frostfs-api/proto-docs/netmap.md
Leonard Lyubich f60273beb9 [#34] Add netmap package
Introduce netmap package to repository. Also as initial use, added container
storage rules message netmap.PlacementRule.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2020-08-06 23:32:46 +03:00

5 KiB

Protocol Documentation

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netmap/types.proto

Message PlacementRule

Field Type Label Description
ReplFactor uint32
SFGroups PlacementRule.SFGroup repeated

Message PlacementRule.SFGroup

Field Type Label Description
Filters PlacementRule.SFGroup.Filter repeated
Selectors PlacementRule.SFGroup.Selector repeated
Exclude uint32 repeated

Message PlacementRule.SFGroup.Filter

Field Type Label Description
Key string
F PlacementRule.SFGroup.Filter.SimpleFilter

Message PlacementRule.SFGroup.Filter.SimpleFilter

Field Type Label Description
Op PlacementRule.SFGroup.Filter.SimpleFilter.Operation
Value string
FArgs PlacementRule.SFGroup.Filter.SimpleFilters

Message PlacementRule.SFGroup.Filter.SimpleFilters

Field Type Label Description
Filters PlacementRule.SFGroup.Filter.SimpleFilter repeated

Message PlacementRule.SFGroup.Selector

Field Type Label Description
Count uint32
Key string

PlacementRule.SFGroup.Filter.SimpleFilter.Operation

Name Number Description
NP 0
EQ 1
NE 2
GT 3
GE 4
LT 5
LE 6
OR 7
AND 8

Scalar Value Types

.proto Type Notes C++ Type Java Type Python Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str