forked from TrueCloudLab/neoneo-go
1afd630169
In order to simplify maintainance of overall current senders` fees in the mempool we are to keep them in a separate map.
420 lines
12 KiB
Go
420 lines
12 KiB
Go
package mempool
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import (
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"errors"
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"sort"
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"sync"
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"time"
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/util"
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)
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var (
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// ErrConflict is returned when transaction being added is incompatible
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// with the contents of the memory pool (using the same inputs as some
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// other transaction in the pool)
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ErrConflict = errors.New("conflicts with the memory pool")
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// ErrDup is returned when transaction being added is already present
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// in the memory pool.
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ErrDup = errors.New("already in the memory pool")
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// ErrOOM is returned when transaction just doesn't fit in the memory
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// pool because of its capacity constraints.
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ErrOOM = errors.New("out of memory")
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)
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// item represents a transaction in the the Memory pool.
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type item struct {
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txn *transaction.Transaction
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timeStamp time.Time
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isLowPrio bool
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}
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// items is a slice of item.
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type items []*item
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// TxWithFee combines transaction and its precalculated network fee.
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type TxWithFee struct {
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Tx *transaction.Transaction
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Fee util.Fixed8
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}
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// utilityBalanceAndFees stores sender's balance and overall fees of
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// sender's transactions which are currently in mempool
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type utilityBalanceAndFees struct {
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balance util.Fixed8
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feeSum util.Fixed8
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}
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// Pool stores the unconfirms transactions.
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type Pool struct {
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lock sync.RWMutex
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verifiedMap map[util.Uint256]*item
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verifiedTxes items
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inputs []*transaction.Input
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claims []*transaction.Input
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fees map[util.Uint160]utilityBalanceAndFees
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capacity int
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}
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func (p items) Len() int { return len(p) }
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func (p items) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p items) Less(i, j int) bool { return p[i].CompareTo(p[j]) < 0 }
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// CompareTo returns the difference between two items.
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// difference < 0 implies p < otherP.
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// difference = 0 implies p = otherP.
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// difference > 0 implies p > otherP.
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func (p *item) CompareTo(otherP *item) int {
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if otherP == nil {
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return 1
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}
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if !p.isLowPrio && otherP.isLowPrio {
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return 1
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}
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if p.isLowPrio && !otherP.isLowPrio {
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return -1
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}
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if p.isLowPrio && otherP.isLowPrio {
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thisIsClaimTx := p.txn.Type == transaction.ClaimType
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otherIsClaimTx := otherP.txn.Type == transaction.ClaimType
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if thisIsClaimTx != otherIsClaimTx {
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// This is a claim Tx and other isn't.
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if thisIsClaimTx {
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return 1
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}
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// The other is claim Tx and this isn't.
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return -1
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}
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}
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// Fees sorted ascending.
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if ret := p.txn.FeePerByte().CompareTo(otherP.txn.FeePerByte()); ret != 0 {
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return ret
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}
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if ret := p.txn.NetworkFee.CompareTo(otherP.txn.NetworkFee); ret != 0 {
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return ret
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}
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// Transaction hash sorted descending.
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return otherP.txn.Hash().CompareTo(p.txn.Hash())
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}
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// Count returns the total number of uncofirm transactions.
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func (mp *Pool) Count() int {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.count()
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}
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// count is an internal unlocked version of Count.
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func (mp *Pool) count() int {
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return len(mp.verifiedTxes)
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}
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// ContainsKey checks if a transactions hash is in the Pool.
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func (mp *Pool) ContainsKey(hash util.Uint256) bool {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.containsKey(hash)
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}
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// containsKey is an internal unlocked version of ContainsKey.
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func (mp *Pool) containsKey(hash util.Uint256) bool {
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if _, ok := mp.verifiedMap[hash]; ok {
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return true
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}
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return false
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}
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// findIndexForInput finds an index in a sorted Input pointers slice that is
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// appropriate to place this input into (or which contains an identical Input).
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func findIndexForInput(slice []*transaction.Input, input *transaction.Input) int {
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return sort.Search(len(slice), func(n int) bool {
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return input.Cmp(slice[n]) <= 0
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})
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}
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// pushInputToSortedSlice pushes new Input into the given slice.
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func pushInputToSortedSlice(slice *[]*transaction.Input, input *transaction.Input) {
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n := findIndexForInput(*slice, input)
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*slice = append(*slice, input)
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if n != len(*slice)-1 {
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copy((*slice)[n+1:], (*slice)[n:])
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(*slice)[n] = input
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}
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}
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// dropInputFromSortedSlice removes given input from the given slice.
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func dropInputFromSortedSlice(slice *[]*transaction.Input, input *transaction.Input) {
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n := findIndexForInput(*slice, input)
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if n == len(*slice) || *input != *(*slice)[n] {
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// Not present.
