frostfs-api/proto-docs/tombstone.md
Aleksey Savchuk 2a46a9ea0a
All checks were successful
Formatters / Run fmt (pull_request) Successful in 22s
DCO action / DCO (pull_request) Successful in 40s
Pre-commit hooks / Pre-commit (pull_request) Successful in 41s
[#50] *: Regenerate docs
Signed-off-by: Aleksey Savchuk <a.savchuk@yadro.com>
2024-09-05 16:27:53 +03:00

3.2 KiB

Protocol Documentation

Table of Contents

Top

tombstone/types.proto

Message Tombstone

Tombstone keeps record of deleted objects for a few epochs until they are purged from the FrostFS network.

Field Type Label Description
expiration_epoch uint64 Last FrostFS epoch number of the tombstone lifetime. It's set by the tombstone creator depending on the current FrostFS network settings. A tombstone object must have the same expiration epoch value in __SYSTEM__EXPIRATION_EPOCH (__NEOFS__EXPIRATION_EPOCH is deprecated) attribute. Otherwise, the tombstone will be rejected by a storage node.
split_id bytes 16 byte UUID used to identify the split object hierarchy parts. Must be unique inside a container. All objects participating in the split must have the same split_id value.
members neo.fs.v2.refs.ObjectID repeated List of objects to be deleted.

Scalar Value Types

.proto Type Notes C++ Type Java Type Python Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str