forked from TrueCloudLab/frostfs-node
dadfd90dcd
Initial public review release v0.10.0
392 lines
9.1 KiB
Go
392 lines
9.1 KiB
Go
package netmap
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import (
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"crypto/sha256"
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"encoding/json"
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"reflect"
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"sort"
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"sync"
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"github.com/nspcc-dev/neofs-api-go/bootstrap"
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"github.com/nspcc-dev/netmap"
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"github.com/pkg/errors"
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"github.com/spaolacci/murmur3"
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)
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type (
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// Bucket is an alias for github.com/nspcc-dev/netmap.Bucket
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Bucket = netmap.Bucket
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// SFGroup is an alias for github.com/nspcc-dev/netmap.SFGroup
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SFGroup = netmap.SFGroup
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// Select is an alias for github.com/nspcc-dev/netmap.Select
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Select = netmap.Select
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// Filter is an alias for github.com/nspcc-dev/netmap.Filter
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Filter = netmap.Filter
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// SimpleFilter is an alias for github.com/nspcc-dev/netmap.Filter
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SimpleFilter = netmap.SimpleFilter
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// PlacementRule is an alias for github.com/nspcc-dev/netmap.Filter
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PlacementRule = netmap.PlacementRule
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// NetMap is a general network map structure for NeoFS
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NetMap struct {
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mu *sync.RWMutex
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root Bucket
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items Nodes
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}
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// Nodes is an alias for slice of NodeInfo which is structure that describes every host
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Nodes []bootstrap.NodeInfo
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)
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const (
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// Separator separates key:value pairs in string representation of options.
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Separator = netmap.Separator
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// NodesBucket is the name for optionless bucket containing only nodes.
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NodesBucket = netmap.NodesBucket
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)
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var (
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// FilterIn returns filter, which checks if value is in specified list.
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FilterIn = netmap.FilterIn
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// FilterNotIn returns filter, which checks if value is not in specified list.
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FilterNotIn = netmap.FilterNotIn
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// FilterOR returns OR combination of filters.
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FilterOR = netmap.FilterOR
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// FilterAND returns AND combination of filters.
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FilterAND = netmap.FilterAND
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// FilterEQ returns filter, which checks if value is equal to v.
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FilterEQ = netmap.FilterEQ
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// FilterNE returns filter, which checks if value is not equal to v.
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FilterNE = netmap.FilterNE
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// FilterGT returns filter, which checks if value is greater than v.
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FilterGT = netmap.FilterGT
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// FilterGE returns filter, which checks if value is greater or equal than v.
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FilterGE = netmap.FilterGE
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// FilterLT returns filter, which checks if value is less than v.
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FilterLT = netmap.FilterLT
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// FilterLE returns filter, which checks if value is less or equal than v.
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FilterLE = netmap.FilterLE
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)
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var errNetMapsConflict = errors.New("netmaps are in conflict")
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// Copy creates new slice of copied nodes.
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func (n Nodes) Copy() Nodes {
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res := make(Nodes, len(n))
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for i := range n {
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res[i].Address = n[i].Address
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res[i].Status = n[i].Status
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if n[i].PubKey != nil {
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res[i].PubKey = make([]byte, len(n[i].PubKey))
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copy(res[i].PubKey, n[i].PubKey)
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}
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if n[i].Options != nil {
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res[i].Options = make([]string, len(n[i].Options))
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copy(res[i].Options, n[i].Options)
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}
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}
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return res
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}
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// NewNetmap is an constructor.
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func NewNetmap() *NetMap {
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return &NetMap{
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items: make([]bootstrap.NodeInfo, 0),
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mu: new(sync.RWMutex),
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}
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}
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// Equals return whether two netmap are identical.
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func (n *NetMap) Equals(nm *NetMap) bool {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return len(n.items) == len(nm.items) &&
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n.root.Equals(nm.root) &&
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reflect.DeepEqual(n.items, nm.items)
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}
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// Root returns netmap root-bucket.
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func (n *NetMap) Root() *Bucket {
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n.mu.RLock()
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cp := n.root.Copy()
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n.mu.RUnlock()
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return &cp
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}
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// Copy creates and returns full copy of target netmap.
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func (n *NetMap) Copy() *NetMap {
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n.mu.RLock()
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defer n.mu.RUnlock()
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nm := NewNetmap()
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nm.items = n.items.Copy()
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nm.root = n.root.Copy()
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return nm
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}
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type hashedItem struct {
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h uint32
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info *bootstrap.NodeInfo
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}
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// Normalise reorders netmap items into some canonical order.
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func (n *NetMap) Normalise() *NetMap {
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nm := NewNetmap()
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items := n.items.Copy()
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if len(items) == 0 {
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return nm
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}
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itemsH := make([]hashedItem, len(n.items))
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for i := range itemsH {
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itemsH[i].h = murmur3.Sum32(n.items[i].PubKey)
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itemsH[i].info = &items[i]
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}
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sort.Slice(itemsH, func(i, j int) bool {
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if itemsH[i].h == itemsH[j].h {
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return itemsH[i].info.Address < itemsH[j].info.Address
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}
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return itemsH[i].h < itemsH[j].h
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})
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lastHash := ^itemsH[0].h
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lastAddr := ""
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for i := range itemsH {
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if itemsH[i].h != lastHash || itemsH[i].info.Address != lastAddr {
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_ = nm.AddNode(itemsH[i].info)
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lastHash = itemsH[i].h
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}
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}
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return nm
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}
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// Hash returns hash of n.
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func (n *NetMap) Hash() (sum [32]byte) {
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items := n.Normalise().Items()
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w := sha256.New()
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for i := range items {
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data, _ := items[i].Marshal()
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_, _ = w.Write(data)
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}
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s := w.Sum(nil)
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copy(sum[:], s)
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return
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}
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// InheritWeights calculates average capacity and minimal price, then provides buckets with IQR weight.
