lego/vendor/github.com/rainycape/memcache/memcache.go

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/*
Copyright 2011 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package memcache provides a client for the memcached cache server.
package memcache
import (
"bytes"
"encoding/binary"
"errors"
"io"
"io/ioutil"
"net"
"runtime"
"sync"
"time"
)
// Similar to:
// http://code.google.com/appengine/docs/go/memcache/reference.html
var (
// ErrCacheMiss means that a Get failed because the item wasn't present.
ErrCacheMiss = errors.New("memcache: cache miss")
// ErrCASConflict means that a CompareAndSwap call failed due to the
// cached value being modified between the Get and the CompareAndSwap.
// If the cached value was simply evicted rather than replaced,
// ErrNotStored will be returned instead.
ErrCASConflict = errors.New("memcache: compare-and-swap conflict")
// ErrNotStored means that a conditional write operation (i.e. Add or
// CompareAndSwap) failed because the condition was not satisfied.
ErrNotStored = errors.New("memcache: item not stored")
// ErrServer means that a server error occurred.
ErrServerError = errors.New("memcache: server error")
// ErrNoStats means that no statistics were available.
ErrNoStats = errors.New("memcache: no statistics available")
// ErrMalformedKey is returned when an invalid key is used.
// Keys must be at maximum 250 bytes long, ASCII, and not
// contain whitespace or control characters.
ErrMalformedKey = errors.New("malformed: key is too long or contains invalid characters")
// ErrNoServers is returned when no servers are configured or available.
ErrNoServers = errors.New("memcache: no servers configured or available")
// ErrBadMagic is returned when the magic number in a response is not valid.
ErrBadMagic = errors.New("memcache: bad magic number in response")
// ErrBadIncrDec is returned when performing a incr/decr on non-numeric values.
ErrBadIncrDec = errors.New("memcache: incr or decr on non-numeric value")
putUint16 = binary.BigEndian.PutUint16
putUint32 = binary.BigEndian.PutUint32
putUint64 = binary.BigEndian.PutUint64
bUint16 = binary.BigEndian.Uint16
bUint32 = binary.BigEndian.Uint32
bUint64 = binary.BigEndian.Uint64
)
// DefaultTimeout is the default socket read/write timeout.
const DefaultTimeout = time.Duration(100) * time.Millisecond
const (
buffered = 8 // arbitrary buffered channel size, for readability
maxIdleConnsPerAddr = 2 // TODO(bradfitz): make this configurable?
)
type command uint8
const (
cmdGet = iota
cmdSet
cmdAdd
cmdReplace
cmdDelete
cmdIncr
cmdDecr
cmdQuit
cmdFlush
cmdGetQ
cmdNoop
cmdVersion
cmdGetK
cmdGetKQ
cmdAppend
cmdPrepend
cmdStat
cmdSetQ
cmdAddQ
cmdReplaceQ
cmdDeleteQ
cmdIncrementQ
cmdDecrementQ
cmdQuitQ
cmdFlushQ
cmdAppendQ
cmdPrependQ
)
type response uint16
const (
respOk = iota
respKeyNotFound
respKeyExists
respValueTooLarge
respInvalidArgs
respItemNotStored
respInvalidIncrDecr
respWrongVBucket
respAuthErr
respAuthContinue
respUnknownCmd = 0x81
respOOM = 0x82
respNotSupported = 0x83
respInternalErr = 0x85
respBusy = 0x85
respTemporaryErr = 0x86
)
func (r response) asError() error {
switch r {
case respKeyNotFound:
return ErrCacheMiss
case respKeyExists:
return ErrNotStored
case respInvalidIncrDecr:
return ErrBadIncrDec
case respItemNotStored:
return ErrNotStored
}
return r
}
func (r response) Error() string {
switch r {
case respOk:
return "Ok"
case respKeyNotFound:
return "key not found"
case respKeyExists:
return "key already exists"
case respValueTooLarge:
return "value too large"
case respInvalidArgs:
return "invalid arguments"
case respItemNotStored:
return "item not stored"
case respInvalidIncrDecr:
return "incr/decr on non-numeric value"
case respWrongVBucket:
return "wrong vbucket"
case respAuthErr:
return "auth error"
case respAuthContinue:
return "auth continue"
}
return ""
}
const (
reqMagic uint8 = 0x80
respMagic uint8 = 0x81
)
func legalKey(key string) bool {
if len(key) > 250 {
return false
}
for i := 0; i < len(key); i++ {
if key[i] <= ' ' || key[i] > 0x7e {
return false
}
}
return true
}
func poolSize() int {
s := 8
if mp := runtime.GOMAXPROCS(0); mp > s {
s = mp
}
return s
}
// New returns a memcache client using the provided server(s)
// with equal weight. If a server is listed multiple times,
// it gets a proportional amount of weight.