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return
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}
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copy((*slice)[n:], (*slice)[n+1:])
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*slice = (*slice)[:len(*slice)-1]
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}
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// tryAddSendersFee tries to add system fee and network fee to the total sender`s fee in mempool
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// and returns false if sender has not enough GAS to pay
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func (mp *Pool) tryAddSendersFee(tx *transaction.Transaction, feer Feer) bool {
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if !mp.checkBalanceAndUpdate(tx, feer) {
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return false
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}
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mp.addSendersFee(tx)
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return true
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}
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// checkBalanceAndUpdate returns true in case when sender has enough GAS to pay for
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// the transaction and sets sender's balance value in mempool in case if it was not set
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func (mp *Pool) checkBalanceAndUpdate(tx *transaction.Transaction, feer Feer) bool {
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senderFee, ok := mp.fees[tx.Sender]
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if !ok {
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senderFee.balance = feer.GetUtilityTokenBalance(tx.Sender)
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mp.fees[tx.Sender] = senderFee
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}
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needFee := senderFee.feeSum + tx.SystemFee + tx.NetworkFee
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if senderFee.balance < needFee {
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return false
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}
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return true
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}
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// addSendersFee adds system fee and network fee to the total sender`s fee in mempool
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func (mp *Pool) addSendersFee(tx *transaction.Transaction) {
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senderFee := mp.fees[tx.Sender]
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senderFee.feeSum += tx.SystemFee + tx.NetworkFee
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mp.fees[tx.Sender] = senderFee
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}
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// Add tries to add given transaction to the Pool.
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func (mp *Pool) Add(t *transaction.Transaction, fee Feer) error {
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var pItem = &item{
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txn: t,
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timeStamp: time.Now().UTC(),
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}
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pItem.isLowPrio = fee.IsLowPriority(pItem.txn.NetworkFee)
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mp.lock.Lock()
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if !mp.checkTxConflicts(t, fee) {
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mp.lock.Unlock()
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return ErrConflict
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}
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if mp.containsKey(t.Hash()) {
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mp.lock.Unlock()
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return ErrDup
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}
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mp.verifiedMap[t.Hash()] = pItem
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// Insert into sorted array (from max to min, that could also be done
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// using sort.Sort(sort.Reverse()), but it incurs more overhead. Notice
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// also that we're searching for position that is strictly more
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// prioritized than our new item because we do expect a lot of
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// transactions with the same priority and appending to the end of the
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// slice is always more efficient.
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n := sort.Search(len(mp.verifiedTxes), func(n int) bool {
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return pItem.CompareTo(mp.verifiedTxes[n]) > 0
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})
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// We've reached our capacity already.
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if len(mp.verifiedTxes) == mp.capacity {
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// Less prioritized than the least prioritized we already have, won't fit.
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if n == len(mp.verifiedTxes) {
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mp.lock.Unlock()
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return ErrOOM
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}
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// Ditch the last one.
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unlucky := mp.verifiedTxes[len(mp.verifiedTxes)-1]
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delete(mp.verifiedMap, unlucky.txn.Hash())
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mp.verifiedTxes[len(mp.verifiedTxes)-1] = pItem
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} else {
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mp.verifiedTxes = append(mp.verifiedTxes, pItem)
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}
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if n != len(mp.verifiedTxes)-1 {
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copy(mp.verifiedTxes[n+1:], mp.verifiedTxes[n:])
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mp.verifiedTxes[n] = pItem
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}
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mp.addSendersFee(pItem.txn)
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// For lots of inputs it might be easier to push them all and sort
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// afterwards, but that requires benchmarking.
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for i := range t.Inputs {
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pushInputToSortedSlice(&mp.inputs, &t.Inputs[i])
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}
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if t.Type == transaction.ClaimType {
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claim := t.Data.(*transaction.ClaimTX)
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for i := range claim.Claims {
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pushInputToSortedSlice(&mp.claims, &claim.Claims[i])
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}
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}
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updateMempoolMetrics(len(mp.verifiedTxes))
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mp.lock.Unlock()
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return nil
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}
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// Remove removes an item from the mempool, if it exists there (and does
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// nothing if it doesn't).
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func (mp *Pool) Remove(hash util.Uint256) {
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mp.lock.Lock()
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if it, ok := mp.verifiedMap[hash]; ok {
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var num int
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delete(mp.verifiedMap, hash)
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for num = range mp.verifiedTxes {
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if hash.Equals(mp.verifiedTxes[num].txn.Hash()) {
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break
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}
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}
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if num < len(mp.verifiedTxes)-1 {
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mp.verifiedTxes = append(mp.verifiedTxes[:num], mp.verifiedTxes[num+1:]...)