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func (n *NetMap) InheritWeights() *NetMap {
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nm := n.Copy()
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// find average capacity in the network map
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meanCap := nm.root.Traverse(netmap.NewMeanAgg(), netmap.CapWeightFunc).Compute()
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capNorm := netmap.NewSigmoidNorm(meanCap)
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// find minimal price in the network map
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minPrice := nm.root.Traverse(netmap.NewMinAgg(), netmap.PriceWeightFunc).Compute()
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priceNorm := netmap.NewReverseMinNorm(minPrice)
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// provide all buckets with
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wf := netmap.NewWeightFunc(capNorm, priceNorm)
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meanAF := netmap.AggregatorFactory{New: netmap.NewMeanIQRAgg}
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nm.root.TraverseTree(meanAF, wf)
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return nm
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}
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// Merge checks if merge is possible and then add new elements from given netmap.
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func (n *NetMap) Merge(n1 *NetMap) error {
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n.mu.Lock()
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defer n.mu.Unlock()
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var (
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tr = make(map[uint32]netmap.Node, len(n1.items))
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items = n.items
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)
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loop:
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for j := range n1.items {
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for i := range n.items {
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if n.items[i].Equals(n1.items[j]) {
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tr[uint32(j)] = netmap.Node{
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N: uint32(i),
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C: n.items[i].Capacity(),
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P: n.items[i].Price(),
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}
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continue loop
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}
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}
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tr[uint32(j)] = netmap.Node{
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N: uint32(len(items)),
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C: n1.items[j].Capacity(),
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P: n1.items[j].Price(),
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}
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items = append(items, n1.items[j])
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}
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root := n1.root.UpdateIndices(tr)
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if n.root.CheckConflicts(root) {
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return errNetMapsConflict
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}
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n.items = items
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n.root.Merge(root)
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return nil
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}
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// FindGraph finds sub-graph filtered by given SFGroup.
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func (n *NetMap) FindGraph(pivot []byte, ss ...SFGroup) (c *Bucket) {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return n.root.FindGraph(pivot, ss...)
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}
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// FindNodes finds sub-graph filtered by given SFGroup and returns all sub-graph items.
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func (n *NetMap) FindNodes(pivot []byte, ss ...SFGroup) (nodes []uint32) {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return n.root.FindNodes(pivot, ss...).Nodes()
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}
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// Items return slice of all NodeInfo in netmap.
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func (n *NetMap) Items() []bootstrap.NodeInfo {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return n.items
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}
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// ItemsCopy return copied slice of all NodeInfo in netmap (is it useful?).
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func (n *NetMap) ItemsCopy() Nodes {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return n.items.Copy()
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}
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// Add adds node with given address and given options.
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func (n *NetMap) Add(addr string, pk []byte, st bootstrap.NodeStatus, opts ...string) error {
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return n.AddNode(&bootstrap.NodeInfo{Address: addr, PubKey: pk, Status: st, Options: opts})
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}
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// Update replaces netmap with given netmap.
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func (n *NetMap) Update(nxt *NetMap) {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.root = nxt.root
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n.items = nxt.items
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}
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// GetMaxSelection returns 'maximal container' -- subgraph which contains
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// any other subgraph satisfying specified selects and filters.
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func (n *NetMap) GetMaxSelection(ss []Select, fs []Filter) (r *Bucket) {
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return n.root.GetMaxSelection(netmap.SFGroup{Selectors: ss, Filters: fs})
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}
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// AddNode adds to exited or new node slice of given options.
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func (n *NetMap) AddNode(nodeInfo *bootstrap.NodeInfo, opts ...string) error {
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n.mu.Lock()
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defer n.mu.Unlock()
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info := *nodeInfo
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info.Options = append(info.Options, opts...)
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num := -1
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// looking for existed node info item
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for i := range n.items {
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if n.items[i].Equals(info) {
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num = i
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break
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}
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}
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// if item is not existed - add it
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if num < 0 {
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num = len(n.items)
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n.items = append(n.items, info)
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}
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return n.root.AddStrawNode(netmap.Node{
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N: uint32(num),
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C: n.items[num].Capacity(),
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P: n.items[num].Price(),
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}, info.Options...)
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}
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// GetNodesByOption returns slice of NodeInfo that has given option.
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func (n *NetMap) GetNodesByOption(opts ...string) []bootstrap.NodeInfo {
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n.mu.RLock()
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defer n.mu.RUnlock()
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ns := n.root.GetNodesByOption(opts...)
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nodes := make([]bootstrap.NodeInfo, 0, len(ns))
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for _, info := range ns {
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nodes = append(nodes, n.items[info.N])
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}
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return nodes
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}
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// MarshalJSON custom marshaller.
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func (n *NetMap) MarshalJSON() ([]byte, error) {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return json.Marshal(n.items)
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}
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// UnmarshalJSON custom unmarshaller.
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func (n *NetMap) UnmarshalJSON(data []byte) error {
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var (
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nm = NewNetmap()
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items []bootstrap.NodeInfo
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)
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if err := json.Unmarshal(data, &items); err != nil {
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return err
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}
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for i := range items {
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if err := nm.Add(items[i].Address, items[i].PubKey, items[i].Status, items[i].Options...); err != nil {
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return err
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}
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}
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if n.mu == nil {
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n.mu = new(sync.RWMutex)
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}
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n.mu.Lock()
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n.root = nm.root
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n.items = nm.items
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n.mu.Unlock()
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return nil
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}
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// Size returns number of nodes in network map.
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func (n *NetMap) Size() int {
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n.mu.RLock()
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defer n.mu.RUnlock()
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return len(n.items)
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}
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