forked from TrueCloudLab/distribution
3e84069959
This changeset integrates contextual logging into the registry web application. Idiomatic context use is attempted within the current webapp layout. The functionality is centered around making lifecycle objects (application and request context) into contexts themselves. Relevant data has been moved into the context where appropriate. We still have some work to do to factor out the registry.Context object and the dispatching functionality to remove some awkward portions. The api tests were slightly refactored to use a test environment to eliminate common code. Signed-off-by: Stephen J Day <stephen.day@docker.com>
285 lines
8.9 KiB
Go
285 lines
8.9 KiB
Go
package registry
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import (
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"fmt"
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"io"
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"net/http"
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"net/url"
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"os"
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"github.com/docker/distribution/api/v2"
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ctxu "github.com/docker/distribution/context"
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"github.com/docker/distribution/digest"
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"github.com/docker/distribution/storage"
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"github.com/gorilla/handlers"
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)
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// layerUploadDispatcher constructs and returns the layer upload handler for
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// the given request context.
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func layerUploadDispatcher(ctx *Context, r *http.Request) http.Handler {
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luh := &layerUploadHandler{
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Context: ctx,
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UUID: getUploadUUID(ctx),
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}
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handler := http.Handler(handlers.MethodHandler{
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"POST": http.HandlerFunc(luh.StartLayerUpload),
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"GET": http.HandlerFunc(luh.GetUploadStatus),
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"HEAD": http.HandlerFunc(luh.GetUploadStatus),
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// TODO(stevvooe): Must implement patch support.
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// "PATCH": http.HandlerFunc(luh.PutLayerChunk),
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"PUT": http.HandlerFunc(luh.PutLayerUploadComplete),
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"DELETE": http.HandlerFunc(luh.CancelLayerUpload),
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})
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if luh.UUID != "" {
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state, err := hmacKey(ctx.Config.HTTP.Secret).unpackUploadState(r.FormValue("_state"))
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if err != nil {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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ctxu.GetLogger(ctx).Infof("error resolving upload: %v", err)
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
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})
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}
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luh.State = state
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if state.Name != ctx.Repository.Name() {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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ctxu.GetLogger(ctx).Infof("mismatched repository name in upload state: %q != %q", state.Name, luh.Repository.Name())
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
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})
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}
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if state.UUID != luh.UUID {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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ctxu.GetLogger(ctx).Infof("mismatched uuid in upload state: %q != %q", state.UUID, luh.UUID)
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
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})
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}
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layers := ctx.Repository.Layers()
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upload, err := layers.Resume(luh.UUID)
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if err != nil {
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ctxu.GetLogger(ctx).Errorf("error resolving upload: %v", err)
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if err == storage.ErrLayerUploadUnknown {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown, err)
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})
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}
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusInternalServerError)
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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})
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}
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luh.Upload = upload
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if state.Offset > 0 {
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// Seek the layer upload to the correct spot if it's non-zero.
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// These error conditions should be rare and demonstrate really
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// problems. We basically cancel the upload and tell the client to
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// start over.
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if nn, err := upload.Seek(luh.State.Offset, os.SEEK_SET); err != nil {
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defer upload.Close()
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ctxu.GetLogger(ctx).Infof("error seeking layer upload: %v", err)
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
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upload.Cancel()
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})
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} else if nn != luh.State.Offset {
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defer upload.Close()
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ctxu.GetLogger(ctx).Infof("seek to wrong offest: %d != %d", nn, luh.State.Offset)
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
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upload.Cancel()
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})
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}
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}
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handler = closeResources(handler, luh.Upload)
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}
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return handler
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}
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// layerUploadHandler handles the http layer upload process.
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type layerUploadHandler struct {
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*Context
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// UUID identifies the upload instance for the current request.
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UUID string
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Upload storage.LayerUpload
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State layerUploadState
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}
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// StartLayerUpload begins the layer upload process and allocates a server-
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// side upload session.
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func (luh *layerUploadHandler) StartLayerUpload(w http.ResponseWriter, r *http.Request) {
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layers := luh.Repository.Layers()
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upload, err := layers.Upload()
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if err != nil {
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w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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return
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}
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luh.Upload = upload
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defer luh.Upload.Close()
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if err := luh.layerUploadResponse(w, r); err != nil {
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w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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return
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}
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w.WriteHeader(http.StatusAccepted)
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}
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// GetUploadStatus returns the status of a given upload, identified by uuid.
