netmap: cleanup nodes with no bootstrap requests

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
This commit is contained in:
Evgenii Stratonikov 2023-06-20 16:40:18 +03:00
parent d4c8f2f188
commit f7371818bd
2 changed files with 106 additions and 22 deletions

View file

@ -59,11 +59,14 @@ const (
balanceContractKey = "balanceScriptHash"
cleanupEpochMethod = "newEpoch"
ConfigCleanupDepthKey = "CleanupDepth"
)
var (
configPrefix = []byte("config")
candidatePrefix = []byte("candidate")
lastAlivePrefix = []byte("l")
)
// _deploy function sets up initial list of inner ring public keys.
@ -254,7 +257,7 @@ func NewEpoch(epochNum int) {
panic("invalid epoch") // ignore invocations with invalid epoch
}
dataOnlineState := filterNetmap(ctx)
dataOnlineState := filterNetmap(ctx, epochNum)
runtime.Log("process new epoch")
@ -491,12 +494,18 @@ func addToNetmap(ctx storage.Context, publicKey []byte, node Node) {
storageKey := append(candidatePrefix, publicKey...)
storage.Put(ctx, storageKey, std.Serialize(node))
storageKey = append(lastAlivePrefix, publicKey...)
storage.Put(ctx, storageKey, storage.Get(ctx, snapshotEpoch))
runtime.Notify("AddPeerSuccess", interop.PublicKey(publicKey))
}
func removeFromNetmap(ctx storage.Context, key interop.PublicKey) {
storageKey := append(candidatePrefix, key...)
storage.Delete(ctx, storageKey)
storageKey = append(lastAlivePrefix, key...)
storage.Delete(ctx, storageKey)
}
func updateNetmapState(ctx storage.Context, key interop.PublicKey, state NodeState) {
@ -510,17 +519,42 @@ func updateNetmapState(ctx storage.Context, key interop.PublicKey, state NodeSta
storage.Put(ctx, storageKey, std.Serialize(node))
}
func filterNetmap(ctx storage.Context) []Node {
// filterNetmap filters candidates and creates netmap for the new epoch.
func filterNetmap(ctx storage.Context, newEpoch int) []Node {
var (
netmap = getNetmapNodes(ctx)
result = []Node{}
)
cleanupDepth := -1
value := getConfig(ctx, ConfigCleanupDepthKey)
if value != nil {
cleanupDepth = value.(int)
}
for i := 0; i < len(netmap); i++ {
item := netmap[i]
pub := pubkeyFromNodeInfo(item.BLOB)
if item.State != NodeStateOffline {
result = append(result, item)
if cleanupDepth < 0 || item.State == NodeStateMaintenance {
result = append(result, item)
continue
}
key := append(lastAlivePrefix, pub...)
lastSeenEpoch := storage.Get(ctx, key).(int)
// Sanity check:
// Cleanup depth = 3 means that we are allowed to exist for 3 epochs without bootstrap.
// Let last seen epoch be 7 (the node sent bootstrap and appeared in the netmap for 8 epoch).
// The condition is true if newEpoch = 8, 9, 10, 11, so epochs 9-11 are spent without bootstrap.
if newEpoch-cleanupDepth <= lastSeenEpoch+1 {
result = append(result, item)
continue
}
}
removeFromNetmap(ctx, pub)
}
return result

