neoneo-go/pkg/network/server.go

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package network
import (
"crypto/rand"
"encoding/binary"
"errors"
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"fmt"
mrand "math/rand"
"net"
"strconv"
"sync"
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"time"
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"github.com/nspcc-dev/neo-go/pkg/config/netmode"
"github.com/nspcc-dev/neo-go/pkg/consensus"
"github.com/nspcc-dev/neo-go/pkg/core/block"
"github.com/nspcc-dev/neo-go/pkg/core/blockchainer"
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"github.com/nspcc-dev/neo-go/pkg/core/mempool"
"github.com/nspcc-dev/neo-go/pkg/core/mempoolevent"
"github.com/nspcc-dev/neo-go/pkg/core/transaction"
"github.com/nspcc-dev/neo-go/pkg/network/capability"
"github.com/nspcc-dev/neo-go/pkg/network/extpool"
"github.com/nspcc-dev/neo-go/pkg/network/payload"
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"github.com/nspcc-dev/neo-go/pkg/services/notary"
"github.com/nspcc-dev/neo-go/pkg/services/oracle"
"github.com/nspcc-dev/neo-go/pkg/services/stateroot"
"github.com/nspcc-dev/neo-go/pkg/util"
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"go.uber.org/atomic"
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"go.uber.org/zap"
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)
const (
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// peer numbers are arbitrary at the moment.
defaultMinPeers = 5
defaultAttemptConnPeers = 20
defaultMaxPeers = 100
defaultExtensiblePoolSize = 20
maxBlockBatch = 200
minPoolCount = 30
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)
var (
errAlreadyConnected = errors.New("already connected")
errIdenticalID = errors.New("identical node id")
errInvalidNetwork = errors.New("invalid network")
errMaxPeers = errors.New("max peers reached")
errServerShutdown = errors.New("server shutdown")
errInvalidInvType = errors.New("invalid inventory type")
)
type (
// Server represents the local Node in the network. Its transport could
// be of any kind.
Server struct {
// ServerConfig holds the Server configuration.
ServerConfig
// id also known as the nonce of the server.
id uint32
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// Network's magic number for correct message decoding.
network netmode.Magic
// stateRootInHeader specifies if block header contain state root.
stateRootInHeader bool
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transport Transporter
discovery Discoverer
chain blockchainer.Blockchainer
bQueue *blockQueue
consensus consensus.Service
network: only ask mempool for intersections with received Inv Most of the time on healthy network we see new transactions appearing that are not present in the mempool. Once they get into mempool we don't ask for them again when some other peer sends an Inv with them. Then these transactions are usually added into block, removed from mempool and no one actually sends them again to us. Some stale nodes can do that, but it's not very likely to happen. At the receiving end at the same time it's quite expensive to do full chain HasTransaction() query, so if we can avoid doing that it's always good. Here it technically allows resending old transaction that will be re-requested and an attempt to add it to mempool will be made. But it'll inevitably fail because the same HasTransaction() check is done there too. One can try to maliciously flood the node with stale transactions but it doesn't differ from flooding it with any other invalid transactions, so there is no new attack vector added. Baseline, 4 nodes with 10 workers: RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% Patched: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
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mempool *mempool.Pool
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notaryRequestPool *mempool.Pool
extensiblePool *extpool.Pool
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notaryFeer NotaryFeer
notaryModule *notary.Notary
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network: add fail-fast route for tx double processing When transaction spreads through the network many nodes are likely to get it in roughly the same time. They will rebroadcast it also in roughly the same time. As we have a number of peers it's quite likely that we'd get an Inv with the same transaction from multiple peers simultaneously. We will ask them for this transaction (independently!) and again we're likely to get it in roughly the same time. So we can easily end up with multiple threads processing the same transaction. Only one will succeed, but we can actually easily avoid doing it in the first place saving some CPU cycles for other things. Notice that we can't do it _before_ receiving a transaction because nothing guarantees that the peer will respond to our transaction request, so communication overhead is unavoidable at the moment, but saving on processing already gives quite interesting results. Baseline, four nodes with 10 workers: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% Patched: RPS ≈ 7791.675 7996.559 7834.504 7746.705 7891.614 ≈ 7852 ± 1.10% ↑ 13.45% TPS ≈ 7241.497 7711.765 7520.211 7425.890 7334.443 ≈ 7447 ± 2.17% ↑ 13.04% CPU % 29.853 39.936 39.945 36.371 39.999 ≈ 37.2 ± 10.57% ↓ 18.06% Mem MB 2749.635 2791.609 2828.610 2910.431 2863.344 ≈ 2829 ± 1.97% ↑ 6.80%
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txInLock sync.Mutex
txInMap map[util.Uint256]struct{}
lock sync.RWMutex
peers map[Peer]bool
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// lastRequestedHeight contains last requested height.
lastRequestedHeight atomic.Uint32
register chan Peer
unregister chan peerDrop
quit chan struct{}
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transactions chan *transaction.Transaction
syncReached *atomic.Bool
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oracle *oracle.Oracle
stateRoot stateroot.Service
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log *zap.Logger
}
peerDrop struct {
peer Peer
reason error
}
)
func randomID() uint32 {
buf := make([]byte, 4)
_, _ = rand.Read(buf)
return binary.BigEndian.Uint32(buf)
}
// NewServer returns a new Server, initialized with the given configuration.
