*: fix all godot errors

This commit is contained in:
Roman Khimov 2021-05-13 22:25:32 +03:00
parent a0ecb8ff52
commit 70a70bfa2c
9 changed files with 56 additions and 56 deletions

View file

@ -20,7 +20,7 @@ type (
}
// HTTPStats holds statistics information about
// HTTP requests made by all clients
// HTTP requests made by all clients.
HTTPStats struct {
currentS3Requests HTTPAPIStats
totalS3Requests HTTPAPIStats
@ -63,8 +63,8 @@ var (
)
)
// collects http metrics for NeoFS S3 Gate in Prometheus specific format
// and sends to given channel
// Collects HTTP metrics for NeoFS S3 Gate in Prometheus specific format
// and sends to given channel.
func collectHTTPMetrics(ch chan<- prometheus.Metric) {
for api, value := range httpStatsMetric.currentS3Requests.Load() {
ch <- prometheus.MustNewConstMetric(
@ -176,7 +176,7 @@ func (st *HTTPStats) getOutputBytes() uint64 {
return atomic.LoadUint64(&st.totalOutputBytes)
}
// Update statistics from http request and response data
// Update statistics from http request and response data.
func (st *HTTPStats) updateStats(api string, w http.ResponseWriter, r *http.Request, durationSecs float64) {
var code int
@ -200,7 +200,7 @@ func (st *HTTPStats) updateStats(api string, w http.ResponseWriter, r *http.Requ
}
}
// WriteHeader - writes http status code
// WriteHeader - writes http status code.
func (w *responseWrapper) WriteHeader(code int) {
w.Do(func() {
w.statusCode = code