[#851] util/rand: use single random source

It is much more convenient to skip source creation.
Also fix some bugs:
1. `cryptoSource.Int63()` now returns number in [0, 1<<63) as required
   by `rand.Source` interface.
2. Replace `cryptoSource.Uint63()` with `cryptoSource.Uint64` to allow
   generate uint64 numbers directly (see rand.Source64 docs).

Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
remotes/fyrchik/cli-wallet-flag
Evgenii Stratonikov 2022-01-11 17:07:59 +03:00 committed by Alex Vanin
parent c35cdb3684
commit 5828f43e52
8 changed files with 56 additions and 66 deletions

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@ -4,7 +4,6 @@ import (
"encoding/hex"
"errors"
"fmt"
"math"
"github.com/nspcc-dev/neo-go/cli/flags"
"github.com/nspcc-dev/neo-go/cli/input"
@ -206,7 +205,7 @@ var cmdSubnetCreate = &cobra.Command{
)
for {
num = uint32(rand.Uint64(rand.New(), math.MaxUint32))
num = rand.Uint32()
id.SetNumber(num)

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@ -40,8 +40,7 @@ func initMorphComponents(c *cfg) {
fatalOnErr(errors.New("missing Neo RPC endpoints"))
}
crand := rand.New() // math/rand with cryptographic source
crand.Shuffle(len(addresses), func(i, j int) {
rand.Shuffle(len(addresses), func(i, j int) {
addresses[i], addresses[j] = addresses[j], addresses[i]
})
@ -185,8 +184,7 @@ func listenMorphNotifications(c *cfg) {
endpoints := morphconfig.NotificationEndpoint(c.appCfg)
timeout := morphconfig.DialTimeout(c.appCfg)
crand := rand.New() // math/rand with cryptographic source
crand.Shuffle(len(endpoints), func(i, j int) {
rand.Shuffle(len(endpoints), func(i, j int) {
endpoints[i], endpoints[j] = endpoints[j], endpoints[i]
})

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@ -69,10 +69,9 @@ func (ap *Processor) processStartAudit(epoch uint64) {
}
n := nodes.Flatten()
crand := rand.New() // math/rand with cryptographic source
// shuffle nodes to ask a random one
crand.Shuffle(len(n), func(i, j int) {
rand.Shuffle(len(n), func(i, j int) {
n[i], n[j] = n[j], n[i]
})

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@ -361,9 +361,6 @@ func (c *Client) NotaryInvoke(contract util.Uint160, fee fixedn.Fixed8, nonce ui
return c.notaryInvoke(false, true, contract, nonce, vub, method, args...)
}
// randSource is a source of random numbers.
var randSource = rand.New()
// NotaryInvokeNotAlpha does the same as NotaryInvoke but does not use client's
// private key in Invocation script. It means that main TX of notary request is
// not expected to be signed by the current node.
@ -380,7 +377,7 @@ func (c *Client) NotaryInvokeNotAlpha(contract util.Uint160, fee fixedn.Fixed8,
return c.Invoke(contract, fee, method, args...)
}
return c.notaryInvoke(false, false, contract, randSource.Uint32(), nil, method, args...)
return c.notaryInvoke(false, false, contract, rand.Uint32(), nil, method, args...)
}
// NotarySignAndInvokeTX signs and sends notary request that was received from