func NewServer(config ServerConfig, chain blockchainer.Blockchainer, log *zap.Logger) (*Server, error) {
return newServerFromConstructors(config, chain, log, func(s *Server) Transporter {
return NewTCPTransport(s, net.JoinHostPort(s.ServerConfig.Address, strconv.Itoa(int(s.ServerConfig.Port))), s.log)
}, consensus.NewService, newDefaultDiscovery)
}
func newServerFromConstructors(config ServerConfig, chain blockchainer.Blockchainer, log *zap.Logger,
newTransport func(*Server) Transporter,
newConsensus func(consensus.Config) (consensus.Service, error),
newDiscovery func([]string, time.Duration, Transporter) Discoverer,
) (*Server, error) {
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if log == nil {
return nil, errors.New("logger is a required parameter")
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}
if config.ExtensiblePoolSize <= 0 {
config.ExtensiblePoolSize = defaultExtensiblePoolSize
log.Info("ExtensiblePoolSize is not set or wrong, using default value",
zap.Int("ExtensiblePoolSize", config.ExtensiblePoolSize))
}
s := &Server{
ServerConfig: config,
chain: chain,
id: randomID(),
network: chain.GetConfig().Magic,
stateRootInHeader: chain.GetConfig().StateRootInHeader,
quit: make(chan struct{}),
register: make(chan Peer),
unregister: make(chan peerDrop),
network: add fail-fast route for tx double processing When transaction spreads through the network many nodes are likely to get it in roughly the same time. They will rebroadcast it also in roughly the same time. As we have a number of peers it's quite likely that we'd get an Inv with the same transaction from multiple peers simultaneously. We will ask them for this transaction (independently!) and again we're likely to get it in roughly the same time. So we can easily end up with multiple threads processing the same transaction. Only one will succeed, but we can actually easily avoid doing it in the first place saving some CPU cycles for other things. Notice that we can't do it _before_ receiving a transaction because nothing guarantees that the peer will respond to our transaction request, so communication overhead is unavoidable at the moment, but saving on processing already gives quite interesting results. Baseline, four nodes with 10 workers: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% Patched: RPS ≈ 7791.675 7996.559 7834.504 7746.705 7891.614 ≈ 7852 ± 1.10% ↑ 13.45% TPS ≈ 7241.497 7711.765 7520.211 7425.890 7334.443 ≈ 7447 ± 2.17% ↑ 13.04% CPU % 29.853 39.936 39.945 36.371 39.999 ≈ 37.2 ± 10.57% ↓ 18.06% Mem MB 2749.635 2791.609 2828.610 2910.431 2863.344 ≈ 2829 ± 1.97% ↑ 6.80%
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txInMap: make(map[util.Uint256]struct{}),
peers: make(map[Peer]bool),
syncReached: atomic.NewBool(false),
network: only ask mempool for intersections with received Inv Most of the time on healthy network we see new transactions appearing that are not present in the mempool. Once they get into mempool we don't ask for them again when some other peer sends an Inv with them. Then these transactions are usually added into block, removed from mempool and no one actually sends them again to us. Some stale nodes can do that, but it's not very likely to happen. At the receiving end at the same time it's quite expensive to do full chain HasTransaction() query, so if we can avoid doing that it's always good. Here it technically allows resending old transaction that will be re-requested and an attempt to add it to mempool will be made. But it'll inevitably fail because the same HasTransaction() check is done there too. One can try to maliciously flood the node with stale transactions but it doesn't differ from flooding it with any other invalid transactions, so there is no new attack vector added. Baseline, 4 nodes with 10 workers: RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% Patched: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
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mempool: chain.GetMemPool(),
extensiblePool: extpool.New(chain, config.ExtensiblePoolSize),
log: log,
transactions: make(chan *transaction.Transaction, 64),
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}
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if chain.P2PSigExtensionsEnabled() {
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s.notaryFeer = NewNotaryFeer(chain)
s.notaryRequestPool = mempool.New(chain.GetConfig().P2PNotaryRequestPayloadPoolSize, 1, true)
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chain.RegisterPostBlock(func(bc blockchainer.Blockchainer, txpool *mempool.Pool, _ *block.Block) {
s.notaryRequestPool.RemoveStale(func(t *transaction.Transaction) bool {
return bc.IsTxStillRelevant(t, txpool, true)
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}, s.notaryFeer)
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})
if config.P2PNotaryCfg.Enabled {
cfg := notary.Config{
MainCfg: config.P2PNotaryCfg,
Chain: chain,
Log: log,
}
n, err := notary.NewNotary(cfg, s.network, s.notaryRequestPool, func(tx *transaction.Transaction) error {
if err := s.RelayTxn(tx); err != nil {
return fmt.Errorf("can't relay completed notary transaction: hash %s, error: %w", tx.Hash().StringLE(), err)
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}
return nil
})
if err != nil {
return nil, fmt.Errorf("failed to create Notary module: %w", err)
}
s.notaryModule = n
chain.SetNotary(n)
}
} else if config.P2PNotaryCfg.Enabled {
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return nil, errors.New("P2PSigExtensions are disabled, but Notary service is enable")
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}
s.bQueue = newBlockQueue(maxBlockBatch, chain, log, func(b *block.Block) {
s.tryStartServices()
})
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if config.StateRootCfg.Enabled && chain.GetConfig().StateRootInHeader {
return nil, errors.New("`StateRootInHeader` should be disabled when state service is enabled")
}
sr, err := stateroot.New(config.StateRootCfg, s.log, chain, s.handleNewPayload)
if err != nil {
return nil, fmt.Errorf("can't initialize StateRoot service: %w", err)
}
s.stateRoot = sr
if config.OracleCfg.Enabled {
orcCfg := oracle.Config{
Log: log,
Network: config.Net,
MainCfg: config.OracleCfg,
Chain: chain,
}
orc, err := oracle.NewOracle(orcCfg)
if err != nil {
return nil, fmt.Errorf("can't initialize Oracle module: %w", err)
}
orc.SetOnTransaction(func(tx *transaction.Transaction) {
if err := s.RelayTxn(tx); err != nil {
orc.Log.Error("can't pool oracle tx",
zap.String("hash", tx.Hash().StringLE()),
zap.Error(err))
}
})
s.oracle = orc
chain.SetOracle(orc)
}
srv, err := newConsensus(consensus.Config{
Logger: log,
Broadcast: s.handleNewPayload,
Chain: chain,
ProtocolConfiguration: chain.GetConfig(),
RequestTx: s.requestTx,
Wallet: config.Wallet,
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TimePerBlock: config.TimePerBlock,
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})
if err != nil {
return nil, err
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}
s.consensus = srv
if s.MinPeers < 0 {
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s.log.Info("bad MinPeers configured, using the default value",
zap.Int("configured", s.MinPeers),
zap.Int("actual", defaultMinPeers))
s.MinPeers = defaultMinPeers
}
if s.MaxPeers <= 0 {
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s.log.Info("bad MaxPeers configured, using the default value",
zap.Int("configured", s.MaxPeers),
zap.Int("actual", defaultMaxPeers))
s.MaxPeers = defaultMaxPeers
}
if s.AttemptConnPeers <= 0 {
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s.log.Info("bad AttemptConnPeers configured, using the default value",
zap.Int("configured", s.AttemptConnPeers),
zap.Int("actual", defaultAttemptConnPeers))
s.AttemptConnPeers = defaultAttemptConnPeers
}
s.transport = newTransport(s)
s.discovery = newDiscovery(
s.Seeds,
s.DialTimeout,
s.transport,
)
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return s, nil
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}
// ID returns the servers ID.
func (s *Server) ID() uint32 {
return s.id
}
// Start will start the server and its underlying transport.
func (s *Server) Start(errChan chan error) {
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s.log.Info("node started",
zap.Uint32("blockHeight", s.chain.BlockHeight()),
zap.Uint32("headerHeight", s.chain.HeaderHeight()))
s.tryStartServices()
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s.initStaleMemPools()
go s.broadcastTxLoop()
go s.relayBlocksLoop()
go s.bQueue.run()
go s.transport.Accept()
setServerAndNodeVersions(s.UserAgent, strconv.FormatUint(uint64(s.id), 10))
s.run()
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}
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// Shutdown disconnects all peers and stops listening.