View file

@ -116,35 +116,42 @@ func TestNewEpoch(t *testing.T) {
cNm := newNetmapInvoker(t)
nodes := make([][]testNodeInfo, epochCount)
for i := range nodes {
size := rand.Int()%5 + 1
arr := make([]testNodeInfo, size)
for j := 0; j < size; j++ {
arr[j] = newStorageNode(t, cNm)
}
nodes[i] = arr
}
for i := 0; i < epochCount; i++ {
for _, tn := range nodes[i] {
cNm.WithSigners(tn.signer).Invoke(t, stackitem.Null{}, "addPeer", tn.raw)
cNm.Invoke(t, stackitem.Null{}, "addPeerIR", tn.raw)
}
if i > 0 {
// Remove random nodes from the previous netmap.
current := make([]testNodeInfo, 0, len(nodes[i])+len(nodes[i-1]))
current = append(current, nodes[i]...)
for j := range nodes[i-1] {
if rand.Int()%3 == 0 {
cNm.Invoke(t, stackitem.Null{}, "updateStateIR",
int64(netmap.NodeStateOffline), nodes[i-1][j].pub)
} else {
if rand.Int()%3 != 0 {
current = append(current, nodes[i-1][j])
}
}
nodes[i] = current
}
size := rand.Int()%5 + 1
for j := 0; j < size; j++ {
nodes[i] = append(nodes[i], newStorageNode(t, cNm))
}
}
for i := 0; i < epochCount; i++ {
seen := make(map[string]bool)
for _, tn := range nodes[i] {
cNm.WithSigners(tn.signer).Invoke(t, stackitem.Null{}, "addPeer", tn.raw)
cNm.Invoke(t, stackitem.Null{}, "addPeerIR", tn.raw)
seen[string(tn.pub)] = true
}
if i > 0 {
// Remove random nodes from the previous netmap.
for j := range nodes[i-1] {
if !seen[string(nodes[i-1][j].pub)] {
cNm.Invoke(t, stackitem.Null{}, "updateStateIR",
int64(netmap.NodeStateOffline), nodes[i-1][j].pub)
}
}
}
cNm.Invoke(t, stackitem.Null{}, "newEpoch", i+1)
t.Logf("Epoch: %d, Netmap()", i)
@ -165,6 +172,47 @@ func TestNewEpoch(t *testing.T) {
}
}
func TestNewEpochCleanupNodes(t *testing.T) {
rand.Seed(42)
const cleanupDepth = 3
cNm := newNetmapInvoker(t, netmap.ConfigCleanupDepthKey, int64(cleanupDepth))
nodes := make([]testNodeInfo, 4)
for i := range nodes {
nodes[i] = newStorageNode(t, cNm)
}
addNodes := func(i int) {
for _, tn := range nodes[i:] {
cNm.WithSigners(tn.signer).Invoke(t, stackitem.Null{}, "addPeer", tn.raw)
cNm.Invoke(t, stackitem.Null{}, "addPeerIR", tn.raw)
}
}
addNodes(0)
cNm.Invoke(t, stackitem.Null{}, "newEpoch", 1)
checkSnapshotCurrent(t, cNm, nodes)
// The first and the second node stop sending bootstrap requests
// in epochs 2, 3, 4.
// The second node is also moved to maintenance.
cNm.Invoke(t, stackitem.Null{}, "updateStateIR", int64(netmap.NodeStateMaintenance), nodes[1].pub)
nodes[1].state = netmap.NodeStateMaintenance
for i := 2; i < 5; i++ {
addNodes(2)
cNm.Invoke(t, stackitem.Null{}, "newEpoch", i)
checkSnapshotCurrent(t, cNm, nodes)
}
for i := 5; i < 8; i++ {
addNodes(2)
cNm.Invoke(t, stackitem.Null{}, "newEpoch", i)
checkSnapshotCurrent(t, cNm, nodes[1:]) // The first node removed, the second is in the maintenance.
}
}
func TestUpdateSnapshotCount(t *testing.T) {
rand.Seed(42)
@ -178,7 +226,9 @@ func TestUpdateSnapshotCount(t *testing.T) {
for i := 1; i < len(nodes); i++ {
sn := newStorageNode(t, cNm)
nodes[i] = append(nodes[i-1], sn)
cNm.Invoke(t, stackitem.Null{}, "addPeerIR", sn.raw)
for j := range nodes[i] {
cNm.Invoke(t, stackitem.Null{}, "addPeerIR", nodes[i][j].raw)
}
cNm.Invoke(t, stackitem.Null{}, "newEpoch", i+1)
}
return nodes