mirror of
https://github.com/nspcc-dev/neo-go.git
synced 2024-11-29 13:41:47 +00:00
f7d57e4e49
* updated readme * added basic cmd. * added seperate folders for cmd packages. * Fix netmodes in test + reverse bigint bytes * glide get deps
360 lines
9.1 KiB
Go
360 lines
9.1 KiB
Go
package network
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import (
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"context"
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"errors"
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"fmt"
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"log"
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"net"
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"os"
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"sync"
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"time"
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"github.com/CityOfZion/neo-go/pkg/core"
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"github.com/CityOfZion/neo-go/pkg/network/payload"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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const (
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// node version
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version = "2.6.0"
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// official ports according to the protocol.
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portMainNet = 10333
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portTestNet = 20333
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maxPeers = 50
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)
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type messageTuple struct {
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peer Peer
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msg *Message
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}
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// Server is the representation of a full working NEO TCP node.
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type Server struct {
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logger *log.Logger
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// id of the server
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id uint32
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// the port the TCP listener is listening on.
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port uint16
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// userAgent of the server.
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userAgent string
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// The "magic" mode the server is currently running on.
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// This can either be 0x00746e41 or 0x74746e41 for main or test net.
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// Or 56753 to work with the docker privnet.
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net NetMode
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// map that holds all connected peers to this server.
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peers map[Peer]bool
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// channel for handling new registerd peers.
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register chan Peer
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// channel for safely removing and disconnecting peers.
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unregister chan Peer
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// channel for coordinating messages.
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message chan messageTuple
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// channel used to gracefull shutdown the server.
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quit chan struct{}
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// Whether this server will receive and forward messages.
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relay bool
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// TCP listener of the server
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listener net.Listener
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// channel for safely responding the number of current connected peers.
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peerCountCh chan peerCount
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// a list of hashes that
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knownHashes protectedHashmap
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// The blockchain.
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bc *core.Blockchain
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}
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// TODO: Maybe util is a better place for such data types.
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type protectedHashmap struct {
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*sync.RWMutex
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hashes map[util.Uint256]bool
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}
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func (m protectedHashmap) add(h util.Uint256) bool {
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m.Lock()
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defer m.Unlock()
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if _, ok := m.hashes[h]; !ok {
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m.hashes[h] = true
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return true
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}
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return false
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}
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func (m protectedHashmap) remove(h util.Uint256) bool {
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m.Lock()
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defer m.Unlock()
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if _, ok := m.hashes[h]; ok {
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delete(m.hashes, h)
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return true
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}
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return false
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}
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func (m protectedHashmap) has(h util.Uint256) bool {
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m.RLock()
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defer m.RUnlock()
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_, ok := m.hashes[h]
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return ok
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}
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// NewServer returns a pointer to a new server.
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func NewServer(net NetMode) *Server {
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logger := log.New(os.Stdout, "[NEO SERVER] :: ", 0)
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if net != ModeTestNet && net != ModeMainNet && net != ModePrivNet {
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logger.Fatalf("invalid network mode %d", net)
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}
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// For now I will hard code a genesis block of the docker privnet container.
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startHash, _ := util.Uint256DecodeFromString("996e37358dc369912041f966f8c5d8d3a8255ba5dcbd3447f8a82b55db869099")
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s := &Server{
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id: util.RandUint32(1111111, 9999999),
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userAgent: fmt.Sprintf("/NEO:%s/", version),
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logger: logger,
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peers: make(map[Peer]bool),
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register: make(chan Peer),
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unregister: make(chan Peer),
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message: make(chan messageTuple),
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relay: true, // currently relay is not handled.
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net: net,
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quit: make(chan struct{}),
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peerCountCh: make(chan peerCount),
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bc: core.NewBlockchain(core.NewMemoryStore(), logger, startHash),
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}
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return s
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}
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// Start run's the server.
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// TODO: server should be initialized with a config.
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func (s *Server) Start(opts StartOpts) {
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s.port = uint16(opts.TCP)
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fmt.Println(logo())
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fmt.Println(string(s.userAgent))
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fmt.Println("")
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s.logger.Printf("NET: %s - TCP: %d - RELAY: %v - ID: %d",
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s.net, int(s.port), s.relay, s.id)
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go listenTCP(s, opts.TCP)
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if opts.RPC > 0 {
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go listenHTTP(s, opts.RPC)
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}
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if len(opts.Seeds) > 0 {
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connectToSeeds(s, opts.Seeds)
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}
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s.loop()
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}
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// Stop the server, attemping a gracefull shutdown.
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func (s *Server) Stop() { s.quit <- struct{}{} }
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// shutdown the server, disconnecting all peers.
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func (s *Server) shutdown() {
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s.logger.Println("attemping a quitefull shutdown.")
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s.listener.Close()
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// disconnect and remove all connected peers.
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for peer := range s.peers {
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peer.disconnect()
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}
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}
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func (s *Server) loop() {
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for {
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select {
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// When a new connection is been established, (by this server or remote node)
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// its peer will be received on this channel.
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// Any peer registration must happen via this channel.
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case peer := <-s.register:
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if len(s.peers) < maxPeers {
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s.logger.Printf("peer registered from address %s", peer.addr())
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s.peers[peer] = true
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if err := s.handlePeerConnected(peer); err != nil {
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s.logger.Printf("failed handling peer connection: %s", err)
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peer.disconnect()
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}
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}
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// unregister safely deletes a peer. For disconnecting peers use the
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// disconnect() method on the peer, it will call unregister and terminates its routines.
