Commit graph

127 commits

Author SHA1 Message Date
Roman Khimov
dd8bcfae47 consensus: remove OnNewBlock(), use Blockchain subscription
Get new blocks directly from the Blockchain. It may lead to some duplications
(as we'll also receive our own blocks), but at the same time it's more
correct, because technically we can also get blocks via other means besides
network server like RPC (submitblock call). And it simplifies network server
at the same time.
2020-05-12 17:41:23 +03:00
Roman Khimov
e41d434a49 *: move all packages from CityOfZion to nspcc-dev 2020-03-03 17:21:42 +03:00
Evgenii Stratonikov
0ef7a76e84 network: batch transactions on broadcast 2020-03-02 10:37:27 +03:00
Roman Khimov
36197056b1
Merge pull request #691 from nspcc-dev/network-conn-overflow-and-shutdown
Network conn overflow and shutdown
2020-02-28 18:16:29 +03:00
Roman Khimov
e213e69a33 network: rework shutdown sequence of Server
Close transport and disconnect peers right in the Shutdown(), so that no new
connections would be accepted and so that all the peers would be disconnected
correctly (avoiding the same deadlock as in e2116e4c3f).
2020-02-28 16:22:04 +03:00
Roman Khimov
77624a8847 network: add Close() to discoverer, shut it down on exit 2020-02-28 16:22:04 +03:00
Roman Khimov
e2116e4c3f network: don't deadlock on connection overflow
(*Peer).Disconnect send an unregister signal to this goroutine, so invoking it
from here is not a good idea, run it asynchronously.
2020-02-24 15:56:49 +03:00
Roman Khimov
723b33e108 network: implement unconnected/bad peers getters
Which allows node to respond to `getpeers` RPC request correctly.
2020-02-21 15:12:03 +03:00
Roman Khimov
d92e193e63 rpc/network: refactor getpeers logic
Deduplicate and simplify code.
2020-02-21 15:12:03 +03:00
Roman Khimov
eb11e5fb11 core: implement basic policying support, fix #370
Implement mempool and consensus block creation policies, almost the same as
SimplePolicy plugin for C# node provides with two caveats:
 * HighPriorityTxType is not configured and hardcoded to ClaimType
 * BlockedAccounts are not supported

Other than that it allows us to run successfuly as testnet CN, previously our
proposals were rejected because we were proposing blocks with oversized
transactions (that are rejected by PoolTx() now).

Mainnet and testnet configuration files are updated accordingly, but privnet
is left as is with no limits.

Configuration is currently attached to the Blockchain and so is the code that
does policying, it may be moved somewhere in the future, but it works for
now.
2020-02-19 12:19:02 +03:00
Roman Khimov
37c48b00b4 consensus/network: reinit dbft after block addition
Don't stall on some height if everyone else have moved up already. Fix #673.
2020-02-19 12:19:02 +03:00
Roman Khimov
c5d54e9992 network: introduce (*Server).IsInSync, start consensus in synced state
We define synchronized state as a combination of minimum number of peers and
chain height being not behind of more than 2/3 of these peers.
2020-02-19 12:13:27 +03:00
Roman Khimov
b9b77ac1be network: fix block relaying, don't spit out useless errors
We can only add one block of the given height and we have two competing
goroutines to do that --- consensus and block queue. Whomever adds the block
first shouldn't trigger an error in another one.

