frostfs-api/proto-docs/bootstrap.md
Leonard Lyubich 44ec19962a bootstrap: Replace options with attributes in NodeInfo
Rename Options to Attributes to be in sync with Objects and Nodes and Containers.

Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
2020-08-06 23:31:14 +03:00

3.6 KiB

Protocol Documentation

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bootstrap/types.proto

Message NodeInfo

Groups the information about the NeoFS node.

Field Type Label Description
Address string Carries network address of the NeoFS node.
PublicKey bytes Carries public key of the NeoFS node in a binary format.
Attributes NodeInfo.Attribute repeated Carries list of the NeoFS node attributes in a string key-value format.
state NodeInfo.State Carries state of the NeoFS node.

Message NodeInfo.Attribute

Groups attributes of the NeoFS node.

Field Type Label Description
Key string Carries string key to the node attribute.
Value string Carries string value of the node attribute.

NodeInfo.State

Represents the enumeration of various states of the NeoFS node.

Name Number Description
Unknown 0 Undefined state.
Online 1 Active state on the network.
Offline 2 Network unavailable state.

Scalar Value Types

.proto Type Notes C++ Type Java Type Python Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str