func (s *Server) Shutdown() {
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s.log.Info("shutting down server", zap.Int("peers", s.PeerCount()))
s.transport.Close()
s.discovery.Close()
s.consensus.Shutdown()
for _, p := range s.getPeers(nil) {
p.Disconnect(errServerShutdown)
}
s.bQueue.discard()
if s.StateRootCfg.Enabled {
s.stateRoot.Shutdown()
}
if s.oracle != nil {
s.oracle.Shutdown()
}
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if s.notaryModule != nil {
s.notaryModule.Stop()
}
if s.chain.P2PSigExtensionsEnabled() {
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s.notaryRequestPool.StopSubscriptions()
}
close(s.quit)
}
// GetOracle returns oracle module instance.
func (s *Server) GetOracle() *oracle.Oracle {
return s.oracle
}
// GetStateRoot returns state root service instance.
func (s *Server) GetStateRoot() stateroot.Service {
return s.stateRoot
}
// UnconnectedPeers returns a list of peers that are in the discovery peer list
// but are not connected to the server.
func (s *Server) UnconnectedPeers() []string {
return s.discovery.UnconnectedPeers()
}
// BadPeers returns a list of peers the are flagged as "bad" peers.
func (s *Server) BadPeers() []string {
return s.discovery.BadPeers()
}
// ConnectedPeers returns a list of currently connected peers.
func (s *Server) ConnectedPeers() []string {
s.lock.RLock()
defer s.lock.RUnlock()
peers := make([]string, 0, len(s.peers))
for k := range s.peers {
peers = append(peers, k.PeerAddr().String())
}
return peers
}
// run is a goroutine that starts another goroutine to manage protocol specifics
// while itself dealing with peers management (handling connects/disconnects).
func (s *Server) run() {
go s.runProto()
for {
if s.PeerCount() < s.MinPeers {
s.discovery.RequestRemote(s.AttemptConnPeers)
}
if s.discovery.PoolCount() < minPoolCount {
s.broadcastHPMessage(NewMessage(CMDGetAddr, payload.NewNullPayload()))
}
select {
case <-s.quit:
return
case p := <-s.register:
s.lock.Lock()
s.peers[p] = true
s.lock.Unlock()
peerCount := s.PeerCount()
s.log.Info("new peer connected", zap.Stringer("addr", p.RemoteAddr()), zap.Int("peerCount", peerCount))
if peerCount > s.MaxPeers {
s.lock.RLock()
// Pick a random peer and drop connection to it.
for peer := range s.peers {
// It will send us unregister signal.
go peer.Disconnect(errMaxPeers)
break
}
s.lock.RUnlock()
}
updatePeersConnectedMetric(s.PeerCount())
case drop := <-s.unregister:
s.lock.Lock()
if s.peers[drop.peer] {
delete(s.peers, drop.peer)
s.lock.Unlock()
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s.log.Warn("peer disconnected",
zap.Stringer("addr", drop.peer.RemoteAddr()),
zap.String("reason", drop.reason.Error()),
zap.Int("peerCount", s.PeerCount()))
addr := drop.peer.PeerAddr().String()
if drop.reason == errIdenticalID {
s.discovery.RegisterBadAddr(addr)
} else if drop.reason == errAlreadyConnected {
// There is a race condition when peer can be disconnected twice for the this reason
// which can lead to no connections to peer at all. Here we check for such a possibility.
stillConnected := false
s.lock.RLock()
verDrop := drop.peer.Version()
addr := drop.peer.PeerAddr().String()
if verDrop != nil {
for peer := range s.peers {
ver := peer.Version()
// Already connected, drop this connection.
if ver != nil && ver.Nonce == verDrop.Nonce && peer.PeerAddr().String() == addr {
stillConnected = true
}
}
}
s.lock.RUnlock()
if !stillConnected {
s.discovery.UnregisterConnectedAddr(addr)
s.discovery.BackFill(addr)
}
} else {
s.discovery.UnregisterConnectedAddr(addr)
s.discovery.BackFill(addr)
}
updatePeersConnectedMetric(s.PeerCount())
} else {
// else the peer is already gone, which can happen
// because we have two goroutines sending signals here
s.lock.Unlock()
}
}
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}
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}
// runProto is a goroutine that manages server-wide protocol events.
func (s *Server) runProto() {
pingTimer := time.NewTimer(s.PingInterval)
for {
prevHeight := s.chain.BlockHeight()
select {
case <-s.quit:
return
case <-pingTimer.C:
if s.chain.BlockHeight() == prevHeight {
// Get a copy of s.peers to avoid holding a lock while sending.
for _, peer := range s.getPeers(nil) {
_ = peer.SendPing(NewMessage(CMDPing, payload.NewPing(s.chain.BlockHeight(), s.id)))
}
}
pingTimer.Reset(s.PingInterval)
}
}
}
func (s *Server) tryStartServices() {
if s.syncReached.Load() {
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return
}
if s.IsInSync() && s.syncReached.CAS(false, true) {
s.log.Info("node reached synchronized state, starting services")
if s.Wallet != nil {
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s.consensus.Start()
}
if s.StateRootCfg.Enabled {
s.stateRoot.Run()
}
if s.oracle != nil {
go s.oracle.Run()
}
if s.chain.P2PSigExtensionsEnabled() {
s.notaryRequestPool.RunSubscriptions() // WSClient is also a subscriber.
}
if s.notaryModule != nil {
go s.notaryModule.Run()
}
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}
}
// SubscribeForNotaryRequests adds given channel to a notary request event
// broadcasting, so when a new P2PNotaryRequest is received or an existing
// P2PNotaryRequest is removed from pool you'll receive it via this channel.
// Make sure it's read from regularly as not reading these events might affect
// other Server functions.
// Ensure that P2PSigExtensions are enabled before calling this method.
func (s *Server) SubscribeForNotaryRequests(ch chan<- mempoolevent.Event) {
if !s.chain.P2PSigExtensionsEnabled() {
panic("P2PSigExtensions are disabled")
}
s.notaryRequestPool.SubscribeForTransactions(ch)
}
// UnsubscribeFromNotaryRequests unsubscribes given channel from notary request
// notifications, you can close it afterwards. Passing non-subscribed channel
// is a no-op.