Fix block relaying for blocks added via the block queue also, previously one
consensus-generated blocks were broadcasted.
2020-02-06 15:41:56 +03:00
Roman Khimov
70b3839fd0 core/mempool: fix AddBlock and tx pooling concurrency issues
Eliminate races between tx checks and adding them to the mempool, ensure the
chain doesn't change while we're working with the new tx. Ensure only one
block addition attempt could be in progress.
2020-02-06 15:41:52 +03:00
Roman Khimov
e5d0125a3f network: do async broadcast when processing P2P TX
It can lead to some goroutine explosion, but supposedly it's better than
stalling other processing and eventually all of these goroutines should finish
their sends. Note that this doesn't change the behavior for RPC-relayed
transactions that are still waiting for the broadcast to finish ensuring
proper transaction distribution before returning the result to the client.
2020-01-30 14:03:52 +03:00
Roman Khimov
0fcbc697ca network: only tell consensus service about new valid transactions
Transactions can be bad and can duplicate each other, consensus service
shouldn't be bothered with that.
2020-01-30 14:03:52 +03:00
Roman Khimov
49bd7aada5 network: log peerCount on connection registration
Symmetrical to disconnects, make it easier to look through the logs.
2020-01-30 14:03:52 +03:00
Roman Khimov
32695b4f40 network: don't unregister connected peers
If we drop connection because we're already connected don't unregister this
connected address because it's connected anyway!
2020-01-30 14:03:52 +03:00
Roman Khimov
eb4ec61b8b network: register connected addr in handleVersionCmd()
Prevent useless attempts to connect to this peer if the peer has already made
a connection to us.
2020-01-30 14:03:52 +03:00
Roman Khimov
9eafec0d1d network: introduce peer-to-peer message queue
This one is designed to give more priority to direct nodes communication, that
is that their messaging would have more priority than generic broadcasts. It
should improve consensus process under TX pressure and allow to handle
pings in time (preventing disconnects).
2020-01-30 14:03:52 +03:00
Roman Khimov
72e4eb7172 network: fix wrong NewPing() parameters
They have the opposite order, height first and nonce second. It was done wrong
in 4e6ed902 and never fixed since. Fixes sending wrong peer state leading to
useless getheaders messages (and disconnects when the other side is lagging
behind).
2020-01-30 14:03:52 +03:00
Roman Khimov
da09fda575 network: add debug on message receival 2020-01-30 14:03:52 +03:00
Roman Khimov
b79abd1e27 network: detect duplicate connections before handshake completes
We can have more than one connection attempt in progress and not yet completed
the handshake, so if there is a Version already received we should look it.
2020-01-30 14:03:52 +03:00
Roman Khimov
06c3fbe455 network: rework ping sends, fix overpinging
Our node was too pingy because of wrong timer setups (that divided timeout
Duration by time.Second), it also was wrong in its time calculations (using
UTC time to calculate intervals). At the same time missing block is a
server-wide problem, so it's better solved with server-wide protocol loop.
2020-01-28 17:39:52 +03:00
Roman Khimov
39800aecb3 network: fix getdata handling
It was broken by 0ba6b2a7, the peer only responded with one message instead of
full requested set.
2020-01-28 17:39:52 +03:00
Roman Khimov
9aa5d0cf1e
Merge pull request #615 from nspcc-dev/network-peer-updates
Network peer updates
2020-01-23 13:15:43 +03:00
Roman Khimov
99dfdc19e7 network: drop now useless addrReq queue from the server
Just broadcast a high-priority message to everyone.
2020-01-22 11:28:59 +03:00
Roman Khimov
ea3b76ded1 network: make NewServer return an error, fix #612
It can return nil in two cases, so we're better return an error and handle
it.
2020-01-22 11:17:51 +03:00
Roman Khimov
f2ffffddb7 network: rework broadcasting functions, tune priorities
This gives more priority to anything related to consensus.
2020-01-22 11:01:13 +03:00
Roman Khimov
34b863d645 network: introduce Server's MkMsg()
That wraps NewMessage() for a configured network.
2020-01-21 17:31:51 +03:00
Roman Khimov
1f672e0da7 network: move SendVersion() to the Peer
Only leave server-specific `getVersionMsg()` in the Server, all the other
logic is peer-related.
2020-01-21 17:26:08 +03:00
Roman Khimov
f56383e9c8 network: use p.LastBlockIndex() in requestBlocks()
Always compare to the best known block index, comparing to the StartHeight is
just plain wrong now.
2020-01-20 19:37:17 +03:00
Roman Khimov
2c4ace022e network/config: redesign ping timeout handling a bit
1) Make timeout a timeout, don't do magic ping counts.
2) Drop additional timer from the main peer's protocol loop, create it
   dynamically and make it disconnect the peer.
3) Don't expose the ping counter to the outside, handle more logic inside the
   Peer.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
62092c703d network: use local timestamp to decide when to ping
We don't and we won't have synchronized clocks in the network so the only
timestamp that we can compare our local time with is the one made
ourselves. What this ping mechanism is used for is to recover from missing the
block broadcast, thus it's appropriate for it to trigger after X seconds of
the local time since the last block received.

