frostfs-api/proto-docs/refs.md
Leonard Lyubich 2f5f6f8fde [#31] refs: Define ContainerID message
Define ContainerID message in refs package. In the future, this structure can be
ported into messages in place of the container identifier field to maintain
format uniformity. Also, storing the identifier in a dedicated message will
allow, if necessary, to expand it with additional information without losing
backward compatibility within one version of the API.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2020-08-06 22:00:01 +03:00

3.2 KiB

Protocol Documentation

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refs/types.proto

Message Address

Address of object (container id + object id)

Field Type Label Description
ObjectID ObjectID ObjectID carries object identifier.
CID bytes CID is container identifier

Message ContainerID

ContainerID groups information about the NeoFS container identifier.

Field Type Label Description
Value bytes Value carries the container identifier in a binary format.

Message ObjectID

ObjectID groups information about the NeoFS object identifier.

Field Type Label Description
Value bytes Value carries the object identifier in a binary format.

Scalar Value Types

.proto Type Notes C++ Type Java Type Python Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str