frostfs-api/proto-docs/lock.md
Airat Arifullin 07eb6a438c [#40] status: Introduce CONTAINER_ACCESS_DENIED status
* Add a new status CONTAINER_ACCESS_DENIED.
* Fix descriptions for methods of container and object services.
* Also regenerate md docs.

Signed-off-by: Airat Arifullin <aarifullin@yadro.com>
2024-03-20 12:24:51 +03:00

2.9 KiB

Protocol Documentation

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lock/types.proto

Message Lock

Lock objects protects a list of objects from being deleted. The lifetime of a lock object is limited similar to regular objects in __SYSTEM__EXPIRATION_EPOCH (__NEOFS__EXPIRATION_EPOCH is deprecated) attribute. Lock object MUST have expiration epoch. It is impossible to delete a lock object via ObjectService.Delete RPC call.

Field Type Label Description
members neo.fs.v2.refs.ObjectID repeated List of objects to lock. Must not be empty or carry empty IDs. All members must be of the REGULAR type.

Scalar Value Types

.proto Type Notes C++ Type Java Type Python Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str