Before this change rclone used the relative path from the current
working directory.
It appears that WS FTP doesn't like this and the openssh sftp tool
also uses absolute paths which is a good reason for switching to
absolute paths.
This change reads the current working directory at startup and bases
all file requests from there.
See: https://forum.rclone.org/t/sftp-ssh-fx-failure-directory-not-found/17436
This was caused by the signal to stop buffering being ignored when
there was no buffer!
This is fixed by explicitly checking for no buffering and stopping.
Before this change, if we restarted an upload after a restart then the
file would get uploaded but never added to the directory listings.
This change makes sure we add virtual items to the directory cache
when reloading the cache so that they show up properly.
Rclone adds virtual directory entries to the directory cache when it
creates a file or directory.
Before this change these dropped out of the directory cache when the
directory cache was reloaded. This meant that when the directory cache
expired:
- On bucket based backends, empty directories would disappear
- When using VFS writeback, files in the process of uploading would disappear
This is fixed by keeping track of the virtual entries in each
directory. The virtual entries are removed when they become real - ie
the object is read back from the listing.
This also keeps tracks of deletes in the same way so if a file is
deleted, it will not re-appear when the directory cache is reloaded if
the deletion hasn't finished yet.
Before this change we initialized the rc for a single VFS. However
rclone can have multiple VFSes in use now so this is no longer
adequate.
This change adds an optional fs parameter to all the VFS methods to
disambiguate VFSes when there is more than one in use.
It also adds a method vfs/list to show all the active VFSes.
This adds outline tests for the rc commands which didn't have tests
before.
- fix deadlock when cancelling upload
- fix double upload and panic after cancelled upload
- fix cancelation strategy of uploading files
- don't cancel uploads if we don't modify the file
- cancel uploads if we do modify the file
- fix deadlock between Item and writeback
- fix confusion about whether writeback item was being uploaded
- fix cornercases in cancelling uploads and removing files
Item
- Remove unused method getName
- Fix Truncate on unopened file
- Fix bug when downloading segments to fill out file on close
- Fix bug when WriteAt extends the file and we don't mark space as used
downloader
- Retry failed waiters every 5 seconds
- Download to multiple places at once in the stream
- Restart as necessary
- Timeout unused downloaders
- Close reader if too much data skipped
- Only use one file handle as use item for writing
- Implement --vfs-read-chunk-size and --vfs-read-chunk-limit
- fix deadlock between asyncbuffer and vfs cache downloader
- fix display of stream abandoned error which should be ignored
On file Remove
- cancel any writebacks in progress
- ignore error message deleting non existent file if file was in the
process of being uploaded
Writeback
- Don't transfer the file if it has disappeared in the meantime
- Take our own copy of the file name to avoid deadlocks
- Fix delayed retry logic
- Wait for upload to finish when cancelling upload
Fix race condition in item saving
Fix race condition in vfscache test
Make sure we delete the file on the error path - this makes cascading
failures much less likely
This allows reads to only read part of the file and it keeps on disk a
cache of what parts of each file have been loaded.
File data itself is kept in sparse files.
- Use Driver.CheckPasswd instead of server.CheckPasswd
- Make server.CheckPasswd return an error
- Remove awful findID to find parent function hack
- Remove Driver.Init as it is no longer called
- Fix backwards incompatible PublicIp -> PublicIP change
See: https://gitea.com/goftp/server/issues/117
The xgo builds for macOS, Linux and Windows are used for testing - the
actual builds are built on the correct platform.
Since the darwin build has stopped working, this can be an excuse for
removing these builds as they really are only for testing.
The Android and IOS builds will continue to be built by xgo
See: https://github.com/billziss-gh/cgofuse/issues/47