forked from TrueCloudLab/lego
259 lines
5.9 KiB
Go
259 lines
5.9 KiB
Go
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package lib
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import (
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"bytes"
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"crypto/tls"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"math/rand"
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"net/http"
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"net/url"
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"strings"
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"time"
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"github.com/juju/ratelimit"
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)
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const (
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// Version of this libary
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Version = "1.15.0"
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// APIVersion of Vultr
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APIVersion = "v1"
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// DefaultEndpoint to be used
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DefaultEndpoint = "https://api.vultr.com/"
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mediaType = "application/json"
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)
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// retryableStatusCodes are API response status codes that indicate that
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// the failed request can be retried without further actions.
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var retryableStatusCodes = map[int]struct{}{
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503: {}, // Rate limit hit
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500: {}, // Internal server error. Try again at a later time.
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}
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// Client represents the Vultr API client
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type Client struct {
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// HTTP client for communication with the Vultr API
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client *http.Client
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// User agent for HTTP client
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UserAgent string
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// Endpoint URL for API requests
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Endpoint *url.URL
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// API key for accessing the Vultr API
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APIKey string
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// Max. number of request attempts
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MaxAttempts int
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// Throttling struct
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bucket *ratelimit.Bucket
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// Optional function called after every successful request made to the API
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onRequestCompleted RequestCompletionCallback
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}
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// RequestCompletionCallback defines the type of the request callback function
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type RequestCompletionCallback func(*http.Request, *http.Response)
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// Options represents optional settings and flags that can be passed to NewClient
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type Options struct {
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// HTTP client for communication with the Vultr API
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HTTPClient *http.Client
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// User agent for HTTP client
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UserAgent string
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// Endpoint URL for API requests
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Endpoint string
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// API rate limitation, calls per duration
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RateLimitation time.Duration
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// Max. number of times to retry API calls
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MaxRetries int
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}
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// NewClient creates new Vultr API client. Options are optional and can be nil.
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func NewClient(apiKey string, options *Options) *Client {
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userAgent := "vultr-go/" + Version
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transport := &http.Transport{
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TLSNextProto: make(map[string]func(string, *tls.Conn) http.RoundTripper),
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}
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client := http.DefaultClient
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client.Transport = transport
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endpoint, _ := url.Parse(DefaultEndpoint)
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rate := 505 * time.Millisecond
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attempts := 1
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if options != nil {
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if options.HTTPClient != nil {
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client = options.HTTPClient
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}
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if options.UserAgent != "" {
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userAgent = options.UserAgent
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}
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if options.Endpoint != "" {
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endpoint, _ = url.Parse(options.Endpoint)
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}
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if options.RateLimitation != 0 {
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rate = options.RateLimitation
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}
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if options.MaxRetries != 0 {
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attempts = options.MaxRetries + 1
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}
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}
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return &Client{
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UserAgent: userAgent,
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client: client,
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Endpoint: endpoint,
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APIKey: apiKey,
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MaxAttempts: attempts,
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bucket: ratelimit.NewBucket(rate, 1),
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}
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}
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func apiPath(path string) string {
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return fmt.Sprintf("/%s/%s", APIVersion, path)
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}
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func (c *Client) get(path string, data interface{}) error {
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req, err := c.newRequest("GET", apiPath(path), nil)
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if err != nil {
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return err
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}
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return c.do(req, data)
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}
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func (c *Client) post(path string, values url.Values, data interface{}) error {
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req, err := c.newRequest("POST", apiPath(path), strings.NewReader(values.Encode()))
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if err != nil {
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return err
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}
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return c.do(req, data)
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}
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// OnRequestCompleted sets the API request completion callback
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func (c *Client) OnRequestCompleted(rc RequestCompletionCallback) {
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c.onRequestCompleted = rc
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}
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func (c *Client) newRequest(method string, path string, body io.Reader) (*http.Request, error) {
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relPath, err := url.Parse(path)
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if err != nil {
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return nil, err
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}
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url := c.Endpoint.ResolveReference(relPath)
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req, err := http.NewRequest(method, url.String(), body)
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if err != nil {
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return nil, err
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}
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req.Header.Add("API-Key", c.APIKey)
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req.Header.Add("User-Agent", c.UserAgent)
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req.Header.Add("Accept", mediaType)
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if req.Method == "POST" {
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req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
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}
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return req, nil
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}
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func (c *Client) do(req *http.Request, data interface{}) error {
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// Throttle http requests to avoid hitting Vultr's API rate-limit
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c.bucket.Wait(1)
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// Request body gets drained on each read so we
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// need to save it's content for retrying requests
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var err error
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var requestBody []byte
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if req.Body != nil {
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requestBody, err = ioutil.ReadAll(req.Body)
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if err != nil {
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return fmt.Errorf("Error reading request body: %v", err)
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}
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req.Body.Close()
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}
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var apiError error
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for tryCount := 1; tryCount <= c.MaxAttempts; tryCount++ {
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// Restore request body to the original state
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if requestBody != nil {
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req.Body = ioutil.NopCloser(bytes.NewBuffer(requestBody))
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}
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resp, err := c.client.Do(req)
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if err != nil {
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return err
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}
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if c.onRequestCompleted != nil {
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c.onRequestCompleted(req, resp)
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}
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body, err := ioutil.ReadAll(resp.Body)
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resp.Body.Close()
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if err != nil {
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return err
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}
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if resp.StatusCode == http.StatusOK {
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if data != nil {
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// avoid unmarshalling problem because Vultr API returns
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// empty array instead of empty map when it shouldn't!
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if string(body) == `[]` {
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data = nil
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} else {
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if err := json.Unmarshal(body, data); err != nil {
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return err
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}
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}
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}
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return nil
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}
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apiError = errors.New(string(body))
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if !isCodeRetryable(resp.StatusCode) {
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break
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}
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delay := backoffDuration(tryCount)
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time.Sleep(delay)
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}
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return apiError
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}
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// backoffDuration returns the duration to wait before retrying the request.
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// Duration is an exponential function of the retry count with a jitter of ~0-30%.
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func backoffDuration(retryCount int) time.Duration {
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// Upper limit of delay at ~1 minute
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if retryCount > 7 {
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retryCount = 7
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}
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rand.Seed(time.Now().UnixNano())
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delay := (1 << uint(retryCount)) * (rand.Intn(150) + 500)
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return time.Duration(delay) * time.Millisecond
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}
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// isCodeRetryable returns true if the given status code means that we should retry.
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func isCodeRetryable(statusCode int) bool {
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if _, ok := retryableStatusCodes[statusCode]; ok {
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return true
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}
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return false
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}
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