forked from TrueCloudLab/frostfs-node
[#1731] engine: Return the amount of actually moved objects in Evacuate
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
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8fc88487db
commit
3df98ce7ba
3 changed files with 28 additions and 16 deletions
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@ -124,14 +124,16 @@ func (e *StorageEngine) Evacuate(prm EvacuateShardPrm) (EvacuateShardRes, error)
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if shards[j].ID().String() == sid {
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continue
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}
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ok := e.putToShard(shards[j].Shard, j, shards[j].pool, lst[i], getRes.Object())
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if ok {
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e.log.Debug("object is moved to another shard",
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zap.String("from", sid),
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zap.Stringer("to", shards[j].ID()),
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zap.Stringer("addr", lst[i]))
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putDone, exists := e.putToShard(shards[j].Shard, j, shards[j].pool, lst[i], getRes.Object())
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if putDone || exists {
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if putDone {
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e.log.Debug("object is moved to another shard",
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zap.String("from", sid),
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zap.Stringer("to", shards[j].ID()),
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zap.Stringer("addr", lst[i]))
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res.count++
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res.count++
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}
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continue loop
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}
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}
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@ -106,6 +106,13 @@ func TestEvacuateShard(t *testing.T) {
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// Second case ensures that all objects are indeed moved and available.
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checkHasObjects(t)
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// Calling it again is OK, but all objects are already moved, so no new PUTs should be done.
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res, err = e.Evacuate(prm)
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require.NoError(t, err)
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require.Equal(t, 0, res.count)
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checkHasObjects(t)
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e.mtx.Lock()
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delete(e.shards, evacuateShardID)
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delete(e.shardPools, evacuateShardID)
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@ -66,7 +66,8 @@ func (e *StorageEngine) put(prm PutPrm) (PutRes, error) {
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pool := e.shardPools[sh.ID().String()]
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e.mtx.RUnlock()
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finished = e.putToShard(sh.Shard, ind, pool, addr, prm.obj)
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putDone, exists := e.putToShard(sh.Shard, ind, pool, addr, prm.obj)
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finished = putDone || exists
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return finished
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})
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@ -77,8 +78,11 @@ func (e *StorageEngine) put(prm PutPrm) (PutRes, error) {
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return PutRes{}, err
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}
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func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPool, addr oid.Address, obj *objectSDK.Object) bool {
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var finished bool
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// putToShard puts object to sh.
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// First return value is true iff put has been successfully done.
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// Second return value is true iff object already exists.
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func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPool, addr oid.Address, obj *objectSDK.Object) (bool, bool) {
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var putSuccess, alreadyExists bool
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exitCh := make(chan struct{})
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@ -93,13 +97,14 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
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if shard.IsErrObjectExpired(err) {
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// object is already found but
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// expired => do nothing with it
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finished = true
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alreadyExists = true
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}
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return // this is not ErrAlreadyRemoved error so we can go to the next shard
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}
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if exists.Exists() {
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alreadyExists = exists.Exists()
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if alreadyExists {
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if ind != 0 {
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var toMoveItPrm shard.ToMoveItPrm
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toMoveItPrm.SetAddress(addr)
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@ -113,8 +118,6 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
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}
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}
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finished = true
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return
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}
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@ -130,14 +133,14 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
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return
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}
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finished = true
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putSuccess = true
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}); err != nil {
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close(exitCh)
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}
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<-exitCh
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return finished
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return putSuccess, alreadyExists
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}
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// Put writes provided object to local storage.
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