Commit graph

232 commits

Author SHA1 Message Date
Roman Khimov
36197056b1
Merge pull request #691 from nspcc-dev/network-conn-overflow-and-shutdown
Network conn overflow and shutdown
2020-02-28 18:16:29 +03:00
Roman Khimov
e213e69a33 network: rework shutdown sequence of Server
Close transport and disconnect peers right in the Shutdown(), so that no new
connections would be accepted and so that all the peers would be disconnected
correctly (avoiding the same deadlock as in e2116e4c3f).
2020-02-28 16:22:04 +03:00
Roman Khimov
77624a8847 network: add Close() to discoverer, shut it down on exit 2020-02-28 16:22:04 +03:00
Roman Khimov
9f7018503a core/transaction: use new transaction.InOut for References
We don't need a map here, use simpler structures.
2020-02-27 12:00:03 +03:00
Roman Khimov
e2116e4c3f network: don't deadlock on connection overflow
(*Peer).Disconnect send an unregister signal to this goroutine, so invoking it
from here is not a good idea, run it asynchronously.
2020-02-24 15:56:49 +03:00
Roman Khimov
723b33e108 network: implement unconnected/bad peers getters
Which allows node to respond to `getpeers` RPC request correctly.
2020-02-21 15:12:03 +03:00
Roman Khimov
d92e193e63 rpc/network: refactor getpeers logic
Deduplicate and simplify code.
2020-02-21 15:12:03 +03:00
Roman Khimov
eb11e5fb11 core: implement basic policying support, fix #370
Implement mempool and consensus block creation policies, almost the same as
SimplePolicy plugin for C# node provides with two caveats:
 * HighPriorityTxType is not configured and hardcoded to ClaimType
 * BlockedAccounts are not supported

Other than that it allows us to run successfuly as testnet CN, previously our
proposals were rejected because we were proposing blocks with oversized
transactions (that are rejected by PoolTx() now).

Mainnet and testnet configuration files are updated accordingly, but privnet
is left as is with no limits.

Configuration is currently attached to the Blockchain and so is the code that
does policying, it may be moved somewhere in the future, but it works for
now.
2020-02-19 12:19:02 +03:00
Roman Khimov
06daeb44f3 core: make IsLowPriority work with pre-calculated fee
Don't recalculate it again and again.
2020-02-19 12:19:02 +03:00
Roman Khimov
37c48b00b4 consensus/network: reinit dbft after block addition
Don't stall on some height if everyone else have moved up already. Fix #673.
2020-02-19 12:19:02 +03:00
Roman Khimov
c5d54e9992 network: introduce (*Server).IsInSync, start consensus in synced state
We define synchronized state as a combination of minimum number of peers and
chain height being not behind of more than 2/3 of these peers.
2020-02-19 12:13:27 +03:00
Roman Khimov
d1a2296939 network: change the disconnect procedure
We can still lock the (*Server).run with dead peers:

Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: goroutine 40 [select, 871 minutes]:
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).putPacketIntoQueue(0xc030ab5320, 0xc02f251f20, 0xc00af0dcc0, 0x18, 0x40, 0x100000000000000, 0xffffffffffffffff)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:82 +0xf4
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).EnqueueHPPacket(0xc030ab5320, 0xc00af0dcc0, 0x18, 0x40, 0x1367240, 0xc03090ef98)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:124 +0x52
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*Server).iteratePeersWithSendMsg(0xc0000ca000, 0xc00af35800, 0xcb2a58, 0x0)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:720 +0x12a
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*Server).broadcastHPMessage(...)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:731
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*Server).run(0xc0000ca000)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:203 +0xee4
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*Server).Start(0xc0000ca000, 0xc000072ba0)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:173 +0x2ec
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: created by github.com/CityOfZion/neo-go/cli/server.startServer
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/cli/server/server.go:331 +0x476
...
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: goroutine 2199 [chan send, 870 minutes]:
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).Disconnect.func1()
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:366 +0x85
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: sync.(*Once).Do(0xc030ab403c, 0xc02f262788)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/usr/local/go/src/sync/once.go:44 +0xb3
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).Disconnect(0xc030ab4000, 0xd92440, 0xc000065a00)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:365 +0x6d
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).SendPing.func1()
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:394 +0x42
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: created by time.goFunc
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/usr/local/go/src/time/sleep.go:169 +0x44
...
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: goroutine 3448 [chan send, 854 minutes]:
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).handleConn(0xc01ed203f0)
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:143 +0x6c
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: created by github.com/CityOfZion/neo-go/pkg/network.(*TCPTransport).Accept
Feb 13 16:14:50 neo-go-node-2 neo-go[9448]: #011/go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_transport.go:62 +0x44c
...

