package netmap // SetOp sets operation of the simple filter. func (m *PlacementRule_SFGroup_Filter_SimpleFilter) SetOp(v PlacementRule_SFGroup_Filter_SimpleFilter_Operation) { if m != nil { m.Op = v } } // SetValue sets value of the simple filter. func (m *PlacementRule_SFGroup_Filter_SimpleFilter) SetValue(v string) { if m != nil { m.Args = &PlacementRule_SFGroup_Filter_SimpleFilter_Value{ Value: v, } } } // SetFArgs sets filter args of the simple filter. func (m *PlacementRule_SFGroup_Filter_SimpleFilter) SetFArgs(v *PlacementRule_SFGroup_Filter_SimpleFilters) { if m != nil { m.Args = &PlacementRule_SFGroup_Filter_SimpleFilter_FArgs{ FArgs: v, } } } // SetFilters sets list of the simple filters. func (m *PlacementRule_SFGroup_Filter_SimpleFilters) SetFilters(v []*PlacementRule_SFGroup_Filter_SimpleFilter) { if m != nil { m.Filters = v } } // SeyKey sets key of the filter. func (m *PlacementRule_SFGroup_Filter) SeyKey(v string) { if m != nil { m.Key = v } } // SetF sets simple filter of the filter. func (m *PlacementRule_SFGroup_Filter) SetF(v *PlacementRule_SFGroup_Filter_SimpleFilter) { if m != nil { m.F = v } } // SetCount sets count value of the selector. func (m *PlacementRule_SFGroup_Selector) SetCount(v uint32) { if m != nil { m.Count = v } } // SetKey sets key of the selector. func (m *PlacementRule_SFGroup_Selector) SetKey(v string) { if m != nil { m.Key = v } } // SetFilters sets list of the filters. func (m *PlacementRule_SFGroup) SetFilters(v []*PlacementRule_SFGroup_Filter) { if m != nil { m.Filters = v } } // SetSelectors sets list of the selectors. func (m *PlacementRule_SFGroup) SetSelectors(v []*PlacementRule_SFGroup_Selector) { if m != nil { m.Selectors = v } } // SetExclude sets exclude list. func (m *PlacementRule_SFGroup) SetExclude(v []uint32) { if m != nil { m.Exclude = v } } // SetReplFactor sets replication factor of the placement rule. func (m *PlacementRule) SetReplFactor(v uint32) { if m != nil { m.ReplFactor = v } } // SetSfGroups sets list of the selector-filter groups. func (m *PlacementRule) SetSfGroups(v []*PlacementRule_SFGroup) { if m != nil { m.SfGroups = v } } // SetKey sets key to the node attribute. func (m *NodeInfo_Attribute) SetKey(v string) { if m != nil { m.Key = v } } // SetValue sets value of the node attribute. func (m *NodeInfo_Attribute) SetValue(v string) { if m != nil { m.Value = v } } // SetAddress sets node network address. func (m *NodeInfo) SetAddress(v string) { if m != nil { m.Address = v } } // SetPublicKey sets node public key in a binary format. func (m *NodeInfo) SetPublicKey(v []byte) { if m != nil { m.PublicKey = v } } // SetAttributes sets list of the node attributes. func (m *NodeInfo) SetAttributes(v []*NodeInfo_Attribute) { if m != nil { m.Attributes = v } } // SetState sets node state. func (m *NodeInfo) SetState(v NodeInfo_State) { if m != nil { m.State = v } }