sdnotify: Send system monotonic time on reload #1314
3 changed files with 8 additions and 13 deletions
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@ -1,10 +0,0 @@
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package sdnotify
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import (
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// For go:linkname to work.
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_ "unsafe"
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)
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//go:noescape
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//go:linkname nanotime runtime.nanotime
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func nanotime() int64
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@ -1,2 +0,0 @@
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// The file is intentionally empty.
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// It is a workaround for https://github.com/golang/go/issues/15006
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@ -5,7 +5,10 @@ import (
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"fmt"
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"fmt"
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"net"
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"net"
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"os"
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"os"
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"strconv"
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"strings"
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"strings"
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"golang.org/x/sys/unix"
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)
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)
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const (
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const (
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@ -51,7 +54,11 @@ func FlagAndStatus(status string) error {
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// must be sent, containing "READY=1".
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// must be sent, containing "READY=1".
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//
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//
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// For MONOTONIC_USEC format refer to https://www.man7.org/linux/man-pages/man3/sd_notify.3.html
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// For MONOTONIC_USEC format refer to https://www.man7.org/linux/man-pages/man3/sd_notify.3.html
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status += fmt.Sprintf("\nMONOTONIC_USEC=%d", uint64(nanotime())/1e3 /* microseconds in nanoseconds */)
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var ts unix.Timespec
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if err := unix.ClockGettime(unix.CLOCK_MONOTONIC, &ts); err != nil {
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return fmt.Errorf("clock_gettime: %w", err)
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}
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status += "\nMONOTONIC_USEC=" + strconv.FormatInt(ts.Nano()/1000, 10)
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}
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}
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status += "\nSTATUS=" + strings.TrimSuffix(status, "=1")
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status += "\nSTATUS=" + strings.TrimSuffix(status, "=1")
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return Send(status)
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return Send(status)
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