func New(server ...string) (*Client, error) {
servers, err := NewServerList(server...)
if err != nil {
return nil, err
}
return NewFromServers(servers), nil
}
// NewFromServers returns a new Client using the provided Servers.
func NewFromServers(servers Servers) *Client {
return &Client{
timeout: DefaultTimeout,
maxIdlePerAddr: maxIdleConnsPerAddr,
servers: servers,
freeconn: make(map[string]chan *conn),
bufPool: make(chan []byte, poolSize()),
}
}
// Client is a memcache client.
// It is safe for unlocked use by multiple concurrent goroutines.
type Client struct {
timeout time.Duration
maxIdlePerAddr int
servers Servers
mu sync.RWMutex
freeconn map[string]chan *conn
bufPool chan []byte
}
// Timeout returns the socket read/write timeout. By default, it's
// DefaultTimeout.
func (c *Client) Timeout() time.Duration {
return c.timeout
}
// SetTimeout specifies the socket read/write timeout.
// If zero, DefaultTimeout is used. If < 0, there's
// no timeout. This method must be called before any
// connections to the memcached server are opened.
func (c *Client) SetTimeout(timeout time.Duration) {
if timeout == time.Duration(0) {
timeout = DefaultTimeout
}
c.timeout = timeout
}
// MaxIdleConnsPerAddr returns the maximum number of idle
// connections kept per server address.
func (c *Client) MaxIdleConnsPerAddr() int {
return c.maxIdlePerAddr
}
// SetMaxIdleConnsPerAddr changes the maximum number of
// idle connections kept per server. If maxIdle < 0,
// no idle connections are kept. If maxIdle == 0,
// the default number (currently 2) is used.
func (c *Client) SetMaxIdleConnsPerAddr(maxIdle int) {
if maxIdle == 0 {
maxIdle = maxIdleConnsPerAddr
}
c.mu.Lock()
defer c.mu.Unlock()
c.maxIdlePerAddr = maxIdle
if maxIdle > 0 {
freeconn := make(map[string]chan *conn)
for k, v := range c.freeconn {
ch := make(chan *conn, maxIdle)
ChanDone:
for {
select {
case cn := <-v:
select {
case ch <- cn:
default:
cn.nc.Close()
}
default:
freeconn[k] = ch
break ChanDone
}
}
}
c.freeconn = freeconn
} else {
c.closeIdleConns()
c.freeconn = nil
}
}
// Close closes all currently open connections.
func (c *Client) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
c.closeIdleConns()
c.freeconn = nil
c.maxIdlePerAddr = 0
return nil
}
// Item is an item to be got or stored in a memcached server.
type Item struct {
// Key is the Item's key (250 bytes maximum).
Key string
// Value is the Item's value.
Value []byte
// Object is the Item's value for use with a Codec.
Object interface{}
// Flags are server-opaque flags whose semantics are entirely
// up to the app.
Flags uint32
// Expiration is the cache expiration time, in seconds: either a relative
// time from now (up to 1 month), or an absolute Unix epoch time.
// Zero means the Item has no expiration time.