// Ensure that P2PSigExtensions are enabled before calling this method.
func (s *Server) UnsubscribeFromNotaryRequests(ch chan<- mempoolevent.Event) {
if !s.chain.P2PSigExtensionsEnabled() {
panic("P2PSigExtensions are disabled")
}
s.notaryRequestPool.UnsubscribeFromTransactions(ch)
}
// getPeers returns current list of peers connected to the server filtered by
// isOK function if it's given.
func (s *Server) getPeers(isOK func(Peer) bool) []Peer {
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s.lock.RLock()
defer s.lock.RUnlock()
peers := make([]Peer, 0, len(s.peers))
for k := range s.peers {
if isOK != nil && !isOK(k) {
continue
}
peers = append(peers, k)
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}
return peers
}
// PeerCount returns the number of current connected peers.
func (s *Server) PeerCount() int {
s.lock.RLock()
defer s.lock.RUnlock()
return len(s.peers)
}
// HandshakedPeersCount returns the number of connected peers
// which have already performed handshake.
func (s *Server) HandshakedPeersCount() int {
s.lock.RLock()
defer s.lock.RUnlock()
var count int
for p := range s.peers {
if p.Handshaked() {
count++
}
}
return count
}
// getVersionMsg returns current version message.
func (s *Server) getVersionMsg() (*Message, error) {
port, err := s.Port()
if err != nil {
return nil, err
}
capabilities := []capability.Capability{
{
Type: capability.TCPServer,
Data: &capability.Server{
Port: port,
},
},
}
if s.Relay {
capabilities = append(capabilities, capability.Capability{
Type: capability.FullNode,
Data: &capability.Node{
StartHeight: s.chain.BlockHeight(),
},
})
}
payload := payload.NewVersion(
s.Net,
s.id,
s.UserAgent,
capabilities,
)
return NewMessage(CMDVersion, payload), nil
}
// IsInSync answers the question of whether the server is in sync with the
// network or not (at least how the server itself sees it). The server operates
// with the data that it has, the number of peers (that has to be more than
// minimum number) and height of these peers (our chain has to be not lower
// than 2/3 of our peers have). Ideally we would check for the highest of the
// peers, but the problem is that they can lie to us and send whatever height
// they want to.
func (s *Server) IsInSync() bool {
var peersNumber int
var notHigher int
if s.MinPeers == 0 {
return true
}
ourLastBlock := s.chain.BlockHeight()
s.lock.RLock()
for p := range s.peers {
if p.Handshaked() {
peersNumber++
if ourLastBlock >= p.LastBlockIndex() {
notHigher++
}
}
}
s.lock.RUnlock()
// Checking bQueue would also be nice, but it can be filled with garbage
// easily at the moment.
return peersNumber >= s.MinPeers && (3*notHigher > 2*peersNumber) // && s.bQueue.length() == 0
}
// When a peer sends out his version we reply with verack after validating
// the version.
func (s *Server) handleVersionCmd(p Peer, version *payload.Version) error {
err := p.HandleVersion(version)
if err != nil {
return err
}
if s.id == version.Nonce {
return errIdenticalID
2018-01-28 13:59:32 +00:00
}
// Make sure both server and peer are operating on
// the same network.
if s.Net != version.Magic {
return errInvalidNetwork
}
peerAddr := p.PeerAddr().String()
s.discovery.RegisterConnectedAddr(peerAddr)
s.lock.RLock()
for peer := range s.peers {
if p == peer {
continue
}
ver := peer.Version()
// Already connected, drop this connection.
if ver != nil && ver.Nonce == version.Nonce && peer.PeerAddr().String() == peerAddr {
s.lock.RUnlock()
return errAlreadyConnected
}
}
s.lock.RUnlock()
return p.SendVersionAck(NewMessage(CMDVerack, payload.NewNullPayload()))
2018-01-28 13:59:32 +00:00
}
// handleBlockCmd processes the received block received from its peer.
func (s *Server) handleBlockCmd(p Peer, block *block.Block) error {
return s.bQueue.putBlock(block)
}
// handlePing processes ping request.
func (s *Server) handlePing(p Peer, ping *payload.Ping) error {
err := p.HandlePing(ping)
if err != nil {
return err
}
if s.chain.BlockHeight() < ping.LastBlockIndex {
err = s.requestBlocks(p)
if err != nil {
return err
}
}
return p.EnqueueP2PMessage(NewMessage(CMDPong, payload.NewPing(s.chain.BlockHeight(), s.id)))
}
// handlePing processes pong request.
func (s *Server) handlePong(p Peer, pong *payload.Ping) error {
err := p.HandlePong(pong)
if err != nil {
return err
}
if s.chain.BlockHeight() < pong.LastBlockIndex {
return s.requestBlocks(p)
}
return nil
}
2019-10-22 14:56:03 +00:00
// handleInvCmd processes the received inventory.
func (s *Server) handleInvCmd(p Peer, inv *payload.Inventory) error {
reqHashes := make([]util.Uint256, 0)
var typExists = map[payload.InventoryType]func(util.Uint256) bool{
network: only ask mempool for intersections with received Inv Most of the time on healthy network we see new transactions appearing that are not present in the mempool. Once they get into mempool we don't ask for them again when some other peer sends an Inv with them. Then these transactions are usually added into block, removed from mempool and no one actually sends them again to us. Some stale nodes can do that, but it's not very likely to happen. At the receiving end at the same time it's quite expensive to do full chain HasTransaction() query, so if we can avoid doing that it's always good. Here it technically allows resending old transaction that will be re-requested and an attempt to add it to mempool will be made. But it'll inevitably fail because the same HasTransaction() check is done there too. One can try to maliciously flood the node with stale transactions but it doesn't differ from flooding it with any other invalid transactions, so there is no new attack vector added. Baseline, 4 nodes with 10 workers: RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% Patched: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
2021-08-03 19:28:16 +00:00
payload.TXType: s.mempool.ContainsKey,
payload.BlockType: s.chain.HasBlock,
payload.ExtensibleType: func(h util.Uint256) bool {
cp := s.extensiblePool.Get(h)
return cp != nil
},
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payload.P2PNotaryRequestType: func(h util.Uint256) bool {
return s.notaryRequestPool.ContainsKey(h)
},
}
if exists := typExists[inv.Type]; exists != nil {
for _, hash := range inv.Hashes {
if !exists(hash) {
reqHashes = append(reqHashes, hash)
}
}
}
if len(reqHashes) > 0 {
msg := NewMessage(CMDGetData, payload.NewInventory(inv.Type, reqHashes))
pkt, err := msg.Bytes()
if err != nil {
return err
}
if inv.Type == payload.ExtensibleType {
return p.EnqueueHPPacket(true, pkt)
}
return p.EnqueueP2PPacket(pkt)
}
return nil
}
// handleMempoolCmd handles getmempool command.
