lego/vendor/go.uber.org/ratelimit/internal/clock/real.go

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// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package clock
import "time"
// clock implements a real-time clock by simply wrapping the time package functions.
type clock struct{}
// New returns an instance of a real-time clock.
func New() Clock {
return &clock{}
}
func (c *clock) After(d time.Duration) <-chan time.Time { return time.After(d) }
func (c *clock) AfterFunc(d time.Duration, f func()) {
// TODO maybe return timer interface
time.AfterFunc(d, f)
}
func (c *clock) Now() time.Time { return time.Now() }
func (c *clock) Sleep(d time.Duration) { time.Sleep(d) }