neo-go/pkg/network/server.go

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package network
import (
"context"
"errors"
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"fmt"
"log"
"net"
"os"
"sync"
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"time"
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"github.com/CityOfZion/neo-go/pkg/core"
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"github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/CityOfZion/neo-go/pkg/util"
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)
const (
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// node version
version = "2.6.0"
// official ports according to the protocol.
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portMainNet = 10333
portTestNet = 20333
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maxPeers = 50
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)
type messageTuple struct {
peer Peer
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msg *Message
}
// Server is the representation of a full working NEO TCP node.
type Server struct {
logger *log.Logger
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// id of the server
id uint32
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// the port the TCP listener is listening on.
port uint16
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// userAgent of the server.
userAgent string
// The "magic" mode the server is currently running on.
// This can either be 0x00746e41 or 0x74746e41 for main or test net.
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// Or 56753 to work with the docker privnet.
net NetMode
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// map that holds all connected peers to this server.
peers map[Peer]bool
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// channel for handling new registerd peers.
register chan Peer
// channel for safely removing and disconnecting peers.
unregister chan Peer
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// channel for coordinating messages.
message chan messageTuple
// channel used to gracefull shutdown the server.
quit chan struct{}
// Whether this server will receive and forward messages.
relay bool
// TCP listener of the server
listener net.Listener
// channel for safely responding the number of current connected peers.
peerCountCh chan peerCount
// a list of hashes that
knownHashes protectedHashmap
// The blockchain.
bc *core.Blockchain
}
// TODO: Maybe util is a better place for such data types.
type protectedHashmap struct {
*sync.RWMutex
hashes map[util.Uint256]bool
}
func (m protectedHashmap) add(h util.Uint256) bool {
m.Lock()
defer m.Unlock()
if _, ok := m.hashes[h]; !ok {
m.hashes[h] = true
return true
}
return false
}
func (m protectedHashmap) remove(h util.Uint256) bool {
m.Lock()
defer m.Unlock()
if _, ok := m.hashes[h]; ok {
delete(m.hashes, h)
return true
}
return false
}
func (m protectedHashmap) has(h util.Uint256) bool {
m.RLock()
defer m.RUnlock()
_, ok := m.hashes[h]
return ok
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}
// NewServer returns a pointer to a new server.
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func NewServer(net NetMode) *Server {
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logger := log.New(os.Stdout, "[NEO SERVER] :: ", 0)
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if net != ModeTestNet && net != ModeMainNet && net != ModePrivNet {
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logger.Fatalf("invalid network mode %d", net)
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}
// For now I will hard code a genesis block of the docker privnet container.
startHash, _ := util.Uint256DecodeFromString("996e37358dc369912041f966f8c5d8d3a8255ba5dcbd3447f8a82b55db869099")
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s := &Server{
id: util.RandUint32(1111111, 9999999),
userAgent: fmt.Sprintf("/NEO:%s/", version),
logger: logger,
peers: make(map[Peer]bool),
register: make(chan Peer),
unregister: make(chan Peer),
message: make(chan messageTuple),
relay: true, // currently relay is not handled.
net: net,
quit: make(chan struct{}),
peerCountCh: make(chan peerCount),
bc: core.NewBlockchain(core.NewMemoryStore(), logger, startHash),
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}
return s
}
// Start run's the server.
// TODO: server should be initialized with a config.
func (s *Server) Start(opts StartOpts) {
s.port = uint16(opts.TCP)
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fmt.Println(logo())
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fmt.Println(string(s.userAgent))
fmt.Println("")
s.logger.Printf("NET: %s - TCP: %d - RELAY: %v - ID: %d",
s.net, int(s.port), s.relay, s.id)
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go listenTCP(s, opts.TCP)
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if opts.RPC > 0 {
go listenHTTP(s, opts.RPC)
}
if len(opts.Seeds) > 0 {
connectToSeeds(s, opts.Seeds)
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}
s.loop()
}
// Stop the server, attemping a gracefull shutdown.
func (s *Server) Stop() { s.quit <- struct{}{} }
// shutdown the server, disconnecting all peers.
func (s *Server) shutdown() {
s.logger.Println("attemping a quitefull shutdown.")
s.listener.Close()
// disconnect and remove all connected peers.
for peer := range s.peers {
peer.disconnect()
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}
}
func (s *Server) loop() {
for {
select {
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// When a new connection is been established, (by this server or remote node)
// its peer will be received on this channel.
// Any peer registration must happen via this channel.
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case peer := <-s.register:
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if len(s.peers) < maxPeers {
s.logger.Printf("peer registered from address %s", peer.addr())
s.peers[peer] = true
if err := s.handlePeerConnected(peer); err != nil {
s.logger.Printf("failed handling peer connection: %s", err)
peer.disconnect()
}
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}
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// unregister safely deletes a peer. For disconnecting peers use the
// disconnect() method on the peer, it will call unregister and terminates its routines.