func (s *Server) handleMempoolCmd(p Peer) error {
network: only ask mempool for intersections with received Inv Most of the time on healthy network we see new transactions appearing that are not present in the mempool. Once they get into mempool we don't ask for them again when some other peer sends an Inv with them. Then these transactions are usually added into block, removed from mempool and no one actually sends them again to us. Some stale nodes can do that, but it's not very likely to happen. At the receiving end at the same time it's quite expensive to do full chain HasTransaction() query, so if we can avoid doing that it's always good. Here it technically allows resending old transaction that will be re-requested and an attempt to add it to mempool will be made. But it'll inevitably fail because the same HasTransaction() check is done there too. One can try to maliciously flood the node with stale transactions but it doesn't differ from flooding it with any other invalid transactions, so there is no new attack vector added. Baseline, 4 nodes with 10 workers: RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% Patched: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
2021-08-03 19:28:16 +00:00
txs := s.mempool.GetVerifiedTransactions()
hs := make([]util.Uint256, 0, payload.MaxHashesCount)
for i := range txs {
hs = append(hs, txs[i].Hash())
if len(hs) < payload.MaxHashesCount && i != len(txs)-1 {
continue
}
msg := NewMessage(CMDInv, payload.NewInventory(payload.TXType, hs))
err := p.EnqueueP2PMessage(msg)
if err != nil {
return err
}
hs = hs[:0]
}
return nil
}
// handleInvCmd processes the received inventory.
func (s *Server) handleGetDataCmd(p Peer, inv *payload.Inventory) error {
var notFound []util.Uint256
for _, hash := range inv.Hashes {
var msg *Message
switch inv.Type {
case payload.TXType:
tx, _, err := s.chain.GetTransaction(hash)
if err == nil {
msg = NewMessage(CMDTX, tx)
} else {
notFound = append(notFound, hash)
}
case payload.BlockType:
b, err := s.chain.GetBlock(hash)
if err == nil {
msg = NewMessage(CMDBlock, b)
} else {
notFound = append(notFound, hash)
}
case payload.ExtensibleType:
if cp := s.extensiblePool.Get(hash); cp != nil {
msg = NewMessage(CMDExtensible, cp)
}
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case payload.P2PNotaryRequestType:
if nrp, ok := s.notaryRequestPool.TryGetData(hash); ok { // already have checked P2PSigExtEnabled
msg = NewMessage(CMDP2PNotaryRequest, nrp.(*payload.P2PNotaryRequest))
} else {
notFound = append(notFound, hash)
}
}
if msg != nil {
pkt, err := msg.Bytes()
if err == nil {
if inv.Type == payload.ExtensibleType {
err = p.EnqueueHPPacket(true, pkt)
} else {
err = p.EnqueueP2PPacket(pkt)
}
}
if err != nil {
return err
}
2019-11-08 15:40:21 +00:00
}
}
if len(notFound) != 0 {
return p.EnqueueP2PMessage(NewMessage(CMDNotFound, payload.NewInventory(inv.Type, notFound)))
}
return nil
}
// handleGetBlocksCmd processes the getblocks request.
func (s *Server) handleGetBlocksCmd(p Peer, gb *payload.GetBlocks) error {
count := gb.Count
if gb.Count < 0 || gb.Count > payload.MaxHashesCount {
count = payload.MaxHashesCount
}
start, err := s.chain.GetHeader(gb.HashStart)
if err != nil {
return err
}
blockHashes := make([]util.Uint256, 0)
for i := start.Index + 1; i <= start.Index+uint32(count); i++ {
hash := s.chain.GetHeaderHash(int(i))
if hash.Equals(util.Uint256{}) {
break
}
blockHashes = append(blockHashes, hash)
}
if len(blockHashes) == 0 {
return nil
}
payload := payload.NewInventory(payload.BlockType, blockHashes)
msg := NewMessage(CMDInv, payload)
return p.EnqueueP2PMessage(msg)
}
// handleGetBlockByIndexCmd processes the getblockbyindex request.
func (s *Server) handleGetBlockByIndexCmd(p Peer, gbd *payload.GetBlockByIndex) error {
count := gbd.Count
if gbd.Count < 0 || gbd.Count > payload.MaxHashesCount {
count = payload.MaxHashesCount
}
for i := gbd.IndexStart; i < gbd.IndexStart+uint32(count); i++ {
hash := s.chain.GetHeaderHash(int(i))
if hash.Equals(util.Uint256{}) {
break
}
b, err := s.chain.GetBlock(hash)
if err != nil {
break
}
msg := NewMessage(CMDBlock, b)
if err = p.EnqueueP2PMessage(msg); err != nil {
return err
}
}
return nil
}
// handleGetHeadersCmd processes the getheaders request.
func (s *Server) handleGetHeadersCmd(p Peer, gh *payload.GetBlockByIndex) error {
if gh.IndexStart > s.chain.HeaderHeight() {
return nil
}
count := gh.Count
if gh.Count < 0 || gh.Count > payload.MaxHeadersAllowed {
count = payload.MaxHeadersAllowed
}
resp := payload.Headers{}
resp.Hdrs = make([]*block.Header, 0, count)
for i := gh.IndexStart; i < gh.IndexStart+uint32(count); i++ {
hash := s.chain.GetHeaderHash(int(i))
if hash.Equals(util.Uint256{}) {
break
}
header, err := s.chain.GetHeader(hash)
if err != nil {
break
}
resp.Hdrs = append(resp.Hdrs, header)
}
if len(resp.Hdrs) == 0 {
return nil
}
msg := NewMessage(CMDHeaders, &resp)
return p.EnqueueP2PMessage(msg)
}
// handleExtensibleCmd processes received extensible payload.
func (s *Server) handleExtensibleCmd(e *payload.Extensible) error {
if !s.syncReached.Load() {
return nil
}
ok, err := s.extensiblePool.Add(e)
if err != nil {
return err
}
if !ok { // payload is already in cache
return nil
}
switch e.Category {
case consensus.Category:
s.consensus.OnPayload(e)
case stateroot.Category:
err := s.stateRoot.OnPayload(e)
if err != nil {
return err
}
default:
return errors.New("invalid category")
}
msg := NewMessage(CMDInv, payload.NewInventory(payload.ExtensibleType, []util.Uint256{e.Hash()}))
if e.Category == consensus.Category {
s.broadcastHPMessage(msg)
} else {
s.broadcastMessage(msg)
}
2019-11-08 15:40:21 +00:00
return nil
}
2019-11-15 10:32:40 +00:00
// handleTxCmd processes received transaction.