Relates to #430.
2020-01-20 19:37:17 +03:00
Roman Khimov
0ba6b2a754 network: introduce peer sending queues
Two queues for high-priority and ordinary messages. Fixes #590. These queues
are deliberately made small to avoid buffer bloat problem, there is gonna be
another queueing layer above them to compensate for that. The queues are
designed to be synchronous in enqueueing, async capabilities are to be added
layer above later.
2020-01-20 17:23:26 +03:00
Roman Khimov
907a236285 network: move per-peer goroutines into the TCPPeer
As they're directly tied to it.
2020-01-20 17:23:26 +03:00
Roman Khimov
32213b1454
Merge pull request #601 from nspcc-dev/refactoring/core
core: refactor out Block, BlockBase and Header, closes #597.
2020-01-20 16:19:20 +03:00
Roman Khimov
bb80ba9b9e
Merge pull request #456 from nspcc-dev/pingpong_430
add ping pong processing
2020-01-20 16:10:29 +03:00
Vsevolod Brekelov
4e6ed9021c network: add ping pong processing
add pingInterval same as used in ref C# implementation with the same logic
add pingTimeout which is used to check whether pong received. If not -- drop the peer.
add pingLimit which is hardcoded to 4 in TCPPeer. It's limit for unsuccessful ping/pong calls (where pong wasn't received in pingTimeout interval)
2020-01-17 13:24:14 +03:00
Evgenii Stratonikov
fed6fba9b6 core: refactor out MemPool 2020-01-16 10:16:24 +03:00
Evgenii Stratonikov
63c56cca5c core: refactor out Block, BlockBase and Header structs
See #597.
2020-01-16 10:16:24 +03:00
Roman Khimov
7d4d57351e network: fix requestTx() behaviour for consensus service
It wasn't actually requesting transactions but rather sending an inventory
message telling everyone that we have them which is completely wrong and
easily leads to ChangeView that could be avoided.
2020-01-15 14:31:56 +03:00
Roman Khimov
0420d48e56 network: micro-optimize relayInventory
Do less allocations, we're sending the same message with the same payload.
2020-01-15 13:16:09 +03:00
Evgenii Stratonikov
70b23076f8 network: allow single-node privnet setup 2020-01-13 18:01:20 +03:00
Evgenii Stratonikov
5f5d0097e2 network: use TimePerBlock from config 2020-01-13 17:58:12 +03:00
Evgenii Stratonikov
aecdf470e7 cli,pkg: use zap.Logger 2020-01-10 11:14:27 +03:00
Roman Khimov
234d94d27e network: implement getblocks command
Fixes #577, tested with C# nodes connecting to neo-go privnet.
2019-12-25 19:46:57 +03:00
Roman Khimov
abc0ec33bd
Merge pull request #532 from nspcc-dev/fix/peer_count
Consensus fixes.
2019-12-02 18:08:36 +03:00
Evgenii Stratonikov
7c900edd2d network: count only handshaked peers as connected 2019-12-02 15:09:09 +03:00
Roman Khimov
1da76a8eb4 network: rework inventory handling, check for item presence
Don't ask peers about the items we already have.
2019-12-02 11:02:52 +03:00