git-first-commit-1
This commit is contained in:
parent
35dee8c902
commit
03e2a785ec
3 changed files with 7 additions and 85 deletions
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@ -1,5 +1,5 @@
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module FightClub
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module FightClub
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go 1.21.6
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go 1.19
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require github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20231127165613-b35f351f0ba0
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require github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20240112103746-ed7362810021
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@ -1,2 +1,4 @@
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20231127165613-b35f351f0ba0 h1:N+dMIBmteXjJpkH6UZ7HmNftuFxkqszfGLbhsEctnv0=
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20231127165613-b35f351f0ba0 h1:N+dMIBmteXjJpkH6UZ7HmNftuFxkqszfGLbhsEctnv0=
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20231127165613-b35f351f0ba0/go.mod h1:J/Mk6+nKeKSW4wygkZQFLQ6SkLOSGX5Ga0RuuuktEag=
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20231127165613-b35f351f0ba0/go.mod h1:J/Mk6+nKeKSW4wygkZQFLQ6SkLOSGX5Ga0RuuuktEag=
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20240112103746-ed7362810021 h1:ojv5usqbh/Dxe67osTxjpA5mn51TxzyTOn7fbzBHdx0=
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github.com/nspcc-dev/neo-go/pkg/interop v0.0.0-20240112103746-ed7362810021/go.mod h1:J/Mk6+nKeKSW4wygkZQFLQ6SkLOSGX5Ga0RuuuktEag=
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@ -93,7 +93,6 @@ func BuyItem(playerName string, itemID int) {
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}
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}
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}
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}
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// Добавляем проверку наличия itemID в массиве player.items
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if contains(player.items, itemID) {
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if contains(player.items, itemID) {
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panic("item has already been purchased")
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panic("item has already been purchased")
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}
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}
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@ -104,7 +103,6 @@ func BuyItem(playerName string, itemID int) {
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oracle.Request(storeURL, filter, "cbBuyItem", playerName, 2*oracle.MinimumResponseGas)
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oracle.Request(storeURL, filter, "cbBuyItem", playerName, 2*oracle.MinimumResponseGas)
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}
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}
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// Функция, проверяющая наличие элемента в массиве
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func contains(arr []int, item int) bool {
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func contains(arr []int, item int) bool {
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for _, v := range arr {
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for _, v := range arr {
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if v == item {
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if v == item {
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@ -114,34 +112,6 @@ func contains(arr []int, item int) bool {
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return false
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return false
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}
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}
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//func CbBuyItem(url string, userData any, code int, result []byte) {
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// callingHash := runtime.GetCallingScriptHash()
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// if !callingHash.Equals(oracle.Hash) {
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// panic("not called from the oracle contract")
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// }
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// if code != oracle.Success {
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// panic("request failed for " + url + " with code " + std.Itoa(code, 10))
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// }
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// runtime.Log("Result for " + url + " is: " + string(result))
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//
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// resultLen := len(result)
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// data := std.JSONDeserialize(result[1 : resultLen-1]).(map[string]any)
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// price := data["price"].(int)
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// gearID := data["id"].(int)
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// playerName := userData.(string)
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//
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// player := getPlayer(playerName)
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// if player.balance < price {
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// panic("insufficient balance")
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// }
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// player.balance -= price
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// player.items = append(player.items, gearID)
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//
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// ctx := storage.GetContext()
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// storage.Put(ctx, playerName, std.Serialize(player))
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// runtime.Log("Item purchased successfully by " + playerName)
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//}
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func CbBuyItem(url string, userData any, code int, result []byte) {
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func CbBuyItem(url string, userData any, code int, result []byte) {
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callingHash := runtime.GetCallingScriptHash()
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callingHash := runtime.GetCallingScriptHash()
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if !callingHash.Equals(oracle.Hash) {
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if !callingHash.Equals(oracle.Hash) {
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@ -164,7 +134,6 @@ func CbBuyItem(url string, userData any, code int, result []byte) {
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}
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}
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player.balance -= price
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player.balance -= price
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// Вместо удаления предыдущих itemID, добавим новый itemID в инвентарь
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player.items = append(player.items, gearID)
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player.items = append(player.items, gearID)
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ctx := storage.GetContext()
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ctx := storage.GetContext()
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@ -210,17 +179,7 @@ func getRealOpponent(playerName string) string {
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}
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}
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var opponents []string
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var opponents []string
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//items := make([]int, 0)
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//pypkaPlayer := Player{
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// balance: 20,
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// items: items,
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// name: "Pypkaed",
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// points: 5,
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// speed: 0,
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// stamina: 0,
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// strength: 0,
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//}
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//opponents = append(opponents, pypkaPlayer)
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for _, name := range playersList {
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for _, name := range playersList {
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if name != playerName {
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if name != playerName {
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opponents = append(opponents, name)
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opponents = append(opponents, name)
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@ -246,7 +205,7 @@ func abs(x int) int {
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}
