[#917] engine: Allow to detach shards

Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
This commit is contained in:
Dmitrii Stepanov 2024-01-30 18:18:58 +03:00
parent 4358d3c423
commit 9ba48c582d
7 changed files with 234 additions and 1 deletions

View file

@ -0,0 +1,37 @@
package control
import (
"context"
"errors"
"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/services/control"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
func (s *Server) DetachShards(_ context.Context, req *control.DetachShardsRequest) (*control.DetachShardsResponse, error) {
err := s.isValidRequest(req)
if err != nil {
return nil, status.Error(codes.PermissionDenied, err.Error())
}
shardIDs := s.getShardIDList(req.GetBody().GetShard_ID())
if err := s.s.DetachShards(shardIDs); err != nil {
if errors.As(err, new(logicerr.Logical)) {
return nil, status.Error(codes.InvalidArgument, err.Error())
}
return nil, status.Error(codes.Internal, err.Error())
}
resp := &control.DetachShardsResponse{
Body: &control.DetachShardsResponse_Body{},
}
if err = SignMessage(s.key, resp); err != nil {
return nil, status.Error(codes.Internal, err.Error())
}
return resp, nil
}