[#1731] engine: Return the amount of actually moved objects in Evacuate

Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
This commit is contained in:
Evgenii Stratonikov 2022-09-13 14:18:00 +03:00 committed by fyrchik
parent 8fc88487db
commit 3df98ce7ba
3 changed files with 28 additions and 16 deletions

View file

@ -66,7 +66,8 @@ func (e *StorageEngine) put(prm PutPrm) (PutRes, error) {
pool := e.shardPools[sh.ID().String()]
e.mtx.RUnlock()
finished = e.putToShard(sh.Shard, ind, pool, addr, prm.obj)
putDone, exists := e.putToShard(sh.Shard, ind, pool, addr, prm.obj)
finished = putDone || exists
return finished
})
@ -77,8 +78,11 @@ func (e *StorageEngine) put(prm PutPrm) (PutRes, error) {
return PutRes{}, err
}
func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPool, addr oid.Address, obj *objectSDK.Object) bool {
var finished bool
// putToShard puts object to sh.
// First return value is true iff put has been successfully done.
// Second return value is true iff object already exists.
func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPool, addr oid.Address, obj *objectSDK.Object) (bool, bool) {
var putSuccess, alreadyExists bool
exitCh := make(chan struct{})
@ -93,13 +97,14 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
if shard.IsErrObjectExpired(err) {
// object is already found but
// expired => do nothing with it
finished = true
alreadyExists = true
}
return // this is not ErrAlreadyRemoved error so we can go to the next shard
}
if exists.Exists() {
alreadyExists = exists.Exists()
if alreadyExists {
if ind != 0 {
var toMoveItPrm shard.ToMoveItPrm
toMoveItPrm.SetAddress(addr)
@ -113,8 +118,6 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
}
}
finished = true
return
}
@ -130,14 +133,14 @@ func (e *StorageEngine) putToShard(sh *shard.Shard, ind int, pool util.WorkerPoo
return
}
finished = true
putSuccess = true
}); err != nil {
close(exitCh)
}
<-exitCh
return finished
return putSuccess, alreadyExists
}
// Put writes provided object to local storage.