container/ape: Ignore an error when getting a role #1454
1 changed files with 9 additions and 12 deletions
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@ -537,10 +537,7 @@ func (ac *apeChecker) isContainerKey(pk []byte, cnrID cid.ID, cont *containercor
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return false, err
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}
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in, err := isContainerNode(nm, pk, binCnrID, cont)
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if err != nil {
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return false, err
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} else if in {
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if isContainerNode(nm, pk, binCnrID, cont) {
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return true, nil
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}
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@ -551,24 +548,24 @@ func (ac *apeChecker) isContainerKey(pk []byte, cnrID cid.ID, cont *containercor
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return false, err
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}
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return isContainerNode(nm, pk, binCnrID, cont)
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return isContainerNode(nm, pk, binCnrID, cont), nil
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}
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func isContainerNode(nm *netmapSDK.NetMap, pk, binCnrID []byte, cont *containercore.Container) (bool, error) {
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cnrVectors, err := nm.ContainerNodes(cont.Value.PlacementPolicy(), binCnrID)
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if err != nil {
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return false, err
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}
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func isContainerNode(nm *netmapSDK.NetMap, pk, binCnrID []byte, cont *containercore.Container) bool {
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// It could an error only if the network map doesn't have enough nodes to
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// fulfil the policy. It's a logical error that doesn't affect an actor role
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// determining, so we ignore it
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cnrVectors, _ := nm.ContainerNodes(cont.Value.PlacementPolicy(), binCnrID)
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for i := range cnrVectors {
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for j := range cnrVectors[i] {
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if bytes.Equal(cnrVectors[i][j].PublicKey(), pk) {
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return true, nil
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return true
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}
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}
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}
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return false, nil
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return false
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}
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func (ac *apeChecker) namespaceByOwner(owner *refs.OwnerID) (string, error) {
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