Expiration int32
// Compare and swap ID.
casid uint64
}
// conn is a connection to a server.
type conn struct {
nc net.Conn
addr *Addr
}
// condRelease releases this connection if the error pointed to by err
// is is nil (not an error) or is only a protocol level error (e.g. a
// cache miss). The purpose is to not recycle TCP connections that
// are bad.
func (c *Client) condRelease(cn *conn, err *error) {
switch *err {
case nil, ErrCacheMiss, ErrCASConflict, ErrNotStored, ErrBadIncrDec:
c.putFreeConn(cn)
default:
cn.nc.Close()
}
}
func (c *Client) closeIdleConns() {
for _, v := range c.freeconn {
NextIdle:
for {
select {
case cn := <-v:
cn.nc.Close()
default:
break NextIdle
}
}
}
}
func (c *Client) putFreeConn(cn *conn) {
c.mu.RLock()
freelist := c.freeconn[cn.addr.s]
maxIdle := c.maxIdlePerAddr
c.mu.RUnlock()
if freelist == nil && maxIdle > 0 {
freelist = make(chan *conn, maxIdle)
c.mu.Lock()
c.freeconn[cn.addr.s] = freelist
c.mu.Unlock()
}
select {
case freelist <- cn:
break
default:
cn.nc.Close()
}
}
func (c *Client) getFreeConn(addr *Addr) *conn {
c.mu.RLock()
freelist := c.freeconn[addr.s]
c.mu.RUnlock()
if freelist == nil {
return nil
}
select {
case cn := <-freelist:
return cn
default:
return nil
}
}
// ConnectTimeoutError is the error type used when it takes
// too long to connect to the desired host. This level of
// detail can generally be ignored.
type ConnectTimeoutError struct {
Addr net.Addr
}
func (cte *ConnectTimeoutError) Error() string {
return "memcache: connect timeout to " + cte.Addr.String()
}
func (cte *ConnectTimeoutError) Timeout() bool {
return true
}
func (cte *ConnectTimeoutError) Temporary() bool {
return true
}
func (c *Client) dial(addr *Addr) (net.Conn, error) {
if c.timeout > 0 {
conn, err := net.DialTimeout(addr.n, addr.s, c.timeout)
if err != nil {
if ne, ok := err.(net.Error); ok && ne.Timeout() {
return nil, &ConnectTimeoutError{addr}
}
return nil, err
}
return conn, nil
}
return net.Dial(addr.n, addr.s)
}
func (c *Client) getConn(addr *Addr) (*conn, error) {
cn := c.getFreeConn(addr)
if cn == nil {
nc, err := c.dial(addr)
if err != nil {
return nil, err
}
cn = &conn{
nc: nc,
addr: addr,
}
}
if c.timeout > 0 {
cn.nc.SetDeadline(time.Now().Add(c.timeout))
}
return cn, nil
}
// Get gets the item for the given key. ErrCacheMiss is returned for a
// memcache cache miss. The key must be at most 250 bytes in length.
func (c *Client) Get(key string) (*Item, error) {
cn, err := c.sendCommand(key, cmdGet, nil, 0, nil)
if err != nil {
return nil, err
}
return c.parseItemResponse(key, cn, true)
}
func (c *Client) sendCommand(key string, cmd command, value []byte, casid uint64, extras []byte) (*conn, error) {
addr, err := c.servers.PickServer(key)
if err != nil {
return nil, err
}
cn, err := c.getConn(addr)
if err != nil {
return nil, err
}
err = c.sendConnCommand(cn, key, cmd, value, casid, extras)
if err != nil {
cn.nc.Close()
return nil, err
}
return cn, err
}
func (c *Client) sendConnCommand(cn *conn, key string, cmd command, value []byte, casid uint64, extras []byte) (err error) {
var buf []byte
select {
// 24 is header size
case buf = <-c.bufPool:
buf = buf[:24]
default:
buf = make([]byte, 24, 24+len(key)+len(extras))
// Magic (0)
buf[0] = reqMagic
}
// Command (1)
buf[1] = byte(cmd)
kl := len(key)
el := len(extras)
// Key length (2-3)
putUint16(buf[2:], uint16(kl))
// Extras length (4)
buf[4] = byte(el)
// Data type (5), always zero
// VBucket (6-7), always zero
// Total body length (8-11)
vl := len(value)
bl := uint32(kl + el + vl)
putUint32(buf[8:], bl)
// Opaque (12-15), always zero
// CAS (16-23)
putUint64(buf[16:], casid)
// Extras
if el > 0 {
buf = append(buf, extras...)
