[#1431] node: Fix 'empty slice declaration using a literal'

Signed-off-by: Alexander Chuprov <a.chuprov@yadro.com>
This commit is contained in:
Alexander Chuprov 2024-10-14 18:16:59 +03:00 committed by Evgenii Stratonikov
parent d83879d4b8
commit 41038b2ec0
4 changed files with 9 additions and 9 deletions

View file

@ -95,7 +95,7 @@ func TestProcessorEmitsGasToNetmapIfNoParsedWallets(t *testing.T) {
t.Parallel() t.Parallel()
var emission uint64 = 100_000 var emission uint64 = 100_000
var index int = 5 var index int = 5
var parsedWallets []util.Uint160 = []util.Uint160{} var parsedWallets []util.Uint160
alphabetContracts := innerring.NewAlphabetContracts() alphabetContracts := innerring.NewAlphabetContracts()
for i := range index + 1 { for i := range index + 1 {
@ -167,7 +167,7 @@ func TestProcessorDoesntEmitGasIfNoNetmapOrParsedWallets(t *testing.T) {
t.Parallel() t.Parallel()
var emission uint64 = 100_000 var emission uint64 = 100_000
var index int = 5 var index int = 5
var parsedWallets []util.Uint160 = []util.Uint160{} var parsedWallets []util.Uint160
alphabetContracts := innerring.NewAlphabetContracts() alphabetContracts := innerring.NewAlphabetContracts()
for i := range index + 1 { for i := range index + 1 {
@ -176,7 +176,7 @@ func TestProcessorDoesntEmitGasIfNoNetmapOrParsedWallets(t *testing.T) {
morphClient := &testMorphClient{} morphClient := &testMorphClient{}
nodes := []netmap.NodeInfo{} var nodes []netmap.NodeInfo
network := &netmap.NetMap{} network := &netmap.NetMap{}
network.SetNodes(nodes) network.SetNodes(nodes)

View file

@ -368,7 +368,7 @@ func (s *Shard) Close() error {
if s.rb != nil { if s.rb != nil {
s.rb.Stop(s.log) s.rb.Stop(s.log)
} }
components := []interface{ Close() error }{} var components []interface{ Close() error }
if s.pilorama != nil { if s.pilorama != nil {
components = append(components, s.pilorama) components = append(components, s.pilorama)

View file

@ -25,7 +25,7 @@ var (
alphaKeys keys.PublicKeys alphaKeys keys.PublicKeys
wrongAlphaKeys keys.PublicKeys wrongAlphaKeys keys.PublicKeys
dummyAlphabetInvocationScript = []byte{} // expected to be empty if generated by Notary Actor, as requester can't fill it in dummyAlphabetInvocationScript []byte
dummyAlphabetInvocationScriptOld = append([]byte{byte(opcode.PUSHDATA1), 64}, make([]byte, 64)...) // expected to be dummy if generated manually dummyAlphabetInvocationScriptOld = append([]byte{byte(opcode.PUSHDATA1), 64}, make([]byte, 64)...) // expected to be dummy if generated manually
wrongDummyInvocationScript = append([]byte{byte(opcode.PUSHDATA1), 64, 1}, make([]byte, 63)...) wrongDummyInvocationScript = append([]byte{byte(opcode.PUSHDATA1), 64, 1}, make([]byte, 63)...)

View file

@ -18,7 +18,7 @@ import (
) )
func GeneratePayloadPool(count uint, size uint) [][]byte { func GeneratePayloadPool(count uint, size uint) [][]byte {
pool := [][]byte{} var pool [][]byte
for i := uint(0); i < count; i++ { for i := uint(0); i < count; i++ {
payload := make([]byte, size) payload := make([]byte, size)
_, _ = rand.Read(payload) _, _ = rand.Read(payload)
@ -29,7 +29,7 @@ func GeneratePayloadPool(count uint, size uint) [][]byte {
} }
func GenerateAttributePool(count uint) []objectSDK.Attribute { func GenerateAttributePool(count uint) []objectSDK.Attribute {
pool := []objectSDK.Attribute{} var pool []objectSDK.Attribute
for i := uint(0); i < count; i++ { for i := uint(0); i < count; i++ {
for j := uint(0); j < count; j++ { for j := uint(0); j < count; j++ {
attr := *objectSDK.NewAttribute() attr := *objectSDK.NewAttribute()
@ -42,7 +42,7 @@ func GenerateAttributePool(count uint) []objectSDK.Attribute {
} }
func GenerateOwnerPool(count uint) []user.ID { func GenerateOwnerPool(count uint) []user.ID {
pool := []user.ID{} var pool []user.ID
for i := uint(0); i < count; i++ { for i := uint(0); i < count; i++ {
pool = append(pool, usertest.ID()) pool = append(pool, usertest.ID())
} }
@ -117,7 +117,7 @@ func WithPayloadFromPool(pool [][]byte) ObjectOption {
func WithAttributesFromPool(pool []objectSDK.Attribute, count uint) ObjectOption { func WithAttributesFromPool(pool []objectSDK.Attribute, count uint) ObjectOption {
return func(obj *objectSDK.Object) { return func(obj *objectSDK.Object) {
attrs := []objectSDK.Attribute{} var attrs []objectSDK.Attribute
for i := uint(0); i < count; i++ { for i := uint(0); i < count; i++ {
attrs = append(attrs, pool[rand.Intn(len(pool))]) attrs = append(attrs, pool[rand.Intn(len(pool))])
} }