Because there is no distinct type field in JSONized nodes, distinction
is made via payload itself, thus all unmarshaling is done via
NodeObject.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
MPT is a trie with a branching factor = 16, i.e. it consists of sequences in
16-element alphabet.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Get 2 contracts in pair which is useful everytime we need to test
syscall with one contract calling the other.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Invoke `_initialize` method on every call if present.
In NEO3 there is no entrypoint and methods are invoked by offset,
thus `Main` function is no longer required.
We still have special `Main` method in tests to simplify them.
Allow to invoke methods by offset:
1. Every invoked contract must have manifest.
2. Check arguments count on invocation.
3. Change AppCall to a regular syscall.
4. Add test suite for `System.Contract.Call`.
Disallow costly verification methods. We put this limit in policy
contract as it may be a subject to change in future.
In fact this value also overrides gas limit for header verification.
Close#1202.
When providing public key as a subslice, it still can be
decoded as a valid key, thus interop will not return an error
but rather push `false` on stack. This test is about providing
invalid key, so ensure this via setting invalid prefix.
Part of #1055.
It should have `AllowStates` flag.
Also removed unreachable code: we can't have such situation when
script container is not a transaction in the scope of `CheckWitness`
method because:
1. Blocks have their own implementation of CheckWitness for
internal usage (it's (bc *Blockchain) verifyHeaderWitnesses method).
2. For the outside calls of System.Runtime.CheckWitness interop (e.g.
calls from smart-contract) script container is always a transaction.
Part of #1055.
Split methods, as they have a lot of common code. This also fixex nil
error of storageGetReadOnlyContext in case when contract does not have
storage.
Fixes#1144. It's quite simple approach, we just update balance info right
upon contract migration. It will slow down migration transactions, but it
takes about 1-2 seconds to Seek through balances at mainnet's 3.8M, so the
approach should still work good enough. The other idea was to make lazy
updates (maintaining contract migration map), but it's more complicated to
implement (and implies that a balance get might also do a write).
There also is a concern about memory usage, it can give a spike of some tens
of megabytes, but that also is considered to be acceptable.
Part of #1055.
We should check contract scripthash against the one provided in manifest
and manifest groups. We shouldn't put on stack anything after return.
And ofcourse, we mast not destroy the old contract at the end, as
`contractDestroy` removes all storage items associated with the
old contract ID (which equals to the new contract ID). We just remove
old contract state - it's enough.