Badger implementation isn't tested and works not well,
but requires human resources to maintain.
Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
1. Remove in-memory cache. It doesn't persist objects and if we want
more speed, `NoSync` option can be used for the bolt DB.
2. Put to the metabase in a synchronous fashion. This considerably
simplifies overall logic and plays nicely with the metabase bolt DB
batch settings.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Core changes:
* avoid package-colliding variable naming
* avoid using pointers to IDs where unnecessary
* avoid using `idSDK` import alias pattern
* use `EncodeToString` for protocol string calculation and `String` for
printing
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
`Degraded` mode is set automatically after error counter is over the
threshold. `ReadOnly` mode can still be set by an administrator.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Remove `Object` and `RawObject` types from `pkg/core/object` package.
Use `Object` type from NeoFS SDK Go library everywhere. Avoid using the
deprecated elements.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In read-only mode modifying operations are immediately returned with
error and all background operations are suspended.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
a1696a8 introduced some logic which in some situations prevented big objects
to be persisted in FSTree. In this commit a refactoring is done with the
goal of simplifying the code and also checking #866 issue.
1. Split a monstrous function into multiple simple ones: memory objects
can only be small and for writing through the cache we can do a dispatch
in `Put` itself.
2. Determine objects to be put in database before the actual update
as setting up a transaction has non-zero overhead.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>