}
if kl > 0 {
// Key itself
buf = append(buf, stobs(key)...)
}
if _, err = cn.nc.Write(buf); err != nil {
return err
}
select {
case c.bufPool <- buf:
default:
}
if vl > 0 {
if _, err = cn.nc.Write(value); err != nil {
return err
}
}
return nil
}
func (c *Client) parseResponse(rKey string, cn *conn) ([]byte, []byte, []byte, []byte, error) {
var err error
hdr := make([]byte, 24)
if err = readAtLeast(cn.nc, hdr, 24); err != nil {
return nil, nil, nil, nil, err
}
if hdr[0] != respMagic {
return nil, nil, nil, nil, ErrBadMagic
}
total := int(bUint32(hdr[8:12]))
status := bUint16(hdr[6:8])
if status != respOk {
if _, err = io.CopyN(ioutil.Discard, cn.nc, int64(total)); err != nil {
return nil, nil, nil, nil, err
}
if status == respInvalidArgs && !legalKey(rKey) {
return nil, nil, nil, nil, ErrMalformedKey
}
return nil, nil, nil, nil, response(status).asError()
}
var extras []byte
el := int(hdr[4])
if el > 0 {
extras = make([]byte, el)
if err = readAtLeast(cn.nc, extras, el); err != nil {
return nil, nil, nil, nil, err
}
}
var key []byte
kl := int(bUint16(hdr[2:4]))
if kl > 0 {
key = make([]byte, int(kl))
if err = readAtLeast(cn.nc, key, kl); err != nil {
return nil, nil, nil, nil, err
}
}
var value []byte
vl := total - el - kl
if vl > 0 {
value = make([]byte, vl)
if err = readAtLeast(cn.nc, value, vl); err != nil {
return nil, nil, nil, nil, err
}
}
return hdr, key, extras, value, nil
}
func (c *Client) parseUintResponse(key string, cn *conn) (uint64, error) {
_, _, _, value, err := c.parseResponse(key, cn)
c.condRelease(cn, &err)
if err != nil {
return 0, err
}
return bUint64(value), nil
}
func (c *Client) parseItemResponse(key string, cn *conn, release bool) (*Item, error) {
hdr, k, extras, value, err := c.parseResponse(key, cn)
if release {
c.condRelease(cn, &err)
}
if err != nil {
return nil, err
}
var flags uint32
if len(extras) > 0 {
flags = bUint32(extras)
}
if key == "" && len(k) > 0 {
key = string(k)
}
return &Item{
Key: key,
Value: value,
Flags: flags,
casid: bUint64(hdr[16:24]),
}, nil
}
// GetMulti is a batch version of Get. The returned map from keys to
// items may have fewer elements than the input slice, due to memcache
// cache misses. Each key must be at most 250 bytes in length.
// If no error is returned, the returned map will also be non-nil.
func (c *Client) GetMulti(keys []string) (map[string]*Item, error) {
keyMap := make(map[*Addr][]string)
for _, key := range keys {
addr, err := c.servers.PickServer(key)
if err != nil {
return nil, err
}
keyMap[addr] = append(keyMap[addr], key)
}
var chs []chan *Item
for addr, keys := range keyMap {
ch := make(chan *Item)
chs = append(chs, ch)
go func(addr *Addr, keys []string, ch chan *Item) {
defer close(ch)
cn, err := c.getConn(addr)
if err != nil {
return
}
defer c.condRelease(cn, &err)
for _, k := range keys {
if err = c.sendConnCommand(cn, k, cmdGetKQ, nil, 0, nil); err != nil {
return
}
}
if err = c.sendConnCommand(cn, "", cmdNoop, nil, 0, nil); err != nil {
return
}
var item *Item
for {
item, err = c.parseItemResponse("", cn, false)
if item == nil || item.Key == "" {
// Noop response
break
}
ch <- item
}
}(addr, keys, ch)
}
m := make(map[string]*Item)
for _, ch := range chs {
for item := range ch {
m[item.Key] = item
}
}
return m, nil
}
// Set writes the given item, unconditionally.