// It never returns an error.
func (s *Server) handleTxCmd(tx *transaction.Transaction) error {
// It's OK for it to fail for various reasons like tx already existing
// in the pool.
network: add fail-fast route for tx double processing When transaction spreads through the network many nodes are likely to get it in roughly the same time. They will rebroadcast it also in roughly the same time. As we have a number of peers it's quite likely that we'd get an Inv with the same transaction from multiple peers simultaneously. We will ask them for this transaction (independently!) and again we're likely to get it in roughly the same time. So we can easily end up with multiple threads processing the same transaction. Only one will succeed, but we can actually easily avoid doing it in the first place saving some CPU cycles for other things. Notice that we can't do it _before_ receiving a transaction because nothing guarantees that the peer will respond to our transaction request, so communication overhead is unavoidable at the moment, but saving on processing already gives quite interesting results. Baseline, four nodes with 10 workers: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% Patched: RPS ≈ 7791.675 7996.559 7834.504 7746.705 7891.614 ≈ 7852 ± 1.10% ↑ 13.45% TPS ≈ 7241.497 7711.765 7520.211 7425.890 7334.443 ≈ 7447 ± 2.17% ↑ 13.04% CPU % 29.853 39.936 39.945 36.371 39.999 ≈ 37.2 ± 10.57% ↓ 18.06% Mem MB 2749.635 2791.609 2828.610 2910.431 2863.344 ≈ 2829 ± 1.97% ↑ 6.80%
2021-08-03 19:43:31 +00:00
s.txInLock.Lock()
_, ok := s.txInMap[tx.Hash()]
if ok || s.mempool.ContainsKey(tx.Hash()) {
s.txInLock.Unlock()
return nil
}
s.txInMap[tx.Hash()] = struct{}{}
s.txInLock.Unlock()
if s.verifyAndPoolTX(tx) == nil {
s.consensus.OnTransaction(tx)
2020-11-27 10:55:48 +00:00
s.broadcastTX(tx, nil)
}
network: add fail-fast route for tx double processing When transaction spreads through the network many nodes are likely to get it in roughly the same time. They will rebroadcast it also in roughly the same time. As we have a number of peers it's quite likely that we'd get an Inv with the same transaction from multiple peers simultaneously. We will ask them for this transaction (independently!) and again we're likely to get it in roughly the same time. So we can easily end up with multiple threads processing the same transaction. Only one will succeed, but we can actually easily avoid doing it in the first place saving some CPU cycles for other things. Notice that we can't do it _before_ receiving a transaction because nothing guarantees that the peer will respond to our transaction request, so communication overhead is unavoidable at the moment, but saving on processing already gives quite interesting results. Baseline, four nodes with 10 workers: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% Patched: RPS ≈ 7791.675 7996.559 7834.504 7746.705 7891.614 ≈ 7852 ± 1.10% ↑ 13.45% TPS ≈ 7241.497 7711.765 7520.211 7425.890 7334.443 ≈ 7447 ± 2.17% ↑ 13.04% CPU % 29.853 39.936 39.945 36.371 39.999 ≈ 37.2 ± 10.57% ↓ 18.06% Mem MB 2749.635 2791.609 2828.610 2910.431 2863.344 ≈ 2829 ± 1.97% ↑ 6.80%
2021-08-03 19:43:31 +00:00
s.txInLock.Lock()
delete(s.txInMap, tx.Hash())
s.txInLock.Unlock()
2020-11-27 10:55:48 +00:00
return nil
}
// handleP2PNotaryRequestCmd process received P2PNotaryRequest payload.
func (s *Server) handleP2PNotaryRequestCmd(r *payload.P2PNotaryRequest) error {
if !s.chain.P2PSigExtensionsEnabled() {
return errors.New("P2PNotaryRequestCMD was received, but P2PSignatureExtensions are disabled")
}
// It's OK for it to fail for various reasons like request already existing
// in the pool.
2021-05-12 17:14:35 +00:00
_ = s.RelayP2PNotaryRequest(r)
return nil
}
// RelayP2PNotaryRequest adds given request to the pool and relays. It does not check
// P2PSigExtensions enabled.
func (s *Server) RelayP2PNotaryRequest(r *payload.P2PNotaryRequest) error {
err := s.verifyAndPoolNotaryRequest(r)
if err == nil {
2020-11-27 10:55:48 +00:00
s.broadcastP2PNotaryRequestPayload(nil, r)
}
return err
2020-11-27 10:55:48 +00:00
}
// verifyAndPoolNotaryRequest verifies NotaryRequest payload and adds it to the payload mempool.
func (s *Server) verifyAndPoolNotaryRequest(r *payload.P2PNotaryRequest) error {
return s.chain.PoolTxWithData(r.FallbackTransaction, r, s.notaryRequestPool, s.notaryFeer, verifyNotaryRequest)
2020-11-27 10:55:48 +00:00
}
// verifyNotaryRequest is a function for state-dependant P2PNotaryRequest payload verification which is executed before ordinary blockchain's verification.
func verifyNotaryRequest(bc blockchainer.Blockchainer, _ *transaction.Transaction, data interface{}) error {
r := data.(*payload.P2PNotaryRequest)
payer := r.FallbackTransaction.Signers[1].Account
if err := bc.VerifyWitness(payer, r, &r.Witness, bc.GetPolicer().GetMaxVerificationGAS()); err != nil {
return fmt.Errorf("bad P2PNotaryRequest payload witness: %w", err)
}
2020-12-30 08:01:13 +00:00
notaryHash := bc.GetNotaryContractScriptHash()
if r.FallbackTransaction.Sender() != notaryHash {
2020-11-27 10:55:48 +00:00
return errors.New("P2PNotary contract should be a sender of the fallback transaction")
}
depositExpiration := bc.GetNotaryDepositExpiration(payer)
if r.FallbackTransaction.ValidUntilBlock >= depositExpiration {
return fmt.Errorf("fallback transaction is valid after deposit is unlocked: ValidUntilBlock is %d, deposit lock expires at %d", r.FallbackTransaction.ValidUntilBlock, depositExpiration)
}
2019-11-15 10:32:40 +00:00
return nil
}
2020-11-27 10:55:48 +00:00
func (s *Server) broadcastP2PNotaryRequestPayload(_ *transaction.Transaction, data interface{}) {
r := data.(*payload.P2PNotaryRequest) // we can guarantee that cast is successful
2020-11-27 10:55:48 +00:00
msg := NewMessage(CMDInv, payload.NewInventory(payload.P2PNotaryRequestType, []util.Uint256{r.FallbackTransaction.Hash()}))
s.broadcastMessage(msg)
}
// handleAddrCmd will process received addresses.
func (s *Server) handleAddrCmd(p Peer, addrs *payload.AddressList) error {
if !p.CanProcessAddr() {
return errors.New("unexpected addr received")
}
dups := make(map[string]bool)
for _, a := range addrs.Addrs {
addr, err := a.GetTCPAddress()
if err == nil && !dups[addr] {
dups[addr] = true
s.discovery.BackFill(addr)
}
}
return nil
}
// handleGetAddrCmd sends to the peer some good addresses that we know of.
func (s *Server) handleGetAddrCmd(p Peer) error {
addrs := s.discovery.GoodPeers()
if len(addrs) > payload.MaxAddrsCount {
addrs = addrs[:payload.MaxAddrsCount]
}
alist := payload.NewAddressList(len(addrs))
ts := time.Now()
for i, addr := range addrs {
// we know it's a good address, so it can't fail
netaddr, _ := net.ResolveTCPAddr("tcp", addr.Address)
alist.Addrs[i] = payload.NewAddressAndTime(netaddr, ts, addr.Capabilities)
}
return p.EnqueueP2PMessage(NewMessage(CMDAddr, alist))
}
// requestBlocks sends a CMDGetBlockByIndex message to the peer
// to sync up in blocks. A maximum of maxBlockBatch will
// send at once. Two things we need to take care of:
// 1. If possible, blocks should be fetched in parallel.