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func (luh *layerUploadHandler) GetUploadStatus(w http.ResponseWriter, r *http.Request) {
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if luh.Upload == nil {
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
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return
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}
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if err := luh.layerUploadResponse(w, r); err != nil {
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w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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return
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}
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w.WriteHeader(http.StatusNoContent)
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}
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// PutLayerUploadComplete takes the final request of a layer upload. The final
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// chunk may include all the layer data, the final chunk of layer data or no
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// layer data. Any data provided is received and verified. If successful, the
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// layer is linked into the blob store and 201 Created is returned with the
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// canonical url of the layer.
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func (luh *layerUploadHandler) PutLayerUploadComplete(w http.ResponseWriter, r *http.Request) {
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if luh.Upload == nil {
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
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return
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}
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dgstStr := r.FormValue("digest") // TODO(stevvooe): Support multiple digest parameters!
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if dgstStr == "" {
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// no digest? return error, but allow retry.
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeDigestInvalid, "digest missing")
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return
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}
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dgst, err := digest.ParseDigest(dgstStr)
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if err != nil {
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// no digest? return error, but allow retry.
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeDigestInvalid, "digest parsing failed")
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return
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}
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// TODO(stevvooe): Check the incoming range header here, per the
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// specification. LayerUpload should be seeked (sought?) to that position.
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// Read in the final chunk, if any.
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io.Copy(luh.Upload, r.Body)
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layer, err := luh.Upload.Finish(dgst)
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if err != nil {
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switch err := err.(type) {
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case storage.ErrLayerInvalidDigest:
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w.WriteHeader(http.StatusBadRequest)
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luh.Errors.Push(v2.ErrorCodeDigestInvalid, err)
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default:
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ctxu.GetLogger(luh).Errorf("unknown error completing upload: %#v", err)
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w.WriteHeader(http.StatusInternalServerError)
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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}
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// Clean up the backend layer data if there was an error.
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if err := luh.Upload.Cancel(); err != nil {
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// If the cleanup fails, all we can do is observe and report.
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ctxu.GetLogger(luh).Errorf("error canceling upload after error: %v", err)
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}
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return
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}
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// Build our canonical layer url
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layerURL, err := luh.urlBuilder.BuildBlobURL(layer.Name(), layer.Digest())
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if err != nil {
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luh.Errors.Push(v2.ErrorCodeUnknown, err)
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w.WriteHeader(http.StatusInternalServerError)
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return
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}
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w.Header().Set("Location", layerURL)
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w.Header().Set("Content-Length", "0")
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w.WriteHeader(http.StatusCreated)
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}
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// CancelLayerUpload cancels an in-progress upload of a layer.
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func (luh *layerUploadHandler) CancelLayerUpload(w http.ResponseWriter, r *http.Request) {
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if luh.Upload == nil {
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w.WriteHeader(http.StatusNotFound)
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luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
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return
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}
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if err := luh.Upload.Cancel(); err != nil {
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ctxu.GetLogger(luh).Errorf("error encountered canceling upload: %v", err)
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w.WriteHeader(http.StatusInternalServerError)
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luh.Errors.PushErr(err)
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}
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w.WriteHeader(http.StatusNoContent)
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}
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// layerUploadResponse provides a standard request for uploading layers and
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// chunk responses. This sets the correct headers but the response status is
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// left to the caller.
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func (luh *layerUploadHandler) layerUploadResponse(w http.ResponseWriter, r *http.Request) error {
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offset, err := luh.Upload.Seek(0, os.SEEK_CUR)
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if err != nil {
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ctxu.GetLogger(luh).Errorf("unable get current offset of layer upload: %v", err)
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return err
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}
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// TODO(stevvooe): Need a better way to manage the upload state automatically.
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luh.State.Name = luh.Repository.Name()
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luh.State.UUID = luh.Upload.UUID()
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luh.State.Offset = offset
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luh.State.StartedAt = luh.Upload.StartedAt()
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token, err := hmacKey(luh.Config.HTTP.Secret).packUploadState(luh.State)
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if err != nil {
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ctxu.GetLogger(luh).Infof("error building upload state token: %s", err)
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return err
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}
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uploadURL, err := luh.urlBuilder.BuildBlobUploadChunkURL(
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luh.Upload.Name(), luh.Upload.UUID(),
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url.Values{
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"_state": []string{token},
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})
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if err != nil {
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ctxu.GetLogger(luh).Infof("error building upload url: %s", err)
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return err
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}
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w.Header().Set("Location", uploadURL)
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w.Header().Set("Content-Length", "0")
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w.Header().Set("Range", fmt.Sprintf("0-%d", luh.State.Offset))
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return nil
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}
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