package client import ( "sort" "go.uber.org/zap" ) // Endpoint represents morph endpoint together with its priority. type Endpoint struct { Address string Priority int } type endpoints struct { curr int list []Endpoint } func (e *endpoints) init(ee []Endpoint) { sort.SliceStable(ee, func(i, j int) bool { return ee[i].Priority < ee[j].Priority }) e.curr = 0 e.list = ee } func (c *Client) switchRPC() bool { c.switchLock.Lock() defer c.switchLock.Unlock() c.client.Close() // Iterate endpoints in the order of decreasing priority. for c.endpoints.curr = range c.endpoints.list { newEndpoint := c.endpoints.list[c.endpoints.curr].Address cli, act, gas, err := c.newCli(newEndpoint) if err != nil { c.logger.Warn("could not establish connection to the switched RPC node", zap.String("endpoint", newEndpoint), zap.Error(err), ) continue } c.cache.invalidate() c.client = cli c.rpcActor = act c.gasToken = gas c.logger.Info("connection to the new RPC node has been established", zap.String("endpoint", newEndpoint)) if !c.restoreSubscriptions(newEndpoint) { // new WS client does not allow // restoring subscription, client // could not work correctly => // closing connection to RPC node // to switch to another one cli.Close() continue } return true } return false } func (c *Client) notificationLoop() { for { select { case <-c.cfg.ctx.Done(): _ = c.UnsubscribeAll() c.close() return case <-c.closeChan: _ = c.UnsubscribeAll() c.close() return case n, ok := <-c.client.Notifications: // notification channel is used as a connection // state: if it is closed, the connection is // considered to be lost if !ok { var closeReason string if closeErr := c.client.GetError(); closeErr != nil { closeReason = closeErr.Error() } else { closeReason = "unknown" } c.logger.Warn("switching to the next RPC node", zap.String("reason", closeReason), ) if !c.switchRPC() { c.logger.Error("could not establish connection to any RPC node") // could not connect to all endpoints => // switch client to inactive mode c.inactiveMode() return } // TODO(@carpawell): call here some callback retrieved in constructor // of the client to allow checking chain state since during switch // process some notification could be lost continue } c.notifications <- n } } } // close closes notification channel and wrapped WS client. func (c *Client) close() { close(c.notifications) c.client.Close() }