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case peer := <-s.unregister:
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if _, ok := s.peers[peer]; ok {
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delete(s.peers, peer)
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s.logger.Printf("peer %s disconnected", peer.addr())
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}
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case t := <-s.peerCountCh:
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t.count <- len(s.peers)
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case <-s.quit:
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s.shutdown()
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}
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}
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}
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// When a new peer is connected we send our version.
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// No further communication should be made before both sides has received
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// the versions of eachother.
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func (s *Server) handlePeerConnected(p Peer) error {
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// TODO: get the blockheight of this server once core implemented this.
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payload := payload.NewVersion(s.id, s.port, s.userAgent, s.bc.HeaderHeight(), s.relay)
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msg := newMessage(s.net, cmdVersion, payload)
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return p.callVersion(msg)
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}
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func (s *Server) handleVersionCmd(version *payload.Version, p Peer) error {
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if s.id == version.Nonce {
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return errors.New("identical nonce")
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}
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if p.addr().Port != version.Port {
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return fmt.Errorf("port mismatch: %d and %d", version.Port, p.addr().Port)
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}
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return p.callVerack(newMessage(s.net, cmdVerack, nil))
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}
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func (s *Server) handleGetaddrCmd(msg *Message, p Peer) error {
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return nil
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}
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// The node can broadcast the object information it owns by this message.
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// The message can be sent automatically or can be used to answer getbloks messages.
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func (s *Server) handleInvCmd(inv *payload.Inventory, p Peer) error {
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if !inv.Type.Valid() {
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return fmt.Errorf("invalid inventory type %s", inv.Type)
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}
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if len(inv.Hashes) == 0 {
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return errors.New("inventory should have at least 1 hash got 0")
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}
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// todo: only grab the hashes that we dont know.
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payload := payload.NewInventory(inv.Type, inv.Hashes)
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resp := newMessage(s.net, cmdGetData, payload)
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return p.callGetdata(resp)
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}
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// handleBlockCmd processes the received block.
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func (s *Server) handleBlockCmd(block *core.Block, p Peer) error {
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hash, err := block.Hash()
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if err != nil {
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return err
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}
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s.logger.Printf("new block: index %d hash %s", block.Index, hash)
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return nil
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}
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// After receiving the getaddr message, the node returns an addr message as response
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// and provides information about the known nodes on the network.
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func (s *Server) handleAddrCmd(addrList *payload.AddressList, p Peer) error {
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for _, addr := range addrList.Addrs {
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if !s.peerAlreadyConnected(addr.Addr) {
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// TODO: this is not transport abstracted.
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go connectToRemoteNode(s, addr.Addr.String())
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}
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}
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return nil
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}
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// Handle the headers received from the remote after we asked for headers with the
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// "getheaders" message.
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func (s *Server) handleHeadersCmd(headers *payload.Headers, p Peer) error {
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// Set a deadline for adding headers?
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go func(ctx context.Context, headers []*core.Header) {
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if err := s.bc.AddHeaders(headers...); err != nil {
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s.logger.Printf("failed to add headers: %s", err)
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return
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}
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// Ask more headers if we are not in sync with the peer.
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if s.bc.HeaderHeight() < p.version().StartHeight {
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if err := s.askMoreHeaders(p); err != nil {
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s.logger.Printf("getheaders RPC failed: %s", err)
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return
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}
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}
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}(context.TODO(), headers.Hdrs)
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return nil
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}
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// Ask the peer for more headers We use the current block hash as start.
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func (s *Server) askMoreHeaders(p Peer) error {
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start := []util.Uint256{s.bc.CurrentHeaderHash()}
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payload := payload.NewGetBlocks(start, util.Uint256{})
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msg := newMessage(s.net, cmdGetHeaders, payload)
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return p.callGetheaders(msg)
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}
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// check if the addr is already connected to the server.
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func (s *Server) peerAlreadyConnected(addr net.Addr) bool {
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// TODO: Dont try to connect with ourselfs.
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for peer := range s.peers {
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if peer.addr().String() == addr.String() {
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return true
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}
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}
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return false
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}
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// TODO: Quit this routine if the peer is disconnected.
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func (s *Server) startProtocol(p Peer) {
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if s.bc.HeaderHeight() < p.version().StartHeight {
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s.askMoreHeaders(p)
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}
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for {
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getaddrMsg := newMessage(s.net, cmdGetAddr, nil)
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p.callGetaddr(getaddrMsg)
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time.Sleep(30 * time.Second)
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}
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}
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type peerCount struct {
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count chan int
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}
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// peerCount returns the number of connected peers to this server.
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func (s *Server) peerCount() int {
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ch := peerCount{
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count: make(chan int),
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}
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s.peerCountCh <- ch
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return <-ch.count
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}
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// StartOpts holds the server configuration.
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type StartOpts struct {
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// tcp port
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TCP int
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// slice of peer addresses the server will connect to
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Seeds []string
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// JSON-RPC port. If 0 no RPC handler will be attached.
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RPC int
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}
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func logo() string {
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return `
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_ ____________ __________
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/ | / / ____/ __ \ / ____/ __ \
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/ |/ / __/ / / / /_____/ / __/ / / /
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/ /| / /___/ /_/ /_____/ /_/ / /_/ /
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/_/ |_/_____/\____/ \____/\____/
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`
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}
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