neoneo-go/pkg/vm/compiler/README.md
Anthony De Meulemeester 63bc244163
Updated readme in compiler folder + bumped version to match latest tag. (#29)
* Updated readme in compiler folder + bumped version to match latest tag.
2018-02-24 10:19:15 +01:00

2.1 KiB

NEO-GO Compiler

The neo-go compiler compiles Go programs to bytecode that the NEO virtual machine can understand.

The neo-go compiler is under very active development and will be updated on a weekly basis.

Usage

./bin/neo-go contract compile -i mycontract.go --out /Users/foo/bar/contract.avm

Currently supported

Go internals

  • type checker
  • multiple assigns
  • types int, string and booleans
  • struct types + method receives
  • functions
  • composite literals []int, []string
  • basic if statements
  • binary expressions.
  • return statements
  • imports

VM API (interop layer)

  • storage

Not yet implemented

  • for loops
  • ranges
  • builtins (append, len, ..)
  • large part of the interop layer (VM API)

Not supported

Due to the limitations of the NEO virtual machine, features listed below will not be supported.

  • channels
  • goroutines
  • multiple returns

How to report compiler bugs

  1. Make a proper testcase (example testcases can be found in the tests folder)
  2. Create an issue on Github
  3. Make a PR with a reference to the created issue, containing the testcase that proves the bug
  4. Either you fix the bug yourself or wait for patch that solves the problem

Quick start

Compile a smart contract

./bin/neo-go contract compile -i mycontract.go

By default the filename will be the name of your .go file with the .avm extension, the file will be located in the same directory where you called the command from. If you want another location for your compiled contract:

./bin/neo-go contract compile -i mycontract.go --out /Users/foo/bar/contract.avm

Debugging your smart contract

You can dump the opcodes generated by the compiler with the following command:

./bin/neo-go contract opdump -i mycontract.go

This will result in something like this:

INDEX    OPCODE    DESC
0        0x52      OpPush2
1        0xc5      OpNewArray
2        0x6b      OpToAltStack
3        0x 0      OpPush0
4        0x6c      OpFromAltStack
5        0x76      OpDup
6        0x6b      OpToAltStack
7        0x 0      OpPush0
8        0x52      OpPush2
9        0x7a      OpRoll
10       0xc4      OpSetItem