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@ -6,6 +6,7 @@ import (
"sync"
"time"
"github.com/nspcc-dev/neofs-node/pkg/util/rand"
"github.com/nspcc-dev/neofs-sdk-go/netmap"
"github.com/nspcc-dev/neofs-sdk-go/object"
"github.com/nspcc-dev/tzhash/tz"
@ -88,16 +89,18 @@ func (c *Context) splitPayload(id *object.ID) []uint64 {
)
for i := uint64(0); i < hashRangeNumber; i++ {
var nextLn uint64
if i < hashRangeNumber-1 {
nextLn = randUint64(size-prev-(hashRangeNumber-i)) + 1
max := size - prev - (hashRangeNumber - i)
if max == 0 {
prev++
} else {
prev += rand.Uint64()%max + 1
}
} else {
nextLn = size - prev
prev = size
}
notches = append(notches, prev+nextLn)
prev += nextLn
notches = append(notches, prev)
}
return notches
@ -107,13 +110,16 @@ func (c *Context) collectHashes(p *gamePair) {
fn := func(n *netmap.Node, rngs []*object.Range, hashWriter func([]byte)) {
// TODO: add order randomization
for i := range rngs {
sleepDur := time.Duration(randUint64(c.maxPDPSleep))
var sleepDur time.Duration
if c.maxPDPSleep > 0 {
sleepDur = time.Duration(rand.Uint64() % c.maxPDPSleep)
}
c.log.Debug("sleep before get range hash",
zap.Stringer("interval", sleepDur),
)
time.Sleep(time.Duration(sleepDur))
time.Sleep(sleepDur)
h, err := c.cnrCom.GetRangeHash(c.task, n, p.id, rngs[i])
if err != nil {

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@ -68,8 +68,7 @@ func (c *Context) checkStorageGroupPoR(ind int, sg *object.ID) {
flat := placement.FlattenNodes(objectPlacement)
crand := rand.New() // math/rand with cryptographic source
crand.Shuffle(len(flat), func(i, j int) {
rand.Shuffle(len(flat), func(i, j int) {
flat[i], flat[j] = flat[j], flat[i]
})

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@ -4,12 +4,11 @@ import (
"github.com/nspcc-dev/neofs-node/pkg/util/rand"
)
// returns random uint64 number [0; n) outside exclude map.
// exclude must contain no more than n-1 elements [0; n)
// nextRandUint64 returns random uint64 number [0; n) outside exclude map.
// Panics if len(exclude) >= n.
func nextRandUint64(n uint64, exclude map[uint64]struct{}) uint64 {
ln := uint64(len(exclude))
ind := randUint64(n - ln)
ind := rand.Uint64() % (n - ln)
for i := ind; ; i++ {
if _, ok := exclude[i]; !ok {
@ -17,8 +16,3 @@ func nextRandUint64(n uint64, exclude map[uint64]struct{}) uint64 {
}
}
}
// returns random uint64 number [0, n).
func randUint64(n uint64) uint64 {
return rand.Uint64(rand.New(), int64(n))
}

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@ -6,41 +6,39 @@ import (
mrand "math/rand"
)
type cryptoSource struct{}
// Read is alias for crypto/rand.Read.
var Read = crand.Read
// New constructs the source of random numbers.
func New() *mrand.Rand {
return mrand.New(&cryptoSource{})
}
func (s *cryptoSource) Seed(int64) {}
func (s *cryptoSource) Int63() int64 {
return int64(s.Uint63())
}
func (s *cryptoSource) Uint63() uint64 {
buf := make([]byte, 8)
if _, err := crand.Read(buf); err != nil {
return 0
}
return binary.BigEndian.Uint64(buf)
}
var source = mrand.New(&cryptoSource{})
// Uint64 returns a random uint64 value.
func Uint64(r *mrand.Rand, max int64) uint64 {
if max <= 0 {
return 0
}
var i int64 = -1
for i < 0 {
i = r.Int63n(max)
}
return uint64(i)
func Uint64() uint64 {
return source.Uint64()
}
// Uint64 returns a random uint32 value.
func Uint32() uint32 {
return source.Uint32()
}
// Shuffle randomizes the order of elements.
// n is the number of elements. Shuffle panics if n < 0.
// swap swaps the elements with indexes i and j.
func Shuffle(n int, swap func(i, j int)) {
source.Shuffle(n, swap)
}
// cryptoSource is math/rand.Source which takes entropy via crypto/rand.
type cryptoSource struct{}
// Seed implements math/rand.Source.
func (s *cryptoSource) Seed(int64) {}
// Int63 implements math/rand.Source.
func (s *cryptoSource) Int63() int64 {
return int64(s.Uint64() >> 1)
}
// Uint64 implements math/rand.Source64.
func (s *cryptoSource) Uint64() uint64 {
var buf [8]byte
_, _ = crand.Read(buf[:]) // always returns nil
return binary.BigEndian.Uint64(buf[:])
}