// height..+500 to one peer, height+500..+1000 to another etc.
// 2. Every block must eventually be fetched even if peer sends no answer.
// Thus the following algorithm is used:
// 1. Block range is divided into chunks of payload.MaxHashesCount.
// 2. Send requests for chunk in increasing order.
// 3. After all requests were sent, request random height.
func (s *Server) requestBlocks(p Peer) error {
var currHeight = s.chain.BlockHeight()
var peerHeight = p.LastBlockIndex()
var needHeight uint32
// lastRequestedHeight can only be increased.
for {
old := s.lastRequestedHeight.Load()
if old <= currHeight {
needHeight = currHeight + 1
if !s.lastRequestedHeight.CAS(old, needHeight) {
continue
}
} else if old < currHeight+(blockCacheSize-payload.MaxHashesCount) {
needHeight = currHeight + 1
if peerHeight > old+payload.MaxHashesCount {
needHeight = old + payload.MaxHashesCount
if !s.lastRequestedHeight.CAS(old, needHeight) {
continue
}
}
} else {
index := mrand.Intn(blockCacheSize / payload.MaxHashesCount)
needHeight = currHeight + 1 + uint32(index*payload.MaxHashesCount)
}
break
}
payload := payload.NewGetBlockByIndex(needHeight, -1)
return p.EnqueueP2PMessage(NewMessage(CMDGetBlockByIndex, payload))
}
2019-10-22 14:56:03 +00:00
// handleMessage processes the given message.
func (s *Server) handleMessage(peer Peer, msg *Message) error {
2020-01-28 13:40:38 +00:00
s.log.Debug("got msg",
zap.Stringer("addr", peer.RemoteAddr()),
zap.String("type", msg.Command.String()))
2020-01-28 13:40:38 +00:00
if peer.Handshaked() {
if inv, ok := msg.Payload.(*payload.Inventory); ok {
2020-11-27 10:55:48 +00:00
if !inv.Type.Valid(s.chain.P2PSigExtensionsEnabled()) || len(inv.Hashes) == 0 {
return errInvalidInvType
}
}
switch msg.Command {
case CMDAddr:
addrs := msg.Payload.(*payload.AddressList)
return s.handleAddrCmd(peer, addrs)
case CMDGetAddr:
// it has no payload
return s.handleGetAddrCmd(peer)
case CMDGetBlocks:
gb := msg.Payload.(*payload.GetBlocks)
return s.handleGetBlocksCmd(peer, gb)
case CMDGetBlockByIndex:
gbd := msg.Payload.(*payload.GetBlockByIndex)
return s.handleGetBlockByIndexCmd(peer, gbd)
case CMDGetData:
inv := msg.Payload.(*payload.Inventory)
return s.handleGetDataCmd(peer, inv)
case CMDGetHeaders:
gh := msg.Payload.(*payload.GetBlockByIndex)
return s.handleGetHeadersCmd(peer, gh)
case CMDInv:
inventory := msg.Payload.(*payload.Inventory)
return s.handleInvCmd(peer, inventory)
case CMDMempool:
// no payload
return s.handleMempoolCmd(peer)
case CMDBlock:
block := msg.Payload.(*block.Block)
return s.handleBlockCmd(peer, block)
case CMDExtensible:
cp := msg.Payload.(*payload.Extensible)
return s.handleExtensibleCmd(cp)
2019-11-15 10:32:40 +00:00
case CMDTX:
tx := msg.Payload.(*transaction.Transaction)
return s.handleTxCmd(tx)
2020-11-27 10:55:48 +00:00
case CMDP2PNotaryRequest:
r := msg.Payload.(*payload.P2PNotaryRequest)
return s.handleP2PNotaryRequestCmd(r)
case CMDPing:
ping := msg.Payload.(*payload.Ping)
return s.handlePing(peer, ping)
case CMDPong:
pong := msg.Payload.(*payload.Ping)
return s.handlePong(peer, pong)
case CMDVersion, CMDVerack:
return fmt.Errorf("received '%s' after the handshake", msg.Command.String())
}
} else {
switch msg.Command {
case CMDVersion:
version := msg.Payload.(*payload.Version)
return s.handleVersionCmd(peer, version)
case CMDVerack:
err := peer.HandleVersionAck()
if err != nil {
return err
}
go peer.StartProtocol()
2019-11-15 10:32:40 +00:00
s.tryStartServices()
default:
return fmt.Errorf("received '%s' during handshake", msg.Command.String())
}
}
return nil
2018-01-26 18:04:13 +00:00
}
func (s *Server) handleNewPayload(p *payload.Extensible) {
_, err := s.extensiblePool.Add(p)
if err != nil {
s.log.Error("created payload is not valid", zap.Error(err))
return
}
msg := NewMessage(CMDInv, payload.NewInventory(payload.ExtensibleType, []util.Uint256{p.Hash()}))
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switch p.Category {
case consensus.Category:
// It's high priority because it directly affects consensus process,
// even though it's just an inv.
s.broadcastHPMessage(msg)
default:
s.broadcastMessage(msg)
}
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}
func (s *Server) requestTx(hashes ...util.Uint256) {
if len(hashes) == 0 {
return
}
for i := 0; i <= len(hashes)/payload.MaxHashesCount; i++ {
start := i * payload.MaxHashesCount
stop := (i + 1) * payload.MaxHashesCount
if stop > len(hashes) {
stop = len(hashes)
}
if start == stop {
break
}
msg := NewMessage(CMDGetData, payload.NewInventory(payload.TXType, hashes[start:stop]))
// It's high priority because it directly affects consensus process,
// even though it's getdata.
s.broadcastHPMessage(msg)
}
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}
// iteratePeersWithSendMsg sends given message to all peers using two functions
// passed, one is to send the message and the other is to filtrate peers (the
// peer is considered invalid if it returns false).
func (s *Server) iteratePeersWithSendMsg(msg *Message, send func(Peer, bool, []byte) error, peerOK func(Peer) bool) {
var deadN, peerN, sentN int
// Get a copy of s.peers to avoid holding a lock while sending.
peers := s.getPeers(peerOK)
peerN = len(peers)
if peerN == 0 {
return
}
mrand.Shuffle(peerN, func(i, j int) {
peers[i], peers[j] = peers[j], peers[i]
})
pkt, err := msg.Bytes()
if err != nil {
return
}
// If true, this node isn't counted any more, either it's dead or we
// have already sent an Inv to it.
