lego/vendor/github.com/akamai/AkamaiOPEN-edgegrid-golang/client-v1/api.go

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package client
import (
"encoding/json"
)
// Resource is the "base" type for all API resources
type Resource struct {
Complete chan bool `json:"-"`
}
// Init initializes the Complete channel, if it is necessary
// need to create a resource specific Init(), make sure to
// initialize the channel.
func (resource *Resource) Init() {
resource.Complete = make(chan bool, 1)
}
// PostUnmarshalJSON is a default implementation of the
// PostUnmarshalJSON hook that simply calls Init() and
// sends true to the Complete channel. This is overridden
// in many resources, in particular those that represent
// collections, and have to initialize sub-resources also.
func (resource *Resource) PostUnmarshalJSON() error {
resource.Init()
resource.Complete <- true
return nil
}
// GetJSON returns the raw (indented) JSON (as []bytes)
func (resource *Resource) GetJSON() ([]byte, error) {
return json.MarshalIndent(resource, "", " ")
}
// JSONBody is a generic struct for temporary JSON unmarshalling.
type JSONBody map[string]interface{}