forked from TrueCloudLab/lego
217 lines
5.2 KiB
Go
217 lines
5.2 KiB
Go
// Package errors provides errors that have stack-traces.
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//
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// This is particularly useful when you want to understand the
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// state of execution when an error was returned unexpectedly.
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//
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// It provides the type *Error which implements the standard
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// golang error interface, so you can use this library interchangably
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// with code that is expecting a normal error return.
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//
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// For example:
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//
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// package crashy
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//
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// import "github.com/go-errors/errors"
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//
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// var Crashed = errors.Errorf("oh dear")
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//
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// func Crash() error {
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// return errors.New(Crashed)
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// }
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//
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// This can be called as follows:
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//
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// package main
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//
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// import (
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// "crashy"
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// "fmt"
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// "github.com/go-errors/errors"
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// )
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//
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// func main() {
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// err := crashy.Crash()
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// if err != nil {
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// if errors.Is(err, crashy.Crashed) {
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// fmt.Println(err.(*errors.Error).ErrorStack())
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// } else {
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// panic(err)
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// }
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// }
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// }
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//
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// This package was original written to allow reporting to Bugsnag,
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// but after I found similar packages by Facebook and Dropbox, it
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// was moved to one canonical location so everyone can benefit.
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package errors
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import (
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"bytes"
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"fmt"
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"reflect"
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"runtime"
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)
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// The maximum number of stackframes on any error.
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var MaxStackDepth = 50
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// Error is an error with an attached stacktrace. It can be used
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// wherever the builtin error interface is expected.
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type Error struct {
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Err error
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stack []uintptr
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frames []StackFrame
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prefix string
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}
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// New makes an Error from the given value. If that value is already an
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// error then it will be used directly, if not, it will be passed to
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// fmt.Errorf("%v"). The stacktrace will point to the line of code that
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// called New.
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func New(e interface{}) *Error {
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var err error
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switch e := e.(type) {
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case error:
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err = e
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default:
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err = fmt.Errorf("%v", e)
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}
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stack := make([]uintptr, MaxStackDepth)
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length := runtime.Callers(2, stack[:])
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return &Error{
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Err: err,
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stack: stack[:length],
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}
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}
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// Wrap makes an Error from the given value. If that value is already an
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// error then it will be used directly, if not, it will be passed to
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// fmt.Errorf("%v"). The skip parameter indicates how far up the stack
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// to start the stacktrace. 0 is from the current call, 1 from its caller, etc.
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func Wrap(e interface{}, skip int) *Error {
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var err error
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switch e := e.(type) {
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case *Error:
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return e
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case error:
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err = e
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default:
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err = fmt.Errorf("%v", e)
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}
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stack := make([]uintptr, MaxStackDepth)
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length := runtime.Callers(2+skip, stack[:])
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return &Error{
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Err: err,
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stack: stack[:length],
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}
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}
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// WrapPrefix makes an Error from the given value. If that value is already an
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// error then it will be used directly, if not, it will be passed to
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// fmt.Errorf("%v"). The prefix parameter is used to add a prefix to the
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// error message when calling Error(). The skip parameter indicates how far
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// up the stack to start the stacktrace. 0 is from the current call,
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// 1 from its caller, etc.
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func WrapPrefix(e interface{}, prefix string, skip int) *Error {
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err := Wrap(e, 1+skip)
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if err.prefix != "" {
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prefix = fmt.Sprintf("%s: %s", prefix, err.prefix)
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}
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return &Error{
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Err: err.Err,
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stack: err.stack,
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prefix: prefix,
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}
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}
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// Is detects whether the error is equal to a given error. Errors
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// are considered equal by this function if they are the same object,
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// or if they both contain the same error inside an errors.Error.
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func Is(e error, original error) bool {
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if e == original {
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return true
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}
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if e, ok := e.(*Error); ok {
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return Is(e.Err, original)
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}
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if original, ok := original.(*Error); ok {
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return Is(e, original.Err)
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}
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return false
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}
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// Errorf creates a new error with the given message. You can use it
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// as a drop-in replacement for fmt.Errorf() to provide descriptive
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// errors in return values.
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func Errorf(format string, a ...interface{}) *Error {
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return Wrap(fmt.Errorf(format, a...), 1)
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}
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// Error returns the underlying error's message.
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func (err *Error) Error() string {
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msg := err.Err.Error()
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if err.prefix != "" {
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msg = fmt.Sprintf("%s: %s", err.prefix, msg)
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}
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return msg
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}
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// Stack returns the callstack formatted the same way that go does
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// in runtime/debug.Stack()
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func (err *Error) Stack() []byte {
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buf := bytes.Buffer{}
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for _, frame := range err.StackFrames() {
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buf.WriteString(frame.String())
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}
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return buf.Bytes()
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}
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// Callers satisfies the bugsnag ErrorWithCallerS() interface
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// so that the stack can be read out.
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func (err *Error) Callers() []uintptr {
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return err.stack
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}
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// ErrorStack returns a string that contains both the
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// error message and the callstack.
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func (err *Error) ErrorStack() string {
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return err.TypeName() + " " + err.Error() + "\n" + string(err.Stack())
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}
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// StackFrames returns an array of frames containing information about the
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// stack.
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func (err *Error) StackFrames() []StackFrame {
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if err.frames == nil {
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err.frames = make([]StackFrame, len(err.stack))
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for i, pc := range err.stack {
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err.frames[i] = NewStackFrame(pc)
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}
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}
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return err.frames
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}
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// TypeName returns the type this error. e.g. *errors.stringError.
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func (err *Error) TypeName() string {
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if _, ok := err.Err.(uncaughtPanic); ok {
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return "panic"
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}
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return reflect.TypeOf(err.Err).String()
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}
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