network: only tell consensus service about new valid transactions
Transactions can be bad and can duplicate each other, consensus service shouldn't be bothered with that.
This commit is contained in:
parent
fdbaac7a30
commit
0fcbc697ca
1 changed files with 20 additions and 7 deletions
|
@ -544,10 +544,12 @@ func (s *Server) handleConsensusCmd(cp *consensus.Payload) error {
|
||||||
// handleTxCmd processes received transaction.
|
// handleTxCmd processes received transaction.
|
||||||
// It never returns an error.
|
// It never returns an error.
|
||||||
func (s *Server) handleTxCmd(tx *transaction.Transaction) error {
|
func (s *Server) handleTxCmd(tx *transaction.Transaction) error {
|
||||||
s.consensus.OnTransaction(tx)
|
|
||||||
// It's OK for it to fail for various reasons like tx already existing
|
// It's OK for it to fail for various reasons like tx already existing
|
||||||
// in the pool.
|
// in the pool.
|
||||||
_ = s.RelayTxn(tx)
|
if s.verifyAndPoolTX(tx) == RelaySucceed {
|
||||||
|
s.consensus.OnTransaction(tx)
|
||||||
|
s.broadcastTX(tx)
|
||||||
|
}
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -736,9 +738,8 @@ func (s *Server) relayBlock(b *block.Block) {
|
||||||
s.broadcastMessage(msg)
|
s.broadcastMessage(msg)
|
||||||
}
|
}
|
||||||
|
|
||||||
// RelayTxn a new transaction to the local node and the connected peers.
|
// verifyAndPoolTX verifies the TX and adds it to the local mempool.
|
||||||
// Reference: the method OnRelay in C#: https://github.com/neo-project/neo/blob/master/neo/Network/P2P/LocalNode.cs#L159
|
func (s *Server) verifyAndPoolTX(t *transaction.Transaction) RelayReason {
|
||||||
func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
|
|
||||||
if t.Type == transaction.MinerType {
|
if t.Type == transaction.MinerType {
|
||||||
return RelayInvalid
|
return RelayInvalid
|
||||||
}
|
}
|
||||||
|
@ -754,7 +755,21 @@ func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
|
||||||
if ok := s.chain.GetMemPool().TryAdd(t.Hash(), mempool.NewPoolItem(t, s.chain)); !ok {
|
if ok := s.chain.GetMemPool().TryAdd(t.Hash(), mempool.NewPoolItem(t, s.chain)); !ok {
|
||||||
return RelayOutOfMemory
|
return RelayOutOfMemory
|
||||||
}
|
}
|
||||||
|
return RelaySucceed
|
||||||
|
}
|
||||||
|
|
||||||
|
// RelayTxn a new transaction to the local node and the connected peers.
|
||||||
|
// Reference: the method OnRelay in C#: https://github.com/neo-project/neo/blob/master/neo/Network/P2P/LocalNode.cs#L159
|
||||||
|
func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
|
||||||
|
ret := s.verifyAndPoolTX(t)
|
||||||
|
if ret == RelaySucceed {
|
||||||
|
s.broadcastTX(t)
|
||||||
|
}
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
// broadcastTX broadcasts an inventory message about new transaction.
|
||||||
|
func (s *Server) broadcastTX(t *transaction.Transaction) {
|
||||||
msg := s.MkMsg(CMDInv, payload.NewInventory(payload.TXType, []util.Uint256{t.Hash()}))
|
msg := s.MkMsg(CMDInv, payload.NewInventory(payload.TXType, []util.Uint256{t.Hash()}))
|
||||||
|
|
||||||
// We need to filter out non-relaying nodes, so plain broadcast
|
// We need to filter out non-relaying nodes, so plain broadcast
|
||||||
|
@ -762,6 +777,4 @@ func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
|
||||||
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, func(p Peer) bool {
|
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, func(p Peer) bool {
|
||||||
return p.Handshaked() && p.Version().Relay
|
return p.Handshaked() && p.Version().Relay
|
||||||
})
|
})
|
||||||
|
|
||||||
return RelaySucceed
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue