If operation with WC are _fast enough_ (e.g. `Init` failed and `Close` is
called immediately) there is a race and a deadlock that do not allow finish
(and start, in fact) an initialization routine because of taken `modeMtx`
and also do not allow finish `Close` call because of awaiting initialization
finish. So do stop initialization _before_ any mutex is taken.
Signed-off-by: Pavel Karpy <p.karpy@yadro.com>
Make it store its internal `zap.Logger`'s level. Also, make all the
components to accept internal `logger.Logger` instead of `zap.Logger`; it
will simplify future refactor.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
Allow user to initiate flushing objects from a writecache.
We need this in 2 cases:
1. During writecache storage schema update, it should be flushed with
the old version of node and started clean with a new one.
2. During SSD replacement, to avoid data loss.
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
1. Remove in-memory cache. It doesn't persist objects and if we want
more speed, `NoSync` option can be used for the bolt DB.
2. Put to the metabase in a synchronous fashion. This considerably
simplifies overall logic and plays nicely with the metabase bolt DB
batch settings.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Core changes:
* avoid package-colliding variable naming
* avoid using pointers to IDs where unnecessary
* avoid using `idSDK` import alias pattern
* use `EncodeToString` for protocol string calculation and `String` for
printing
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Remove `Object` and `RawObject` types from `pkg/core/object` package.
Use `Object` type from NeoFS SDK Go library everywhere. Avoid using the
deprecated elements.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In read-only mode modifying operations are immediately returned with
error and all background operations are suspended.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
a1696a8 introduced some logic which in some situations prevented big objects
to be persisted in FSTree. In this commit a refactoring is done with the
goal of simplifying the code and also checking #866 issue.
1. Split a monstrous function into multiple simple ones: memory objects
can only be small and for writing through the cache we can do a dispatch
in `Put` itself.
2. Determine objects to be put in database before the actual update
as setting up a transaction has non-zero overhead.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
There is a need to limit disk space used by write-cache. It is almost
impossible to calculate the value exactly. It is proposed to estimate the
size of the cache by the number of objects stored in it.
Track amounts of objects saved in DB and FSTree separately. To do this,
`ObjectCounters` interface is defined. It is generalized to a store of
numbers that can be made persistent (new option `WithObjectCounters`). By
default DB number is calculated as key number in default bucket, and FS
number is set same to DB since it is currently hard to read the actual value
from `FSTree` instance. Each PUT/DELETE operation to DB or FS
increases/decreases corresponding counter. Before each PUT op an overflow
check is performed with the following formula for evaluating the occupied
space: `NumDB * MaxDBSize + NumFS * MaxFSSize`. If next PUT can cause
write-cache overflow, object is written to the main storage.
By default maximum write-cache size is set to 1GB.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>