func (c *Client) Set(item *Item) error {
return c.populateOne(cmdSet, item, 0)
}
// Add writes the given item, if no value already exists for its
// key. ErrNotStored is returned if that condition is not met.
func (c *Client) Add(item *Item) error {
return c.populateOne(cmdAdd, item, 0)
}
// CompareAndSwap writes the given item that was previously returned
// by Get, if the value was neither modified or evicted between the
// Get and the CompareAndSwap calls. The item's Key should not change
// between calls but all other item fields may differ. ErrCASConflict
// is returned if the value was modified in between the
// calls. ErrNotStored is returned if the value was evicted in between
// the calls.
func (c *Client) CompareAndSwap(item *Item) error {
return c.populateOne(cmdSet, item, item.casid)
}
func (c *Client) populateOne(cmd command, item *Item, casid uint64) error {
extras := make([]byte, 8)
putUint32(extras, item.Flags)
putUint32(extras[4:8], uint32(item.Expiration))
cn, err := c.sendCommand(item.Key, cmd, item.Value, casid, extras)
if err != nil {
return err
}
hdr, _, _, _, err := c.parseResponse(item.Key, cn)
if err != nil {
c.condRelease(cn, &err)
return err
}
c.putFreeConn(cn)
item.casid = bUint64(hdr[16:24])
return nil
}
// Delete deletes the item with the provided key. The error ErrCacheMiss is
// returned if the item didn't already exist in the cache.
func (c *Client) Delete(key string) error {
cn, err := c.sendCommand(key, cmdDelete, nil, 0, nil)
if err != nil {
return err
}
_, _, _, _, err = c.parseResponse(key, cn)
c.condRelease(cn, &err)
return err
}
// Increment atomically increments key by delta. The return value is
// the new value after being incremented or an error. If the value
// didn't exist in memcached the error is ErrCacheMiss. The value in
// memcached must be an decimal number, or an error will be returned.
// On 64-bit overflow, the new value wraps around.
func (c *Client) Increment(key string, delta uint64) (newValue uint64, err error) {
return c.incrDecr(cmdIncr, key, delta)
}
// Decrement atomically decrements key by delta. The return value is
// the new value after being decremented or an error. If the value
// didn't exist in memcached the error is ErrCacheMiss. The value in
// memcached must be an decimal number, or an error will be returned.
// On underflow, the new value is capped at zero and does not wrap
// around.
func (c *Client) Decrement(key string, delta uint64) (newValue uint64, err error) {
return c.incrDecr(cmdDecr, key, delta)
}
func (c *Client) incrDecr(cmd command, key string, delta uint64) (uint64, error) {
extras := make([]byte, 20)
putUint64(extras, delta)
// Set expiration to 0xfffffff, so the command fails if the key
// does not exist.
for ii := 16; ii < 20; ii++ {
extras[ii] = 0xff
}
cn, err := c.sendCommand(key, cmd, nil, 0, extras)
if err != nil {
return 0, err
}
return c.parseUintResponse(key, cn)
}
// Flush removes all the items in the cache after expiration seconds. If
// expiration is <= 0, it removes all the items right now.
func (c *Client) Flush(expiration int) error {
servers, err := c.servers.Servers()
var failed []*Addr
var errs []error
if err != nil {
return err
}
var extras []byte
if expiration > 0 {
extras = make([]byte, 4)
putUint32(extras, uint32(expiration))
}
for _, addr := range servers {
cn, err := c.getConn(addr)
if err != nil {
failed = append(failed, addr)
errs = append(errs, err)
continue
}
if err = c.sendConnCommand(cn, "", cmdFlush, nil, 0, extras); err == nil {
_, _, _, _, err = c.parseResponse("", cn)
}
if err != nil {
failed = append(failed, addr)
errs = append(errs, err)
}
c.condRelease(cn, &err)
}
if len(failed) > 0 {
var buf bytes.Buffer
buf.WriteString("failed to flush some servers: ")
for ii, addr := range failed {
if ii > 0 {
buf.WriteString(", ")
}
buf.WriteString(addr.String())
buf.WriteString(": ")
buf.WriteString(errs[ii].Error())
}
return errors.New(buf.String())
}
return nil
}