lego/vendor/github.com/stretchr/objx/value.go

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package objx
import (
"fmt"
"strconv"
)
// Value provides methods for extracting interface{} data in various
// types.
type Value struct {
// data contains the raw data being managed by this Value
data interface{}
}
// Data returns the raw data contained by this Value
func (v *Value) Data() interface{} {
return v.data
}
// String returns the value always as a string
func (v *Value) String() string {
switch {
case v.IsStr():
return v.Str()
case v.IsBool():
return strconv.FormatBool(v.Bool())
case v.IsFloat32():
return strconv.FormatFloat(float64(v.Float32()), 'f', -1, 32)
case v.IsFloat64():
return strconv.FormatFloat(v.Float64(), 'f', -1, 64)
case v.IsInt():
return strconv.FormatInt(int64(v.Int()), 10)
case v.IsInt8():
return strconv.FormatInt(int64(v.Int8()), 10)
case v.IsInt16():
return strconv.FormatInt(int64(v.Int16()), 10)
case v.IsInt32():
return strconv.FormatInt(int64(v.Int32()), 10)
case v.IsInt64():
return strconv.FormatInt(v.Int64(), 10)
case v.IsUint():
return strconv.FormatUint(uint64(v.Uint()), 10)
case v.IsUint8():
return strconv.FormatUint(uint64(v.Uint8()), 10)
case v.IsUint16():
return strconv.FormatUint(uint64(v.Uint16()), 10)
case v.IsUint32():
return strconv.FormatUint(uint64(v.Uint32()), 10)
case v.IsUint64():
return strconv.FormatUint(v.Uint64(), 10)
}
return fmt.Sprintf("%#v", v.Data())
}