frostfs-api/object/types.proto
Leonard Lyubich 0525786d09 [#26] object: Use nested types in Header
This commit replaces all message definitions related to object header to
Header message.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2020-08-06 21:59:42 +03:00

110 lines
4.6 KiB
Protocol Buffer

syntax = "proto3";
package object;
option go_package = "github.com/nspcc-dev/neofs-api-go/object";
option csharp_namespace = "NeoFS.API.Object";
import "refs/types.proto";
import "service/verify.proto";
import "storagegroup/types.proto";
// Header groups the information about the NeoFS object.
message Header {
// System groups mandatory information about the object.
// Message fields are presented in all NeoFS objects.
message System {
// PayloadLength is an object payload length
uint64 PayloadLength = 1;
// Address carries object address in the NeoFS system.
// It encapsulates the object and the container identifiers.
refs.Address Address = 2;
// OwnerID is a wallet address
bytes OwnerID = 3;
}
// System carries the main part of the header.
// System MUST NOT be NULL.
System system = 1;
// Extended groups additional information about the object.
// It encapsulates both user and system attributes needed to regulate
// the NeoFS sub-systems.
message Extended {
// Integrity groups evidence of the integrity of an object's structure.
message Integrity {
// PayloadChecksum carries the checksum of object payload bytes.
// Changing any byte of the payload changes the checksum.
// It is calculated as a SHA-256 hash over payload bytes.
bytes PayloadChecksum = 1;
// HeaderChecksum carries checksum of the object header structure.
// It covers all object attributes. Changing any field of the object except
// CreatorKey and ChecksumSignature changes the checksum.
// PayloadChecksum and HeaderChecksum cannot be merged due to the need
// to verify the header in the absence of a payload (e.g. in object.Head rpc).
// It is calculated as a SHA-256 hash over marshaled object header
// with cut CreatorKey and ChecksumSignature.
bytes HeaderChecksum = 2;
// SessionToken carries token of the session within which the object was created.
// If session token is presented in object, it acts as the user's proof of the
// correctness of the CreatorKey.
service.Token SessionToken = 3;
// CreatorKey carries public key of the object creator in a binary format.
bytes CreatorKey = 4;
// ChecksumSignature carries signature of the structure checksum by the object creator.
bytes ChecksumSignature = 5;
}
// Integrity carries object integrity evidence.
Integrity integrity = 1;
// Attribute groups the parameters of the object attributes.
message Attribute {
// Key carries the string key to the object attribute.
string Key = 1;
// Value carries the string value of the object attribute.
string Value = 2;
}
// Attributes carries list of the object attributes in a string key-value format.
repeated Attribute Attributes = 2;
// CreationEpoch carries number of NeoFS epoch on which the object was created.
uint64 CreationEpoch = 3;
// Tombstone groups the options for deleting an object.
message Tombstone {
}
// Tombstone marks the object to be deleted.
Tombstone tombstone = 4;
// HomomorphicHash carries homomorphic hash of the object payload.
bytes HomomorphicHash = 5;
// StorageGroup carries information about the NeoFS storage group.
storagegroup.StorageGroup StorageGroup = 6;
// Split groups information about spawning the object through a payload splitting.
message Split {
// Parent carries identifier of the origin object.
refs.ObjectID Parent = 1;
// Previous carries identifier of the left split neighbor.
refs.ObjectID Previous = 2;
// Previous carries identifier of the right split neighbor.
refs.ObjectID Next = 3;
// Children carries list of identifiers of the objects generated by splitting the current.
repeated refs.ObjectID Children = 4;
// Origin carries the header of the origin object.
Header Origin = 5;
}
// Split carries the position of the object in the split hierarchy.
Split split = 7;
}
// Extended carries the additional part of the header.
Extended extended = 2;
}
message Object {
// Header carries the object header.
Header Header = 1;
// Payload is an object's payload
bytes Payload = 2;
}