1. Move compression parameters to the `shard` section.
2. Allow to use multiple sub-storage components in the blobstor.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
If an object has not been marked for removal by the GC in the current epoch
yet but has already expired, respond with `ErrObjectNotFound` api status.
Also, optimize shard iteration: a node must stop any iteration if the object
is found but gonna be removed soon.
All the checks are performed by the Metabase.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
After a4adb79db new logical error could be returned. Do not increase
error counter in this case.
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
`Degraded` mode can be set by the administrator if needed.
Modifying operations in this mode can lead node into an inconsistent state
because metabase checks such as lock checking are not performed.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
There is a need to support working w/o shard if it has problems with
blobovnicza tree.
Make `BlobStor.Init` to return new `ErrInitBlobovniczas` error. Remove
shard from storage engine's shard set if it returned this error from
`Init` call. So if some of the shards (but not all) return this error,
the node will be able to continue working without them.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
1. Modifying operations are not expected to fail, unless the shard is
read-only.
2. `Get*` operations should increase error counter too, unless the
error is `ErrTreeNotFound`.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
The tricky part here is the engine itself: we stop iteration on
`ErrReadOnly` because it is better to synchronize the shard later than
to have partial trees stored in 2 shards.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Replace `ErrRangeOutOfBounds` error from `pkg/core/object` package with
`ObjectOutOfRange` from `apistatus` package. That error is returned by
storage node's server as NeoFS API statuses.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
Shard is intended to be used as a separate failure domain,
which usually resides on a separate disk. Thus, sequential
initialization is bound by IO and this change speeds up thing a bit.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Core changes:
* avoid package-colliding variable naming
* avoid using pointers to IDs where unnecessary
* avoid using `idSDK` import alias pattern
* use `EncodeToString` for protocol string calculation and `String` for
printing
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
- Delete objects physically on tombstone's arrival;
- Store information about tombstones in the Graveyard;
- Clear Graveyard every epoch based on the information about TS in the
network.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>