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}
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func calculateWinningChances(playerData Player, opponentData Player) int {
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func calculateWinningChances(playerData Player, opponentData Player) int {
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chance := 50 // Default chance
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chance := 50
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if playerData.speed != opponentData.speed {
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if playerData.speed != opponentData.speed {
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chance += (playerData.speed - opponentData.speed) * 5
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chance += (playerData.speed - opponentData.speed) * 5
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@ -266,7 +225,6 @@ func calculateWinningChances(playerData Player, opponentData Player) int {
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}
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}
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func battle(playerName string, opponentName string, bet int) string {
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func battle(playerName string, opponentName string, bet int) string {
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// Проверка наличия оппонента
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if getPlayer(opponentName).name == "" {
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if getPlayer(opponentName).name == "" {
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panic("opponent not found")
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panic("opponent not found")
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}
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}
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@ -274,7 +232,6 @@ func battle(playerName string, opponentName string, bet int) string {
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player := getPlayer(playerName)
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player := getPlayer(playerName)
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opponent := getPlayer(opponentName)
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opponent := getPlayer(opponentName)
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// Проверка наличия средств у игроков для выполнения ставок
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if player.balance < bet || opponent.balance < bet {
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if player.balance < bet || opponent.balance < bet {
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panic("insufficient balance for the battle")
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panic("insufficient balance for the battle")
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}
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}
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@ -282,7 +239,6 @@ func battle(playerName string, opponentName string, bet int) string {
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chancePlayer := calculateWinningChances(player, opponent)
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chancePlayer := calculateWinningChances(player, opponent)
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winner := chooseWinner(chancePlayer)
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winner := chooseWinner(chancePlayer)
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// Логирование начала боя и его результатов
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runtime.Log("Battle started: " + playerName + " vs " + opponentName)
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runtime.Log("Battle started: " + playerName + " vs " + opponentName)
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runtime.Log("Chances of " + playerName + ": " + std.Itoa(chancePlayer, 10) + "%")
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runtime.Log("Chances of " + playerName + ": " + std.Itoa(chancePlayer, 10) + "%")
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storage.Delete(ctx, player1)
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storage.Delete(ctx, player1)
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storage.Delete(ctx, player2)
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storage.Delete(ctx, player2)
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// Обновление списка игроков
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UpdatePlayersList(winner)
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UpdatePlayersList(winner)
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runtime.Log("Winnings distributed successfully.")
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runtime.Log("Winnings distributed successfully.")
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}
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}
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//
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//func findMatch(playerName string, bet int) string {
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// opponent := getRealOpponent(playerName)
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// return battle(playerName, opponent, bet)
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//}
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//
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//func findRandomMatch(playerName string, bet int) string {
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// opponent := createRandomOpponent(playerName)
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// return battle(playerName, opponent, bet)
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//}
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//
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//func createRandomOpponent(playerName string) string {
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// // Реализация логики создания случайного оппонента на основе очков игрока
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// randomOpponentName := "RandomOpponent" + std.Itoa10(random(1000))
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// return randomOpponentName
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//}
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// func MatchMaking(player string, bet int) {
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// randomNumber := random(2)
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//
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// // Логирование начала поиска матча
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// if randomNumber == 1 {
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// runtime.Log("Searching for a match for " + player)
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// winner := findMatch(player, bet)
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// // Логирование победителя матча
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// runtime.Log("Winner: " + winner)
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// } else {
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// runtime.Log("Searching for a random match for " + player)
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// winner := findRandomMatch(player, bet)
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// // Логирование победителя матча
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// runtime.Log("Winner: " + winner)
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// }
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//
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// }
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func findMatch(playerName string, bet int) string {
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func findMatch(playerName string, bet int) string {
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opponent := getRealOpponent(playerName)
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opponent := getRealOpponent(playerName)
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if opponent == "" {
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if opponent == "" {
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}
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}
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func createRandomOpponent(playerName string) string {
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func createRandomOpponent(playerName string) string {
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// Реализация логики создания случайного оппонента на основе очков игрока
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opponents := getAllPlayers()
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opponents := getAllPlayers()
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if len(opponents) < 2 {
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if len(opponents) < 2 {
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return "" // Недостаточно игроков для создания случайного оппонента
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return ""
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}
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}
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var randomOpponentName string
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var randomOpponentName string
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