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} else if num == len(mp.verifiedTxes)-1 {
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mp.verifiedTxes = mp.verifiedTxes[:num]
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}
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senderFee := mp.fees[it.txn.Sender]
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senderFee.feeSum -= it.txn.SystemFee + it.txn.NetworkFee
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mp.fees[it.txn.Sender] = senderFee
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for i := range it.txn.Inputs {
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dropInputFromSortedSlice(&mp.inputs, &it.txn.Inputs[i])
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}
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if it.txn.Type == transaction.ClaimType {
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claim := it.txn.Data.(*transaction.ClaimTX)
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for i := range claim.Claims {
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dropInputFromSortedSlice(&mp.claims, &claim.Claims[i])
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}
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}
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}
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updateMempoolMetrics(len(mp.verifiedTxes))
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mp.lock.Unlock()
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}
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// RemoveStale filters verified transactions through the given function keeping
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// only the transactions for which it returns a true result. It's used to quickly
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// drop part of the mempool that is now invalid after the block acceptance.
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func (mp *Pool) RemoveStale(isOK func(*transaction.Transaction) bool, feer Feer) {
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mp.lock.Lock()
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// We can reuse already allocated slice
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// because items are iterated one-by-one in increasing order.
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newVerifiedTxes := mp.verifiedTxes[:0]
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newInputs := mp.inputs[:0]
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newClaims := mp.claims[:0]
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mp.fees = make(map[util.Uint160]utilityBalanceAndFees) // it'd be nice to reuse existing map, but we can't easily clear it
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for _, itm := range mp.verifiedTxes {
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if isOK(itm.txn) && mp.tryAddSendersFee(itm.txn, feer) {
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newVerifiedTxes = append(newVerifiedTxes, itm)
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for i := range itm.txn.Inputs {
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newInputs = append(newInputs, &itm.txn.Inputs[i])
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}
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if itm.txn.Type == transaction.ClaimType {
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claim := itm.txn.Data.(*transaction.ClaimTX)
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for i := range claim.Claims {
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newClaims = append(newClaims, &claim.Claims[i])
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}
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}
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} else {
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delete(mp.verifiedMap, itm.txn.Hash())
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}
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}
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sort.Slice(newInputs, func(i, j int) bool {
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return newInputs[i].Cmp(newInputs[j]) < 0
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})
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sort.Slice(newClaims, func(i, j int) bool {
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return newClaims[i].Cmp(newClaims[j]) < 0
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})
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mp.verifiedTxes = newVerifiedTxes
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mp.inputs = newInputs
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mp.claims = newClaims
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mp.lock.Unlock()
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}
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// NewMemPool returns a new Pool struct.
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func NewMemPool(capacity int) Pool {
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return Pool{
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verifiedMap: make(map[util.Uint256]*item),
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verifiedTxes: make([]*item, 0, capacity),
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capacity: capacity,
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fees: make(map[util.Uint160]utilityBalanceAndFees),
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}
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}
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// TryGetValue returns a transaction and its fee if it exists in the memory pool.
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func (mp *Pool) TryGetValue(hash util.Uint256) (*transaction.Transaction, util.Fixed8, bool) {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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if pItem, ok := mp.verifiedMap[hash]; ok {
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return pItem.txn, pItem.txn.NetworkFee, ok
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}
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return nil, 0, false
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}
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// GetVerifiedTransactions returns a slice of Input from all the transactions in the memory pool
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// whose hash is not included in excludedHashes.
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func (mp *Pool) GetVerifiedTransactions() []TxWithFee {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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var t = make([]TxWithFee, len(mp.verifiedTxes))
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for i := range mp.verifiedTxes {
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t[i].Tx = mp.verifiedTxes[i].txn
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t[i].Fee = mp.verifiedTxes[i].txn.NetworkFee
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}
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return t
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}
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// areInputsInPool tries to find inputs in a given sorted pool and returns true
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// if it finds any.
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func areInputsInPool(inputs []transaction.Input, pool []*transaction.Input) bool {
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for i := range inputs {
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n := findIndexForInput(pool, &inputs[i])
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if n < len(pool) && *pool[n] == inputs[i] {
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return true
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}
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}
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return false
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}
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// checkTxConflicts is an internal unprotected version of Verify.
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func (mp *Pool) checkTxConflicts(tx *transaction.Transaction, fee Feer) bool {
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if areInputsInPool(tx.Inputs, mp.inputs) {
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return false
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}
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if !mp.checkBalanceAndUpdate(tx, fee) {
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return false
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}
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switch tx.Type {
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case transaction.ClaimType:
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claim := tx.Data.(*transaction.ClaimTX)
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if areInputsInPool(claim.Claims, mp.claims) {
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return false
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}
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case transaction.IssueType:
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// It's a hack, because technically we could check for
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// available asset amount, but these transactions are so rare
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// that no one really cares about this restriction.
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for i := range mp.verifiedTxes {
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if mp.verifiedTxes[i].txn.Type == transaction.IssueType {
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return false
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}
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}
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}
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return true
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}
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// Verify verifies if the inputs of a transaction tx are already used in any other transaction in the memory pool.
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// If yes, the transaction tx is not a valid transaction and the function return false.
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// If no, the transaction tx is a valid transaction and the function return true.
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func (mp *Pool) Verify(tx *transaction.Transaction, feer Feer) bool {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.checkTxConflicts(tx, feer)
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}
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