The problem is that the select in putPacketIntoQueue() only works the way it
was intended to after the `close(p.done)`, but that happens only after
successful unregistration request send. Thus, do disconnects the other way
around, first unblock queueing and exit goroutines, then destroy the
connection (if it wasn't previously destroyed) and only after that signal to
the Server.
2020-02-13 16:24:46 +03:00
Roman Khimov
7ee8f9c5d8 network: fix networking stalls caused by stale peers
We can leak sending goroutines and stall broadcasts because of already gone
peers that happened to be cached by some s.Peers() user (more than 800 of
these can be seen in nodoka log along with (*Server).run blocking on
CMDGetAddr send):

Feb 10 16:35:15 nodoka neo-go[1563]: goroutine 41 [chan send, 3320 minutes]:
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).putPacketIntoQueue(...)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:81
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*TCPPeer).EnqueueHPPacket(0xc0083d57a0, 0xc017206100, 0x18, 0x40, 0x136a240, 0xc018ef9720)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/tcp_peer.go:119 +0x98
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*Server).iteratePeersWithSendMsg(0xc0000ca000, 0xc0001848a0, 0xcb4550, 0x0)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:720 +0x12a
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*Server).broadcastHPMessage(...)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:731
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*Server).run(0xc0000ca000)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:203 +0xee4
Feb 10 16:35:15 nodoka neo-go[1563]: github.com/CityOfZion/neo-go/pkg/network.(*Server).Start(0xc0000ca000, 0xc000072c60)
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/pkg/network/server.go:173 +0x2ec
Feb 10 16:35:15 nodoka neo-go[1563]: created by github.com/CityOfZion/neo-go/cli/server.startServer
Feb 10 16:35:15 nodoka neo-go[1563]:         /go/src/github.com/CityOfZion/neo-go/cli/server/server.go:331 +0x476
2020-02-10 18:47:52 +03:00
Roman Khimov
c896e2b731 network: fix minor gofmt issues (spotted by goreportcard) 2020-02-08 15:53:08 +03:00
Roman Khimov
b9b77ac1be network: fix block relaying, don't spit out useless errors
We can only add one block of the given height and we have two competing
goroutines to do that --- consensus and block queue. Whomever adds the block
first shouldn't trigger an error in another one.