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case peer := <-s.unregister:
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if _, ok := s.peers[peer]; ok {
delete(s.peers, peer)
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s.logger.Printf("peer %s disconnected", peer.addr())
}
case t := <-s.peerCountCh:
t.count <- len(s.peers)
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case <-s.quit:
s.shutdown()
}
}
}
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// When a new peer is connected we send our version.
// No further communication should be made before both sides has received
// the versions of eachother.
func (s *Server) handlePeerConnected(p Peer) error {
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// TODO: get the blockheight of this server once core implemented this.
payload := payload.NewVersion(s.id, s.port, s.userAgent, s.bc.HeaderHeight(), s.relay)
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msg := newMessage(s.net, cmdVersion, payload)
return p.callVersion(msg)
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}
func (s *Server) handleVersionCmd(version *payload.Version, p Peer) error {
if s.id == version.Nonce {
return errors.New("identical nonce")
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}
if p.addr().Port != version.Port {
return fmt.Errorf("port mismatch: %d and %d", version.Port, p.addr().Port)
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}
return p.callVerack(newMessage(s.net, cmdVerack, nil))
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}
func (s *Server) handleGetaddrCmd(msg *Message, p Peer) error {
return nil
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}
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// The node can broadcast the object information it owns by this message.
// The message can be sent automatically or can be used to answer getbloks messages.
func (s *Server) handleInvCmd(inv *payload.Inventory, p Peer) error {
if !inv.Type.Valid() {
return fmt.Errorf("invalid inventory type %s", inv.Type)
}
if len(inv.Hashes) == 0 {
return errors.New("inventory should have at least 1 hash got 0")
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}
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// todo: only grab the hashes that we dont know.
payload := payload.NewInventory(inv.Type, inv.Hashes)
resp := newMessage(s.net, cmdGetData, payload)
return p.callGetdata(resp)
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}
// handleBlockCmd processes the received block.
func (s *Server) handleBlockCmd(block *core.Block, p Peer) error {
hash, err := block.Hash()
if err != nil {
return err
}
s.logger.Printf("new block: index %d hash %s", block.Index, hash)
return nil
}
// After receiving the getaddr message, the node returns an addr message as response
// and provides information about the known nodes on the network.
func (s *Server) handleAddrCmd(addrList *payload.AddressList, p Peer) error {
for _, addr := range addrList.Addrs {
if !s.peerAlreadyConnected(addr.Addr) {
// TODO: this is not transport abstracted.
go connectToRemoteNode(s, addr.Addr.String())
}
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}
return nil
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}
// Handle the headers received from the remote after we asked for headers with the
// "getheaders" message.
func (s *Server) handleHeadersCmd(headers *payload.Headers, p Peer) error {
// Set a deadline for adding headers?
go func(ctx context.Context, headers []*core.Header) {
if err := s.bc.AddHeaders(headers...); err != nil {
s.logger.Printf("failed to add headers: %s", err)
return
}
// Ask more headers if we are not in sync with the peer.
if s.bc.HeaderHeight() < p.version().StartHeight {
if err := s.askMoreHeaders(p); err != nil {
s.logger.Printf("getheaders RPC failed: %s", err)
return
}
}
}(context.TODO(), headers.Hdrs)
return nil
}
// Ask the peer for more headers We use the current block hash as start.
func (s *Server) askMoreHeaders(p Peer) error {
start := []util.Uint256{s.bc.CurrentHeaderHash()}
payload := payload.NewGetBlocks(start, util.Uint256{})
msg := newMessage(s.net, cmdGetHeaders, payload)
return p.callGetheaders(msg)
}
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// check if the addr is already connected to the server.
func (s *Server) peerAlreadyConnected(addr net.Addr) bool {
// TODO: Dont try to connect with ourselfs.
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for peer := range s.peers {
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if peer.addr().String() == addr.String() {
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return true
}
}
return false
}
// TODO: Quit this routine if the peer is disconnected.
func (s *Server) startProtocol(p Peer) {
if s.bc.HeaderHeight() < p.version().StartHeight {
s.askMoreHeaders(p)
}
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for {
getaddrMsg := newMessage(s.net, cmdGetAddr, nil)
p.callGetaddr(getaddrMsg)
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time.Sleep(30 * time.Second)
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}
}
type peerCount struct {
count chan int
}
// peerCount returns the number of connected peers to this server.
func (s *Server) peerCount() int {
ch := peerCount{
count: make(chan int),
}
s.peerCountCh <- ch
return <-ch.count
}
// StartOpts holds the server configuration.
type StartOpts struct {
// tcp port
TCP int
// slice of peer addresses the server will connect to
Seeds []string
// JSON-RPC port. If 0 no RPC handler will be attached.
RPC int
}
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func logo() string {
return `
_ ____________ __________
/ | / / ____/ __ \ / ____/ __ \
/ |/ / __/ / / / /_____/ / __/ / / /
/ /| / /___/ /_/ /_____/ /_/ / /_/ /
/_/ |_/_____/\____/ \____/\____/
`
}