finished := make([]bool, peerN)
for i, peer := range peers {
err := send(peer, false, pkt)
switch err {
case nil:
if msg.Command == CMDGetAddr {
peer.AddGetAddrSent()
}
sentN++
case errBusy:
continue
default:
deadN++
}
finished[i] = true
}
// Send to at least 2/3 of good peers.
if 3*sentN >= 2*(peerN-deadN) {
return
}
// Perform blocking send now.
for i, peer := range peers {
if finished[i] {
continue
}
if err := send(peer, true, pkt); err != nil {
if err != errBusy {
deadN++
}
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continue
}
if msg.Command == CMDGetAddr {
peer.AddGetAddrSent()
}
sentN++
if 3*sentN >= 2*(peerN-deadN) {
return
}
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}
}
// broadcastMessage sends the message to all available peers.
func (s *Server) broadcastMessage(msg *Message) {
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, nil)
}
// broadcastHPMessage sends the high-priority message to all available peers.
func (s *Server) broadcastHPMessage(msg *Message) {
s.iteratePeersWithSendMsg(msg, Peer.EnqueueHPPacket, nil)
}
// relayBlocksLoop subscribes to new blocks in the ledger and broadcasts them
// to the network. Intended to be run as a separate goroutine.
func (s *Server) relayBlocksLoop() {
ch := make(chan *block.Block, 2) // Some buffering to smooth out possible egressing delays.
s.chain.SubscribeForBlocks(ch)
for {
select {
case <-s.quit:
s.chain.UnsubscribeFromBlocks(ch)
return
case b := <-ch:
msg := NewMessage(CMDInv, payload.NewInventory(payload.BlockType, []util.Uint256{b.Hash()}))
// Filter out nodes that are more current (avoid spamming the network
// during initial sync).
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, func(p Peer) bool {
return p.Handshaked() && p.LastBlockIndex() < b.Index
})
s.extensiblePool.RemoveStale(b.Index)
}
}
}
// verifyAndPoolTX verifies the TX and adds it to the local mempool.
func (s *Server) verifyAndPoolTX(t *transaction.Transaction) error {
return s.chain.PoolTx(t)
}
// RelayTxn a new transaction to the local node and the connected peers.
// Reference: the method OnRelay in C#: https://github.com/neo-project/neo/blob/master/neo/Network/P2P/LocalNode.cs#L159
func (s *Server) RelayTxn(t *transaction.Transaction) error {
err := s.verifyAndPoolTX(t)
if err == nil {
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s.broadcastTX(t, nil)
}
return err
}
// broadcastTX broadcasts an inventory message about new transaction.
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func (s *Server) broadcastTX(t *transaction.Transaction, _ interface{}) {
select {
case s.transactions <- t:
case <-s.quit:
}
}
func (s *Server) broadcastTxHashes(hs []util.Uint256) {
msg := NewMessage(CMDInv, payload.NewInventory(payload.TXType, hs))
// We need to filter out non-relaying nodes, so plain broadcast
// functions don't fit here.
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, Peer.IsFullNode)
}
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// initStaleMemPools initializes mempools for stale tx/payload processing.
func (s *Server) initStaleMemPools() {
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cfg := s.chain.GetConfig()
threshold := 5
if cfg.ValidatorsCount*2 > threshold {
threshold = cfg.ValidatorsCount * 2
}
network: only ask mempool for intersections with received Inv Most of the time on healthy network we see new transactions appearing that are not present in the mempool. Once they get into mempool we don't ask for them again when some other peer sends an Inv with them. Then these transactions are usually added into block, removed from mempool and no one actually sends them again to us. Some stale nodes can do that, but it's not very likely to happen. At the receiving end at the same time it's quite expensive to do full chain HasTransaction() query, so if we can avoid doing that it's always good. Here it technically allows resending old transaction that will be re-requested and an attempt to add it to mempool will be made. But it'll inevitably fail because the same HasTransaction() check is done there too. One can try to maliciously flood the node with stale transactions but it doesn't differ from flooding it with any other invalid transactions, so there is no new attack vector added. Baseline, 4 nodes with 10 workers: RPS 6902.296 6465.662 6856.044 6785.515 6157.024 ≈ 6633 ± 4.26% TPS 6468.431 6218.867 6610.565 6288.596 5790.556 ≈ 6275 ± 4.44% CPU % 50.231 42.925 49.481 48.396 42.662 ≈ 46.7 ± 7.01% Mem MB 2856.841 2684.103 2756.195 2733.485 2422.787 ≈ 2691 ± 5.40% Patched: RPS 7176.784 7014.511 6139.663 7191.280 7080.852 ≈ 6921 ± 5.72% ↑ 4.34% TPS 6945.409 6562.756 5927.050 6681.187 6821.794 ≈ 6588 ± 5.38% ↑ 4.99% CPU % 44.400 43.842 40.418 49.211 49.370 ≈ 45.4 ± 7.53% ↓ 2.78% Mem MB 2693.414 2640.602 2472.007 2731.482 2707.879 ≈ 2649 ± 3.53% ↓ 1.56%
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s.mempool.SetResendThreshold(uint32(threshold), s.broadcastTX)
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if s.chain.P2PSigExtensionsEnabled() {
s.notaryRequestPool.SetResendThreshold(uint32(threshold), s.broadcastP2PNotaryRequestPayload)
}
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}
// broadcastTxLoop is a loop for batching and sending
// transactions hashes in an INV payload.
func (s *Server) broadcastTxLoop() {
const (
batchTime = time.Millisecond * 50
batchSize = 32
)
txs := make([]util.Uint256, 0, batchSize)
var timer *time.Timer
timerCh := func() <-chan time.Time {
if timer == nil {
return nil
}
return timer.C
}
broadcast := func() {
s.broadcastTxHashes(txs)
txs = txs[:0]
if timer != nil {
timer.Stop()
}
}
for {
select {
case <-s.quit:
loop:
for {
select {
case <-s.transactions:
default:
break loop
}
}
return
case <-timerCh():
if len(txs) > 0 {
broadcast()
}
case tx := <-s.transactions:
if len(txs) == 0 {
timer = time.NewTimer(batchTime)
}
txs = append(txs, tx.Hash())
if len(txs) == batchSize {
broadcast()
}
}
}
}
// Port returns a server port that should be used in P2P version exchange. In
// case if `AnnouncedPort` is set in the server.Config, the announced node port
// will be returned (e.g. consider the node running behind NAT). If `AnnouncedPort`
// isn't set, the port returned may still differs from that of server.Config.
func (s *Server) Port() (uint16, error) {
if s.AnnouncedPort != 0 {
return s.ServerConfig.AnnouncedPort, nil
}
var port uint16
_, portStr, err := net.SplitHostPort(s.transport.Address())
if err != nil {
port = s.ServerConfig.Port
} else {
p, err := strconv.ParseUint(portStr, 10, 16)
if err != nil {
return 0, err
}
port = uint16(p)
}
return port, nil
}