Fix block relaying for blocks added via the block queue also, previously one
consensus-generated blocks were broadcasted.
2020-02-06 15:41:56 +03:00
Roman Khimov
70b3839fd0 core/mempool: fix AddBlock and tx pooling concurrency issues
Eliminate races between tx checks and adding them to the mempool, ensure the
chain doesn't change while we're working with the new tx. Ensure only one
block addition attempt could be in progress.
2020-02-06 15:41:52 +03:00
Roman Khimov
f0bb886be3 mempool: make all methods pointer methods
Makes no sense copying the Pool around.
2020-02-04 17:36:11 +03:00
Roman Khimov
e5d0125a3f network: do async broadcast when processing P2P TX
It can lead to some goroutine explosion, but supposedly it's better than
stalling other processing and eventually all of these goroutines should finish
their sends. Note that this doesn't change the behavior for RPC-relayed
transactions that are still waiting for the broadcast to finish ensuring
proper transaction distribution before returning the result to the client.
2020-01-30 14:03:52 +03:00
Roman Khimov
0fcbc697ca network: only tell consensus service about new valid transactions
Transactions can be bad and can duplicate each other, consensus service
shouldn't be bothered with that.
2020-01-30 14:03:52 +03:00
Roman Khimov
fdbaac7a30 network: prevent broadcast queue starving, share time with p2p
Blocked broadcast queue of one peer may affect broadcasting capabilities of
the server, so prevent total blocking of it by p2p queue.
2020-01-30 14:03:52 +03:00
Roman Khimov
b2c4587dad network: fix PeerAddr() for not-yet-handshaked case
If we have already got Version message, we don't need the rest of handshake to
complete before being able to properly answer the PeerAddr() requests. Fixes
some duplicate connections between machines.
2020-01-30 14:03:52 +03:00
Roman Khimov
49bd7aada5 network: log peerCount on connection registration
Symmetrical to disconnects, make it easier to look through the logs.
2020-01-30 14:03:52 +03:00
Roman Khimov
32695b4f40 network: don't unregister connected peers
If we drop connection because we're already connected don't unregister this
connected address because it's connected anyway!
2020-01-30 14:03:52 +03:00
Roman Khimov
eb4ec61b8b network: register connected addr in handleVersionCmd()
Prevent useless attempts to connect to this peer if the peer has already made
a connection to us.
2020-01-30 14:03:52 +03:00
Roman Khimov
9eafec0d1d network: introduce peer-to-peer message queue
This one is designed to give more priority to direct nodes communication, that
is that their messaging would have more priority than generic broadcasts. It
should improve consensus process under TX pressure and allow to handle
pings in time (preventing disconnects).
2020-01-30 14:03:52 +03:00
Roman Khimov
72e4eb7172 network: fix wrong NewPing() parameters
They have the opposite order, height first and nonce second. It was done wrong
in 4e6ed902 and never fixed since. Fixes sending wrong peer state leading to
useless getheaders messages (and disconnects when the other side is lagging
behind).
2020-01-30 14:03:52 +03:00
Roman Khimov
da09fda575 network: add debug on message receival 2020-01-30 14:03:52 +03:00
Roman Khimov
1c28dd2567 network: add message type to disconnect error message
If it was caused by message processing, but only after the handshake to
preserve errIdenticalID and other handshaking errors.
2020-01-30 14:03:52 +03:00
Roman Khimov
b79abd1e27 network: detect duplicate connections before handshake completes
We can have more than one connection attempt in progress and not yet completed
the handshake, so if there is a Version already received we should look it.
2020-01-30 14:03:52 +03:00
Roman Khimov
06c3fbe455 network: rework ping sends, fix overpinging
Our node was too pingy because of wrong timer setups (that divided timeout
Duration by time.Second), it also was wrong in its time calculations (using
UTC time to calculate intervals). At the same time missing block is a
server-wide problem, so it's better solved with server-wide protocol loop.
2020-01-28 17:39:52 +03:00
Roman Khimov
39800aecb3 network: fix getdata handling
It was broken by 0ba6b2a7, the peer only responded with one message instead of
full requested set.
2020-01-28 17:39:52 +03:00
Roman Khimov
9aa5d0cf1e
Merge pull request #615 from nspcc-dev/network-peer-updates
Network peer updates
2020-01-23 13:15:43 +03:00
Roman Khimov
99dfdc19e7 network: drop now useless addrReq queue from the server
Just broadcast a high-priority message to everyone.
2020-01-22 11:28:59 +03:00
Roman Khimov
ea3b76ded1 network: make NewServer return an error, fix #612
It can return nil in two cases, so we're better return an error and handle
it.
2020-01-22 11:17:51 +03:00
Roman Khimov
f2ffffddb7 network: rework broadcasting functions, tune priorities
This gives more priority to anything related to consensus.
2020-01-22 11:01:13 +03:00
Roman Khimov
34b863d645 network: introduce Server's MkMsg()
That wraps NewMessage() for a configured network.
2020-01-21 17:31:51 +03:00
Roman Khimov
1f672e0da7 network: move SendVersion() to the Peer
Only leave server-specific `getVersionMsg()` in the Server, all the other
logic is peer-related.
2020-01-21 17:26:08 +03:00
Roman Khimov
f56383e9c8 network: use p.LastBlockIndex() in requestBlocks()
Always compare to the best known block index, comparing to the StartHeight is
just plain wrong now.
2020-01-20 19:37:17 +03:00
Roman Khimov
2c4ace022e network/config: redesign ping timeout handling a bit
1) Make timeout a timeout, don't do magic ping counts.
2) Drop additional timer from the main peer's protocol loop, create it
   dynamically and make it disconnect the peer.
3) Don't expose the ping counter to the outside, handle more logic inside the
   Peer.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
62092c703d network: use local timestamp to decide when to ping
We don't and we won't have synchronized clocks in the network so the only
timestamp that we can compare our local time with is the one made
ourselves. What this ping mechanism is used for is to recover from missing the
block broadcast, thus it's appropriate for it to trigger after X seconds of
the local time since the last block received.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
a8252ecc05 network: remove wrong ping condition
In reality it will never be true exactly in the case where we want this ping
mechanism to work --- when the node failed to get a block from the net. It
won't get the header either and thus its block height will be equal to header
height. The only moment when this condition is met is when the node does
initial synchronization and this synchronization works just fine without any
pings.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
247cfa4165 network: either request blocks or ping a peer, but not both
It makes to sense to do both actions, pings are made for a different purpose.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
0ba6b2a754 network: introduce peer sending queues
Two queues for high-priority and ordinary messages. Fixes #590. These queues
are deliberately made small to avoid buffer bloat problem, there is gonna be
another queueing layer above them to compensate for that. The queues are
designed to be synchronous in enqueueing, async capabilities are to be added
layer above later.
2020-01-20 17:23:26 +03:00
Roman Khimov
7f0882767c network: remove useless Done() method from the peer
It's internal state of the peer that no one should care about.
2020-01-20 17:23:26 +03:00
Roman Khimov
f39d5d5a10 network: fix unregistration on peer Disconnect
It should always signal to the server, not duplicating this send and not
missing it like it happened in the Server.run().
2020-01-20 17:23:26 +03:00
Roman Khimov
907a236285 network: move per-peer goroutines into the TCPPeer
As they're directly tied to it.
2020-01-20 17:23:26 +03:00
Roman Khimov
32213b1454
Merge pull request #601 from nspcc-dev/refactoring/core
core: refactor out Block, BlockBase and Header, closes #597.
2020-01-20 16:19:20 +03:00
Roman Khimov
bb80ba9b9e
Merge pull request #456 from nspcc-dev/pingpong_430
add ping pong processing
2020-01-20 16:10:29 +03:00
Vsevolod Brekelov
4e6ed9021c network: add ping pong processing
add pingInterval same as used in ref C# implementation with the same logic
add pingTimeout which is used to check whether pong received. If not -- drop the peer.
add pingLimit which is hardcoded to 4 in TCPPeer. It's limit for unsuccessful ping/pong calls (where pong wasn't received in pingTimeout interval)
2020-01-17 13:24:14 +03:00
Evgenii Stratonikov
28183b81d6 mempool: simplify names of exported types
With the move to a separate package, naming can be simplified:
MemPool -> Pool, PoolItem -> Item, PoolItems -> Items.
2020-01-16 10:16:24 +03:00