There is no such thing as high/low priority transactions, as there are
no free transactions anymore and they are ordered by fees contained
in transaction itself.
Closes#1063.
Implement mempool and consensus block creation policies, almost the same as
SimplePolicy plugin for C# node provides with two caveats:
* HighPriorityTxType is not configured and hardcoded to ClaimType
* BlockedAccounts are not supported
Other than that it allows us to run successfuly as testnet CN, previously our
proposals were rejected because we were proposing blocks with oversized
transactions (that are rejected by PoolTx() now).
Mainnet and testnet configuration files are updated accordingly, but privnet
is left as is with no limits.
Configuration is currently attached to the Blockchain and so is the code that
does policying, it may be moved somewhere in the future, but it works for
now.
Eliminate races between tx checks and adding them to the mempool, ensure the
chain doesn't change while we're working with the new tx. Ensure only one
block addition attempt could be in progress.
This one is designed to give more priority to direct nodes communication, that
is that their messaging would have more priority than generic broadcasts. It
should improve consensus process under TX pressure and allow to handle
pings in time (preventing disconnects).
Our node was too pingy because of wrong timer setups (that divided timeout
Duration by time.Second), it also was wrong in its time calculations (using
UTC time to calculate intervals). At the same time missing block is a
server-wide problem, so it's better solved with server-wide protocol loop.
1) Make timeout a timeout, don't do magic ping counts.
2) Drop additional timer from the main peer's protocol loop, create it
dynamically and make it disconnect the peer.
3) Don't expose the ping counter to the outside, handle more logic inside the
Peer.
Relates to #430.
Two queues for high-priority and ordinary messages. Fixes#590. These queues
are deliberately made small to avoid buffer bloat problem, there is gonna be
another queueing layer above them to compensate for that. The queues are
designed to be synchronous in enqueueing, async capabilities are to be added
layer above later.
add pingInterval same as used in ref C# implementation with the same logic
add pingTimeout which is used to check whether pong received. If not -- drop the peer.
add pingLimit which is hardcoded to 4 in TCPPeer. It's limit for unsuccessful ping/pong calls (where pong wasn't received in pingTimeout interval)
add dao which takes care about all CRUD operations on storage
remove blockchain state since everything is stored on change
remove storage operations from structs(entities)
move structs to entities package
add processing of validators while block persist;
add validator structure with decoding/encoding;
add validator get from store;
add EnrollmentTX and StateTX processing;
add pubkey decode bytes, unique and contains functions;
Extend Blockchainer with one more method to spawn a VM for test runs and use
it to run scripts. Gas consumption is not counted or limited in any way at the
moment (see #424).
If the block references two ouputs in some other transaction the code failed
to verify it because of key collision. C# code implements it properly by using
full CoinReference type as a key, so let's do it in a similar fashion.
This one will replace blockCache in Blockchain itself as it can and should be
external from it. The idea is that we only feed successive blocks into the
Blockchain and it only stores valid proper Blockchain and nothing else.
...and don't try to connect to the nodes we're already connected to.
Before this change we had a problem of discoverer throwing away good valid
addresses just because they are already known which lead to pool draining over
time (as address reuse was basically forbidden and getaddr may not get enough
new nodes).
* Added new config attributes: 'SecondsPerBlock','LowPriorityThreshold'
* Added new files:
* Added new method: CompareTo
* Fixed empty Slice case
* Added new methods: LessThan, GreaterThan, Equal, CompareTo
* Added new method: InputIntersection
* Added MaxTransactionSize, GroupOutputByAssetID
* Added ned method: ScriptHash
* Added new method: IsDoubleSpend
* Refactor blockchainer, Added Feer interface, Verify and GetMemPool method
* 1) Added MemPool
2) Added new methods to satisfy the blockchainer interface: IsLowPriority, Verify, GetMemPool
* Added new methods: RelayTxn, RelayDirectly
* Fixed tests
* Implemented RPC server method sendrawtransaction
* Refactor getrawtransaction, sendrawtransaction in separate methods
* Moved 'secondsPerBlock' to config file
* Implemented Kim suggestions:
1) Fixed data race issues
2) refactor Verify method
3) Get rid of unused InputIntersection method due to refactoring Verify method
4) Fixed bug in https://github.com/CityOfZion/neo-go/pull/174#discussion_r264108135
5) minor simplications of the code
* Fixed minor issues related to
1) space
2) getter methods do not need pointer on the receiver
3) error message
4) refactoring CompareTo method in uint256.go
* Fixed small issues
* Use sync.RWMutex instead of sync.Mutex
* Refined (R)Lock/(R)Unlock
* return error instead of bool in Verify methods
* Added utility function GetVarSize
* 1) Added Size method: this implied that Fixed8 implements now the serializable interface. 2) Added few arithmetic operation (Add, Sub, div): this will be used to calculated networkfeeand feePerByte. Changed return value of the Value() method to int instead of int64. Modified fixed8_test accordingly.
* Implemented Size or MarshalJSON method.
- Structs accepting the Size method implement the serializable interface.
- Structs accepting the MarshalJSON method implements the customized json marshaller interface.
* Added fee calculation
* Implemented rcp server method GetRawTransaction
* Updated Tests
* Fixed:
1) NewFixed8 will accept as input int64
2) race condition affecting configDeafault, blockchainDefault
* Simplified Size calculation
* 1) Removed global variable blockchainDefault, configDefault
2) Extended Blockchainer interface to include the methods: References, FeePerByte, SystemFee, NetworkFee
3) Deleted fee_test.go, fee.go. Moved corresponding methods to blockchain_test.go and blockchain.go respectively
4) Amended tx_raw_output.go
* Simplified GetVarSize Method
* Replaced ValueAtAndType with ValueWithType
* Cosmetic changes + Added test case getrawtransaction_7
* Clean up Print statement
* Filled up keys
* Aligned verbose logic with the C#-neo implementation
* Implemented @Kim requests
Refactor server_test.go
* Small fixes
* Fixed verbose logic
Added more tests
Cosmetic changes
* Replaced assert.NoError with require.NoError
* Fixed tests by adding context.Background() as argument
* Fixed tests
* Implemented rcp method GetAccountState
* code clean up
* Removed empty line
* Used consistently github.com/pkg/errors package. Amended error message
* Get rid of fmt.Sprintf and use either errors.Errorf or errors.Wrapf
* cosmetic changes
* Adds basic RPC supporting files
* Adds interrupt handling and error chan
* Add getblock RPC method
* Update request structure
* Update names of nodes
* Allow bad addresses to be registered in discovery externally
* Small tidy up
* Few tweaks
* Check if error is close error in tcp transport
* Fix tests
* Fix priv port
* Small tweak to param name
* Comment fix
* Remove version from server
* Moves submitblock to TODO block
* Remove old field
* Bumps version and fix hex issues
* Adds struct for config settings
* Bumps version
* Move settings around
* Only push version tag up not whole branch as well
* Move config into own path and add test and main nets
* Update config for timeouts
* Convert to yaml
* block partial persist
* replaced refactored files with old one.
* removed gokit/log from deps
* Tweaks to not overburden remote nodes with getheaders/getblocks
* Changed Transporter interface to not take the server as argument due to a cause of race warning from the compiler
* started server test suite
* more test + return errors from message handlers
* removed --race from build
* Little improvements.